Player Matchup

Kukulkan
Kukulkan
DmoneySF
Kukulkan
Level 20
God Stats
0W - 3L
1,067 SR
Queue Stats
13W - 24L
1,416 Elo+
Party 2
Fafnir
Fafnir
MLGFAZE3917
Fafnir
Level 99
God Stats
0W - 1L
1,297 SR
Queue Stats
42W - 41L
1,496 Elo+
Party 2
Apollo
Apollo
SMITEGOBIE
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jccjon
Tsukuyomi
Level 8
God Stats
0W - 3L
1,785 SR
Queue Stats
2W - 11L
1,330 Elo+
Party 2
King Arthur
King Arthur
zackman27
King Arthur
Level 123
God Stats
1W - 1L
1,716 SR
Queue Stats
31W - 40L
1,474 Elo+
Party 2
Team Averages
Level 71
1,473 SR
1,439 Elo+

VS

Team Averages
Level 41
1,636 SR
1,558 Elo+
Kuzenbo
Kuzenbo
Cl0udrip
Kuzenbo
Level 66
God Stats
9W - 9L
1,404 SR
Queue Stats
113W - 110L
1,566 Elo+
Party 1
Mercury
Mercury
KonkyKoink
Mercury
Level 48
God Stats
3W - 0L
1,701 SR
Queue Stats
162W - 166L
1,557 Elo+
Party 1
Tyr
Tyr
notsambutsam
Tyr
Level 54
God Stats
3W - 2L
1,701 SR
Queue Stats
102W - 93L
1,487 Elo+
Party 1
Neith
Neith
pimppapo
Neith
Level 13
God Stats
20W - 19L
1,677 SR
Queue Stats
120W - 117L
1,616 Elo+
Party 1
Agni
Agni
tbrownen
Agni
Level 25
God Stats
2W - 0L
1,701 SR
Queue Stats
168W - 173L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DmoneySF
Kukulkan
12
0 / 3 / 0
7,285
486
2,047
6,492
2,191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
10
0 / 3 / 2
6,851
457
6,525
10,634
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SMITEGOBIE
Apollo
11
2 / 4 / 0
6,592
439
6,020
9,012
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jccjon
Tsukuyomi
6
0 / 2 / 0
5,210
347
352
4,563
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
zackman27
King Arthur
14
3 / 3 / 0
8,203
547
11,617
12,445
7,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cl0udrip
Kuzenbo
12
1 / 1 / 6
6,577
438
5,469
11,124
7,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
KonkyKoink
Mercury
14
6 / 2 / 2
8,610
574
6,008
9,324
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 1
8,472
565
6,776
13,602
9,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
pimppapo
Neith
13
4 / 1 / 3
7,819
521
6,814
6,899
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
2 / 0 / 1
8,442
563
4,538
5,189
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cl0udrip
Kuzenbo
1
1
6
4
L
Kukulkan
DmoneySF
Kukulkan
0
3
0
0
W
Mercury
KonkyKoink
Mercury
6
2
2
3.5
L
Fafnir
0
3
2
0.33
L
Apollo
SMITEGOBIE
Apollo
2
4
0
0.5
L
Tsukuyomi
jccjon
Tsukuyomi
0
2
0
0
W
2
1
1
2.5
W
Neith
pimppapo
Neith
4
1
3
5.5
W
Agni
2
0
1
2.5
L
King Arthur
zackman27
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,561
Damage
29,605
43,146
Taken
46,138
21,914
Mitigated
25,672
9,506
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cl0udrip
Kuzenbo
5,469
2,167
889
3,471
11,124
7,962
358
2,680
8,444
21,956
0
L
Kukulkan
DmoneySF
Kukulkan
2,047
837
0
1,031
6,492
2,191
329
3,979
2,513
41,744
0
W
Mercury
KonkyKoink
Mercury
6,008
2,558
0
250
9,324
4,156
0
184
9,140
0
63,756
L
Fafnir
6,525
2,084
0
2,900
10,634
8,330
0
3,136
7,498
19,010
0
L
Apollo
SMITEGOBIE
Apollo
6,020
4,827
0
2,700
9,012
2,739
341
2,520
6,492
0
47,581
L
Tsukuyomi
jccjon
Tsukuyomi
352
111
0
182
4,563
1,049
0
372
4,191
0
18,679
W
6,776
2,090
0
6,486
13,602
9,632
0
0
13,602
0
50,976
W
Neith
pimppapo
Neith
6,814
3,833
0
1,425
6,899
2,144
646
3,551
3,348
0
48,707
W
Agni
4,538
961
0
819
5,189
1,778
907
2,157
3,032
51,323
0
L
King Arthur
zackman27
King Arthur
11,617
1,267
0
2,693
12,445
7,605
0
0
12,445
0
52,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
39,920
371
Minions Killed
484
0
Camps Cleared
0
1,360,623
Distance Traveled
1,379,243
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,577
438
26
2
0
311,171
7
L
Kukulkan
7,285
486
101
7
0
259,998
9
W
Mercury
8,610
574
110
7
0
311,755
1
L
Fafnir
6,851
457
23
2
0
273,802
3
L
Apollo
6,592
439
96
6
0
258,554
5
L
Tsukuyomi
5,210
347
36
2
0
265,127
2
W
Tyr
8,472
565
131
9
0
275,014
3
W
Neith
7,819
521
105
7
0
255,717
2
W
Agni
8,442
563
112
7
0
225,586
0
L
King Arthur
8,203
547
115
8
0
303,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role