Player Matchup

Danzaburou
Danzaburou
Gigartix
Danzaburou
Level 106
God Stats
3W - 1L
1,811 SR
Queue Stats
131W - 118L
1,577 Elo+
Solo
Bakasura
Bakasura
Jeopard
Bakasura
Level 108
God Stats
8W - 13L
1,396 SR
Queue Stats
177W - 181L
1,440 Elo+
Solo
Ra
Ra
ViperCQ
Ra
Level 60
God Stats
13W - 24L
1,330 SR
Queue Stats
199W - 259L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
danxhkh
Cthulhu
Level 96
God Stats
16W - 14L
1,448 SR
Queue Stats
700W - 756L
1,435 Elo+
Party 1
Athena
Athena
iSikWicked
Athena
Level 108
God Stats
11W - 12L
1,418 SR
Queue Stats
873W - 900L
1,459 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,470 Elo+

VS

Team Averages
Level 107
1,452 SR
1,506 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jinouga666
Awilix
Level 108
God Stats
11W - 14L
1,458 SR
Queue Stats
291W - 279L
1,561 Elo+
Solo
Mulan
Mulan
Shootheduck
Mulan
Level 160
God Stats
3W - 3L
1,315 SR
Queue Stats
191W - 181L
1,501 Elo+
Solo
Hachiman
Hachiman
escenso
Hachiman
Level 126
God Stats
16W - 17L
1,662 SR
Queue Stats
260W - 244L
1,526 Elo+
Solo
Hel
Hel
kidwithideas
Hel
Level 98
God Stats
0W - 3L
1,326 SR
Queue Stats
197W - 215L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gigartix
Danzaburou
11
1 / 0 / 3
6,846
622
5,823
5,584
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Jeopard
Bakasura
13
7 / 1 / 1
7,942
722
6,220
7,545
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 1
7,318
665
2,797
4,656
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
danxhkh
Cthulhu
12
2 / 1 / 1
6,450
586
5,476
6,965
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
iSikWicked
Athena
9
1 / 0 / 4
5,374
489
3,437
4,429
1,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 2 / 0
5,185
471
2,095
7,252
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Jinouga666
Awilix
9
1 / 3 / 2
5,962
542
4,876
7,763
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,272
570
4,966
9,168
4,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
escenso
Hachiman
10
1 / 2 / 0
5,919
538
2,580
5,089
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 4 / 0
6,308
573
3,182
7,480
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
W
Danzaburou
Gigartix
Danzaburou
1
0
3
2.5
W
Bakasura
Jeopard
Bakasura
7
1
1
7.5
L
Awilix
Jinouga666
Awilix
1
3
2
0.67
L
0
2
0
0
W
2
1
1
2.5
W
Cthulhu
danxhkh
Cthulhu
2
1
1
2.5
L
Hachiman
escenso
Hachiman
1
2
0
0.5
W
Athena
iSikWicked
Athena
1
0
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
17,699
29,179
Taken
36,752
12,547
Mitigated
12,792
12,396
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,095
315
0
1,971
7,252
2,743
0
1,016
6,206
12,032
0
W
Danzaburou
Gigartix
Danzaburou
5,823
1,890
0
2,628
5,584
1,561
868
1,482
4,102
0
40,011
W
Bakasura
Jeopard
Bakasura
6,220
4,575
0
1,968
7,545
2,761
36
582
6,917
0
41,734
L
Awilix
Jinouga666
Awilix
4,876
2,069
0
2,304
7,763
2,123
0
1,989
5,344
0
26,804
L
4,966
708
0
3,122
9,168
4,364
0
4,740
3,658
0
39,022
W
2,797
424
159
2,870
4,656
1,421
534
2,421
1,937
50,988
0
W
Cthulhu
danxhkh
Cthulhu
5,476
426
180
3,401
6,965
4,974
0
0
6,965
33,202
0
L
Hachiman
escenso
Hachiman
2,580
918
0
1,692
5,089
1,107
0
94
4,830
0
29,812
W
Athena
iSikWicked
Athena
3,437
958
0
1,190
4,429
1,830
0
448
3,981
12,712
0
L
3,182
98
307
2,786
7,480
2,455
0
3,271
3,819
37,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
29,646
378
Minions Killed
319
0
Camps Cleared
0
1,184,889
Distance Traveled
1,091,098
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,185
471
19
2
0
220,970
0
W
Danzaburou
6,846
622
81
7
0
204,149
2
W
Bakasura
7,942
722
109
10
0
250,230
6
L
Awilix
5,962
542
53
5
0
242,803
2
L
Mulan
6,272
570
88
8
0
208,894
6
W
Ra
7,318
665
99
9
0
243,885
0
W
Cthulhu
6,450
586
72
7
0
225,269
4
L
Hachiman
5,919
538
66
6
0
191,612
5
W
Athena
5,374
489
17
2
0
261,356
4
L
Hel
6,308
573
93
8
0
226,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role