Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
IRISH-MERK19
Baron Samedi
Gold V
Level 104
God Stats
22W - 18L
1,628 SR
Queue Stats
102W - 97L
1,417 MMR
Solo
Chaac
Chaac
Gold II
Moses1331
Chaac
Gold II
Level 155
God Stats
3W - 6L
1,655 SR
Queue Stats
155W - 176L
1,545 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,594 SR
1,487 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,530 SR
1,433 MMR
Hel
Hel
Bronze III
I AlphaWolf21 I
Hel
Bronze III
Level 155
God Stats
3W - 1L
1,773 SR
Queue Stats
7W - 4L
1,535 MMR
Party 1
Sobek
Sobek
Bronze III
Killip24
Sobek
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver I
MattPaigeDamon
Cernunnos
Silver I
Level 108
God Stats
3W - 3L
1,317 SR
Queue Stats
154W - 160L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 3
9,106
607
9,840
9,651
3,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
IRISH-MERK19
Baron Samedi
12
2 / 4 / 2
8,771
585
4,688
8,900
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Moses1331
Chaac
13
1 / 3 / 3
8,738
583
9,895
15,047
8,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatAthenaGilgameshPersephoneHou Yi

VS

Bans
DanzaburouMedusaEsetOdinAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,712
714
13,135
7,678
2,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Killip24
Sobek
13
0 / 2 / 7
10,111
674
7,456
18,476
18,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MattPaigeDamon
Cernunnos
15
4 / 1 / 5
10,416
694
6,920
8,546
3,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
9
9
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
3
1.25
W
5
1
4
7
L
Baron Samedi
IRISH-MERK19
Baron Samedi
2
4
2
0.75
W
Sobek
Killip24
Sobek
0
2
7
1.75
W
Cernunnos
MattPaigeDamon
Cernunnos
4
1
5
6.5
L
Chaac
Moses1331
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
27,511
33,598
Taken
34,700
15,658
Mitigated
23,866
9,816
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,840
3,243
854
2,702
9,651
3,014
704
6,242
3,409
0
37,638
W
13,135
129
7,206
3,872
7,678
2,664
413
857
6,821
44,733
0
L
Baron Samedi
IRISH-MERK19
Baron Samedi
4,688
123
219
1,265
8,900
4,191
105
6,281
2,619
26,114
0
W
Sobek
Killip24
Sobek
7,456
221
701
3,313
18,476
18,040
330
2,946
15,530
19,331
0
W
Cernunnos
MattPaigeDamon
Cernunnos
6,920
2,904
0
556
8,546
3,162
2,209
885
7,661
0
57,324
L
Chaac
Moses1331
Chaac
9,895
1,584
0
4,776
15,047
8,453
108
8,068
6,979
0
39,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
31,239
170
Minions Killed
183
0
Camps Cleared
0
765,286
Distance Traveled
859,467
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,106
607
83
6
0
257,156
4
W
Hel
10,712
714
64
4
0
300,095
3
L
Baron Samedi
8,771
585
49
3
0
250,640
5
W
Sobek
10,111
674
28
2
0
272,129
1
W
Cernunnos
10,416
694
91
6
0
287,243
4
L
Chaac
8,738
583
38
3
0
257,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role