Player Matchup

Thor
Thor
DARK_Tone87
Thor
Level 4
God Stats
4W - 10L
1,347 SR
Queue Stats
61W - 110L
1,359 Elo+
Party 2
Ra
Ra
MyLittelPocy
Ra
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 8L
1,183 Elo+
Party 1
The Morrigan
The Morrigan
Ord Lord230
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 119L
1,359 Elo+
Party 2
Kuzenbo
Kuzenbo
Redoverlordd
Kuzenbo
Level 55
God Stats
5W - 16L
1,465 SR
Queue Stats
68W - 118L
1,359 Elo+
Party 2
Heimdallr
Heimdallr
slimeplay
Heimdallr
Level 15
God Stats
0W - 4L
1,325 SR
Queue Stats
13W - 13L
1,305 Elo+
Party 1
Team Averages
Level 20
1,388 SR
1,313 Elo+

VS

Team Averages
Level 17
1,609 SR
1,473 Elo+
Apollo
Apollo
Caveman666
Apollo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,463 Elo+
Party 3
Bacchus
Bacchus
Dinder_Mufflin
Bacchus
Level 27
God Stats
4W - 0L
1,822 SR
Queue Stats
166W - 150L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Ratchet Dorito
Gilgamesh
Level 14
God Stats
15W - 5L
1,562 SR
Queue Stats
42W - 45L
1,332 Elo+
Solo
Zeus
Zeus
lacxylax
Zeus
Level 6
God Stats
3W - 1L
1,760 SR
Queue Stats
5W - 4L
1,619 Elo+
Solo
Bellona
Bellona
mastercaveman
Bellona
Level 23
God Stats
2W - 5L
1,399 SR
Queue Stats
34W - 35L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,840
774
3,126
11,101
4,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 10 / 4
12,426
888
15,559
18,388
8,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Ord Lord230
The Morrigan
17
0 / 6 / 2
11,079
791
6,151
11,563
6,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Redoverlordd
Kuzenbo
18
4 / 3 / 1
13,232
945
12,652
23,040
42,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
slimeplay
Heimdallr
19
0 / 9 / 5
12,202
872
16,934
23,258
11,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Caveman666
Apollo
20
21 / 2 / 9
16,571
1,184
33,292
14,182
5,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 0 / 17
13,198
943
7,982
7,604
10,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Ratchet Dorito
Gilgamesh
20
2 / 0 / 21
14,531
1,038
12,676
15,067
13,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
1 / 0 / 15
12,620
901
8,273
5,820
4,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
20
8 / 3 / 19
14,483
1,035
20,862
20,034
15,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
116
5
Kills
35
35
Deaths
5
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Apollo
Caveman666
Apollo
21
2
9
12.75
L
0
7
2
0.14
W
3
0
17
11.5
L
1
10
4
0.3
L
The Morrigan
Ord Lord230
The Morrigan
0
6
2
0.17
W
Gilgamesh
Ratchet Dorito
Gilgamesh
2
0
21
12.5
L
Kuzenbo
Redoverlordd
Kuzenbo
4
3
1
1.5
W
Zeus
1
0
15
8.5
W
Bellona
8
3
19
5.83
L
Heimdallr
slimeplay
Heimdallr
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,422
Damage
83,085
87,350
Taken
62,707
73,804
Mitigated
49,939
3,086
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Caveman666
Apollo
33,292
18,458
0
2,763
14,182
5,974
0
8,889
5,293
0
69,328
L
3,126
581
0
0
11,101
4,940
0
2,380
8,721
0
7,470
W
7,982
150
0
0
7,604
10,020
0
4,088
3,516
31,717
0
L
15,559
1,901
1,373
400
18,388
8,785
0
2,896
15,492
50,556
0
L
The Morrigan
Ord Lord230
The Morrigan
6,151
709
0
143
11,563
6,049
0
2,669
8,685
19,078
42
W
Gilgamesh
Ratchet Dorito
Gilgamesh
12,676
3,902
0
138
15,067
13,393
0
9,203
5,864
221
28,758
L
Kuzenbo
Redoverlordd
Kuzenbo
12,652
2,815
0
920
23,040
42,051
0
4,396
18,644
36,203
0
W
Zeus
8,273
471
924
999
5,820
4,715
0
1,429
4,391
40,495
0
W
Bellona
20,862
8,064
0
962
20,034
15,837
0
10,735
9,299
0
41,219
L
Heimdallr
slimeplay
Heimdallr
16,934
7,098
0
250
23,258
11,979
0
4,134
19,124
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
71,403
243
Minions Killed
298
2
Camps Cleared
15
986,145
Distance Traveled
1,457,882
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,571
1,184
94
7
5
243,654
0
L
Thor
10,840
774
15
1
0
141,757
0
W
Bacchus
13,198
943
45
3
2
298,250
0
L
Ra
12,426
888
95
7
1
213,610
2
L
The Morrigan
11,079
791
32
2
0
141,514
0
W
Gilgamesh
14,531
1,038
34
2
1
316,902
0
L
Kuzenbo
13,232
945
44
3
0
256,045
0
W
Zeus
12,620
901
88
6
1
288,103
2
W
Bellona
14,483
1,035
37
3
6
310,973
0
L
Heimdallr
12,202
872
57
4
1
233,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role