Player Matchup

Cu Chulainn
Cu Chulainn
Jack_XD_26
Cu Chulainn
Level 155
God Stats
18W - 9L
1,563 SR
Queue Stats
769W - 778L
1,507 Elo+
Solo
Scylla
Scylla
Nekο
Scylla
Level 154
God Stats
1W - 2L
1,622 SR
Queue Stats
37W - 31L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
NoBankr
Kuzenbo
Level 148
God Stats
2W - 3L
1,479 SR
Queue Stats
373W - 319L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raul-1-4
Morgan Le Fay
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 105L
1,493 Elo+
Solo
Pele
Pele
keyazoom
Pele
Level 128
God Stats
14W - 23L
1,410 SR
Queue Stats
968W - 932L
1,509 Elo+
Party 2
Team Averages
Level 142
1,515 SR
1,517 Elo+

VS

Team Averages
Level 111
1,496 SR
1,514 Elo+
Bellona
Bellona
AFriendlyClown
Bellona
Level 119
God Stats
1W - 3L
1,475 SR
Queue Stats
243W - 259L
1,518 Elo+
Solo
Nox
Nox
BrainSurgeon
Nox
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 45L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
DarthTwinkie
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 181L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
TheDHerbo
Danzaburou
Level 108
God Stats
18W - 11L
1,503 SR
Queue Stats
659W - 472L
1,460 Elo+
Solo
Medusa
Medusa
TooManyShrubs
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jack_XD_26
Cu Chulainn
19
4 / 1 / 25
11,803
843
11,332
26,870
23,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Nekο
Scylla
18
6 / 4 / 15
11,528
823
15,670
9,645
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
NoBankr
Kuzenbo
17
3 / 4 / 22
10,780
770
14,015
22,891
36,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
Raul-1-4
Morgan Le Fay
19
10 / 4 / 17
11,874
848
14,528
16,787
9,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
13 / 5 / 14
11,701
836
17,418
17,724
15,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,493
607
5,110
18,833
19,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 6 / 10
10,976
784
8,881
13,703
6,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
1 / 10 / 10
8,409
601
10,855
14,594
6,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheDHerbo
Danzaburou
19
8 / 5 / 7
11,727
838
24,218
16,909
8,108
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 7 / 6
9,364
669
14,251
14,416
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
56
36
Kills
18
18
Deaths
36
93
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
4
6
10
1.5
L
Ne Zha
1
10
10
0.6
W
Cu Chulainn
Jack_XD_26
Cu Chulainn
4
1
25
16.5
W
Scylla
Nekο
Scylla
6
4
15
3.38
W
Kuzenbo
NoBankr
Kuzenbo
3
4
22
3.5
W
Morgan Le Fay
Raul-1-4
Morgan Le Fay
10
4
17
4.63
L
Danzaburou
TheDHerbo
Danzaburou
8
5
7
2.3
L
4
7
6
1
W
Pele
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,963
Damage
63,315
93,917
Taken
78,455
89,891
Mitigated
48,033
37,379
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,110
528
1,135
2,086
18,833
19,379
0
10,049
8,450
0
11,802
L
8,881
108
1,443
2,191
13,703
6,485
0
6,199
7,244
25,435
0
L
Ne Zha
10,855
3,515
580
1,341
14,594
6,982
0
9,393
4,965
0
16,130
W
Cu Chulainn
Jack_XD_26
Cu Chulainn
11,332
1,728
3,036
10,252
26,870
23,602
1,277
2,223
24,647
2,714
20,646
W
Scylla
Nekο
Scylla
15,670
1,178
735
1,387
9,645
4,248
1,566
1,046
8,599
36,113
0
W
Kuzenbo
NoBankr
Kuzenbo
14,015
2,258
3,715
5,491
22,891
36,271
610
2,339
20,552
21,093
0
W
Morgan Le Fay
Raul-1-4
Morgan Le Fay
14,528
637
4,884
5,354
16,787
9,929
993
331
16,170
34,811
0
L
Danzaburou
TheDHerbo
Danzaburou
24,218
8,702
352
5,777
16,909
8,108
0
10,859
5,694
0
47,144
L
14,251
4,332
1,403
2,049
14,416
7,079
0
7,245
6,967
0
23,080
W
Pele
17,418
3,258
1,336
1,189
17,724
15,841
839
2,942
14,782
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,686
Gold Earned
48,969
150
Minions Killed
141
0
Camps Cleared
0
1,309,855
Distance Traveled
1,099,410
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,493
607
23
2
0
231,618
0
L
Nox
10,976
784
32
2
0
236,177
0
L
Ne Zha
8,409
601
10
1
0
201,226
2
W
Cu Chulainn
11,803
843
27
2
0
265,694
0
W
Scylla
11,528
823
54
4
0
242,038
0
W
Kuzenbo
10,780
770
13
1
0
269,539
0
W
Morgan Le Fay
11,874
848
47
3
0
267,098
1
L
Danzaburou
11,727
838
50
4
0
222,010
0
L
Medusa
9,364
669
26
2
0
208,379
3
W
Pele
11,701
836
9
1
0
265,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role