Player Matchup

Nemesis
Nemesis
Giancarloso
Nemesis
Level 28
God Stats
1W - 3L
1,340 SR
Queue Stats
100W - 65L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
Mrantnation
Sylvanus
Level 25
God Stats
41W - 34L
1,551 SR
Queue Stats
61W - 68L
1,488 Elo+
Party 2
Hercules
Hercules
TheBabyHand
Hercules
Level 115
God Stats
16W - 17L
1,608 SR
Queue Stats
303W - 259L
1,528 Elo+
Party 2
Anhur
Anhur
xKillerEaglex
Anhur
Level 127
God Stats
1W - 3L
1,620 SR
Queue Stats
314W - 275L
1,603 Elo+
Party 1
Merlin
Merlin
xSAVA4GEXD
Merlin
Level 83
God Stats
29W - 23L
1,674 SR
Queue Stats
199W - 170L
1,533 Elo+
Party 2
Team Averages
Level 76
1,559 SR
1,559 Elo+

VS

Team Averages
Level 115
1,706 SR
1,793 Elo+
Morgan Le Fay
Morgan Le Fay
G_Angeloo
Morgan Le Fay
Level 147
God Stats
20W - 11L
1,723 SR
Queue Stats
594W - 265L
1,836 Elo+
Party 3
Ymir
Ymir
IsaacMtz22
Ymir
Level 160
God Stats
18W - 15L
1,663 SR
Queue Stats
531W - 307L
1,836 Elo+
Party 3
Cthulhu
Cthulhu
RIGARRDO
Cthulhu
Level 86
God Stats
29W - 24L
1,571 SR
Queue Stats
869W - 846L
1,496 Elo+
Solo
Artemis
Artemis
Shadolphin
Artemis
Level 26
God Stats
14W - 1L
2,063 SR
Queue Stats
361W - 45L
1,948 Elo+
Party 3
Ratatoskr
Ratatoskr
StrollingRanger
Ratatoskr
Level 156
God Stats
15W - 11L
1,511 SR
Queue Stats
683W - 337L
1,848 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Giancarloso
Nemesis
9
1 / 3 / 1
5,373
537
3,510
6,603
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Mrantnation
Sylvanus
7
0 / 3 / 2
4,886
489
807
5,092
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TheBabyHand
Hercules
10
1 / 1 / 1
5,879
588
5,168
9,802
5,198
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 0
5,279
528
1,302
5,712
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
xSAVA4GEXD
Merlin
10
2 / 2 / 0
5,921
592
3,297
3,312
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G_Angeloo
Morgan Le Fay
11
1 / 1 / 3
6,431
643
2,531
3,780
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 4
5,955
596
2,827
6,341
2,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
RIGARRDO
Cthulhu
10
1 / 2 / 0
5,876
588
6,504
8,440
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Shadolphin
Artemis
12
6 / 1 / 2
7,321
732
4,932
5,137
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
StrollingRanger
Ratatoskr
11
3 / 0 / 3
6,367
637
4,114
5,789
1,709
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
G_Angeloo
Morgan Le Fay
1
1
3
2.5
L
Nemesis
Giancarloso
Nemesis
1
3
1
0.5
W
2
1
4
4
L
Sylvanus
Mrantnation
Sylvanus
0
3
2
0.33
W
Cthulhu
RIGARRDO
Cthulhu
1
2
0
0.5
W
Artemis
Shadolphin
Artemis
6
1
2
7
W
Ratatoskr
StrollingRanger
Ratatoskr
3
0
3
4.5
L
Hercules
TheBabyHand
Hercules
1
1
1
1.5
L
1
4
0
0.25
L
Merlin
xSAVA4GEXD
Merlin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,084
Damage
20,908
30,521
Taken
29,487
11,083
Mitigated
11,150
8,874
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
G_Angeloo
Morgan Le Fay
2,531
298
0
1,460
3,780
1,226
114
782
2,998
43,780
0
L
Nemesis
Giancarloso
Nemesis
3,510
1,385
0
535
6,603
1,818
0
2,058
4,545
0
26,418
W
2,827
1,074
0
860
6,341
2,334
0
1,702
4,639
11,765
0
L
Sylvanus
Mrantnation
Sylvanus
807
167
159
1,575
5,092
1,865
0
1,161
3,931
9,546
0
W
Cthulhu
RIGARRDO
Cthulhu
6,504
857
0
3,867
8,440
4,671
0
0
8,440
28,801
0
W
Artemis
Shadolphin
Artemis
4,932
2,856
0
709
5,137
1,210
756
409
4,728
0
40,363
W
Ratatoskr
StrollingRanger
Ratatoskr
4,114
1,441
0
1,255
5,789
1,709
0
1,211
4,578
0
43,745
L
Hercules
TheBabyHand
Hercules
5,168
2,531
0
5,603
9,802
5,198
0
5,979
3,103
0
30,881
L
1,302
449
0
445
5,712
1,287
0
483
5,229
0
26,808
L
Merlin
xSAVA4GEXD
Merlin
3,297
40
0
557
3,312
915
0
1,461
1,851
31,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
31,950
264
Minions Killed
374
0
Camps Cleared
0
1,002,887
Distance Traveled
1,063,959
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,431
643
115
12
0
203,643
3
L
Nemesis
5,373
537
59
6
0
197,964
0
W
Ymir
5,955
596
21
2
0
219,572
5
L
Sylvanus
4,886
489
18
2
0
198,398
3
W
Cthulhu
5,876
588
63
6
0
223,063
3
W
Artemis
7,321
732
83
8
0
175,615
3
W
Ratatoskr
6,367
637
92
9
0
242,066
3
L
Hercules
5,879
588
70
7
0
203,328
0
L
Anhur
5,279
528
54
5
0
191,290
1
L
Merlin
5,921
592
63
6
0
211,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role