Player Matchup

Zhong Kui
Zhong Kui
Frostminiwheats
Zhong Kui
Level 127
God Stats
7W - 2L
1,706 SR
Queue Stats
113W - 87L
1,504 Elo+
Party 2
Medusa
Medusa
Yandere FTW
Medusa
Level 116
God Stats
12W - 3L
1,602 SR
Queue Stats
179W - 166L
1,404 Elo+
Party 2
Tyr
Tyr
daybedd
Tyr
Level 118
God Stats
6W - 2L
1,447 SR
Queue Stats
237W - 161L
1,620 Elo+
Party 2
Team Averages
Level 120
1,585 SR
1,509 Elo+

VS

Team Averages
Level 79
1,473 SR
1,573 Elo+
Neith
Neith
BREEEEEEEEkachu
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Punished_Kain
Janus
Level 115
God Stats
3W - 2L
1,320 SR
Queue Stats
8W - 6L
1,610 Elo+
Party 1
Hercules
Hercules
STito10
Hercules
Level 109
God Stats
0W - 1L
1,599 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Frostminiwheats
Zhong Kui
14
4 / 0 / 9
9,014
819
8,565
7,818
5,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
13
7 / 1 / 5
9,010
819
6,797
5,645
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
12
2 / 2 / 9
8,203
746
4,409
8,614
6,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,579
598
3,550
6,491
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 4 / 0
8,155
741
7,263
5,950
1,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
STito10
Hercules
11
0 / 4 / 3
7,182
653
3,290
10,398
6,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Zhong Kui
Frostminiwheats
Zhong Kui
4
0
9
8.5
L
3
4
0
0.75
L
Hercules
STito10
Hercules
0
4
3
0.38
W
Medusa
7
1
5
9.5
W
Tyr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
14,103
22,077
Taken
22,839
14,771
Mitigated
10,209
5,580
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,550
1,370
0
798
6,491
2,101
0
2,585
3,906
0
14,684
W
Zhong Kui
Frostminiwheats
Zhong Kui
8,565
84
0
3,050
7,818
5,676
1,443
2,303
5,515
36,306
0
L
7,263
461
0
720
5,950
1,793
0
2,486
3,464
28,760
0
L
Hercules
STito10
Hercules
3,290
867
0
1,797
10,398
6,315
0
3,494
6,904
0
15,943
W
Medusa
6,797
2,530
270
1,036
5,645
2,166
1,014
2,615
3,030
0
29,176
W
Tyr
4,409
299
0
1,224
8,614
6,929
0
2,345
6,269
0
20,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
21,916
140
Minions Killed
102
0
Camps Cleared
0
645,353
Distance Traveled
586,474
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,579
598
24
2
0
161,949
2
W
Zhong Kui
9,014
819
73
7
0
222,737
3
L
Janus
8,155
741
50
5
0
217,438
4
L
Hercules
7,182
653
28
3
0
207,087
3
W
Medusa
9,010
819
45
4
0
214,734
0
W
Tyr
8,203
746
22
2
0
207,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role