Player Matchup

Apollo
Apollo
Demon_Hunter1018
Apollo
Level 125
God Stats
2W - 6L
1,352 SR
Queue Stats
204W - 180L
1,471 Elo+
Solo
Arachne
Arachne
Drums4Dino
Arachne
Level 45
God Stats
5W - 0L
1,706 SR
Queue Stats
93W - 90L
1,504 Elo+
Solo
Scylla
Scylla
IIDolphII
Scylla
Level 47
God Stats
3W - 3L
1,529 SR
Queue Stats
206W - 159L
1,502 Elo+
Party 2
Chaac
Chaac
Kiken3itor
Chaac
Level 114
God Stats
11W - 6L
1,602 SR
Queue Stats
345W - 312L
1,473 Elo+
Solo
Ymir
Ymir
sxmokey
Ymir
Level 24
God Stats
8W - 8L
1,540 SR
Queue Stats
69W - 49L
1,566 Elo+
Party 2
Team Averages
Level 71
1,546 SR
1,503 Elo+

VS

Team Averages
Level 69
1,494 SR
1,467 Elo+
Thor
Thor
CheesePLuff
Thor
Level 24
God Stats
0W - 2L
1,275 SR
Queue Stats
77W - 74L
1,435 Elo+
Party 1
Neith
Neith
EZG Maniac
Neith
Level 89
God Stats
68W - 74L
1,522 SR
Queue Stats
428W - 420L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HealsOK
Tsukuyomi
Level 68
God Stats
2W - 2L
1,632 SR
Queue Stats
120W - 142L
1,405 Elo+
Party 1
Khepri
Khepri
Idoly Pride
Khepri
Level 25
God Stats
61W - 29L
1,510 SR
Queue Stats
240W - 180L
1,523 Elo+
Party 1
Ra
Ra
XGNFallenOne44
Ra
Level 141
God Stats
9W - 11L
1,531 SR
Queue Stats
464W - 435L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,708
559
9,910
6,400
1,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Drums4Dino
Arachne
13
5 / 0 / 5
7,705
642
7,300
6,309
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
IIDolphII
Scylla
12
2 / 2 / 3
6,724
560
3,605
4,922
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
6 / 1 / 0
7,431
619
7,522
8,289
4,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
sxmokey
Ymir
11
3 / 2 / 7
6,802
567
3,161
8,134
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,573
464
1,622
6,869
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
10
2 / 4 / 3
5,993
499
6,844
8,553
2,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
HealsOK
Tsukuyomi
10
0 / 5 / 1
5,806
484
2,338
8,682
2,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
1 / 5 / 2
5,990
499
2,496
11,974
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 3 / 0
7,222
602
4,555
7,209
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
4
2
5
3.25
W
Arachne
Drums4Dino
Arachne
5
0
5
7.5
L
Neith
2
4
3
0.88
L
Tsukuyomi
HealsOK
Tsukuyomi
0
5
1
0.1
W
Scylla
IIDolphII
Scylla
2
2
3
1.75
L
Khepri
1
5
2
0.4
W
Chaac
6
1
0
6
L
2
3
0
0.67
W
Ymir
sxmokey
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
17,855
34,054
Taken
43,287
14,352
Mitigated
15,337
12,169
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,622
513
0
1,810
6,869
2,129
0
49
6,820
0
22,007
W
9,910
5,913
0
900
6,400
1,991
1,343
1,105
5,295
0
41,438
W
Arachne
Drums4Dino
Arachne
7,300
4,626
0
2,252
6,309
2,241
361
1,501
4,664
0
48,540
L
Neith
6,844
3,940
330
2,598
8,553
2,497
1,040
2,634
5,919
0
36,118
L
Tsukuyomi
HealsOK
Tsukuyomi
2,338
506
0
2,652
8,682
2,751
0
0
8,682
0
27,472
W
Scylla
IIDolphII
Scylla
3,605
841
0
682
4,922
1,613
0
2,833
1,879
35,164
0
L
Khepri
2,496
107
381
1,872
11,974
5,304
300
1,938
10,036
14,781
0
W
Chaac
7,522
1,032
0
4,890
8,289
4,962
1,398
0
8,289
0
43,578
L
4,555
429
378
3,758
7,209
2,656
302
2,145
5,064
47,851
0
W
Ymir
sxmokey
Ymir
3,161
972
363
3,082
8,134
3,545
64
1,258
6,876
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
30,584
360
Minions Killed
316
0
Camps Cleared
0
1,160,680
Distance Traveled
1,006,932
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,573
464
54
5
0
194,920
2
W
Apollo
6,708
559
63
5
0
204,292
4
W
Arachne
7,705
642
100
8
0
252,937
1
L
Neith
5,993
499
61
5
0
202,164
0
L
Tsukuyomi
5,806
484
52
4
0
203,087
8
W
Scylla
6,724
560
82
7
0
232,061
3
L
Khepri
5,990
499
31
3
0
191,636
2
W
Chaac
7,431
619
81
7
0
235,246
4
L
Ra
7,222
602
118
10
0
215,125
3
W
Ymir
6,802
567
34
3
0
236,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role