Player Matchup

Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NovaXeNo
Cupid
Level 138
God Stats
11W - 10L
1,598 SR
Queue Stats
216W - 214L
1,622 Elo+
Solo
Bacchus
Bacchus
Pedroem
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,496 Elo+
Solo
Izanami
Izanami
PowerOfNature
Izanami
Level 108
God Stats
5W - 4L
1,525 SR
Queue Stats
166W - 161L
1,516 Elo+
Solo
Loki
Loki
Zeviic
Loki
Level 97
God Stats
19W - 8L
1,696 SR
Queue Stats
320W - 302L
1,587 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,544 Elo+

VS

Team Averages
Level 116
1,547 SR
1,526 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AndiWag
Janus
Level 114
God Stats
2W - 9L
1,266 SR
Queue Stats
225W - 222L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
DeadlyStingerr
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Kaliyugha
Medusa
Level 122
God Stats
0W - 4L
1,751 SR
Queue Stats
19W - 30L
1,423 Elo+
Solo
Fenrir
Fenrir
ThēLaw
Fenrir
Level 158
God Stats
13W - 4L
1,720 SR
Queue Stats
611W - 557L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 0 / 5
6,494
649
4,982
3,630
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
NovaXeNo
Cupid
11
3 / 0 / 4
6,582
658
3,995
3,264
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Pedroem
Bacchus
10
4 / 0 / 6
6,229
623
4,977
4,880
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
12
1 / 1 / 1
6,969
697
4,412
4,747
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Zeviic
Loki
12
2 / 0 / 4
6,611
661
3,014
4,264
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 0
5,467
547
4,030
9,147
5,631
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
AndiWag
Janus
9
0 / 2 / 0
5,444
544
1,597
5,403
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,953
395
1,084
2,797
1,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Kaliyugha
Medusa
9
0 / 3 / 0
5,145
515
1,724
6,182
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ThēLaw
Fenrir
6
0 / 6 / 0
4,546
455
2,235
8,365
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
14
Kills
1
1
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
5
6.5
L
Chaac
 
Chaac
1
2
0
0.5
L
Janus
AndiWag
Janus
0
2
0
0
L
0
1
0
0
L
Medusa
Kaliyugha
Medusa
0
3
0
0
W
Cupid
NovaXeNo
Cupid
3
0
4
5
W
Bacchus
Pedroem
Bacchus
4
0
6
7
W
Izanami
1
1
1
1.5
L
Fenrir
ThēLaw
Fenrir
0
6
0
0
W
Loki
Zeviic
Loki
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
10,670
20,785
Taken
31,894
8,847
Mitigated
12,590
5,023
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,982
82
0
674
3,630
1,112
0
1,153
2,477
30,628
0
L
Chaac
 
Chaac
4,030
628
0
4,219
9,147
5,631
0
694
8,453
0
30,659
L
Janus
AndiWag
Janus
1,597
177
0
1,686
5,403
1,658
0
3,322
2,081
33,049
0
L
1,084
453
0
0
2,797
1,197
0
922
1,875
3,321
0
L
Medusa
Kaliyugha
Medusa
1,724
775
0
205
6,182
1,717
0
1,804
4,378
0
30,772
W
Cupid
NovaXeNo
Cupid
3,995
2,158
159
1,003
3,264
888
540
22
3,242
0
38,245
W
Bacchus
Pedroem
Bacchus
4,977
848
0
1,419
4,880
3,723
380
1,293
3,587
11,266
0
W
Izanami
4,412
2,633
0
1,385
4,747
1,904
616
0
4,747
0
47,566
L
Fenrir
ThēLaw
Fenrir
2,235
789
0
678
8,365
2,387
0
3,217
5,148
0
16,954
W
Loki
Zeviic
Loki
3,014
1,072
0
383
4,264
1,220
0
213
4,051
0
40,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
24,555
369
Minions Killed
235
0
Camps Cleared
0
1,040,023
Distance Traveled
938,134
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,494
649
70
7
0
228,676
3
L
Chaac
5,467
547
65
7
0
185,646
2
L
Janus
5,444
544
68
7
0
187,959
4
L
Kuzenbo
3,953
395
3
0
0
159,710
0
L
Medusa
5,145
515
65
7
0
205,357
2
W
Cupid
6,582
658
78
8
0
179,365
4
W
Bacchus
6,229
623
18
2
0
211,873
5
W
Izanami
6,969
697
110
11
0
186,568
2
L
Fenrir
4,546
455
34
3
0
199,462
5
W
Loki
6,611
661
93
9
0
233,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role