Player Matchup

Anubis
Anubis
BlackCat1029
Anubis
Level 145
God Stats
1W - 0L
1,824 SR
Queue Stats
92W - 74L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
Chewy784
Danzaburou
Level 87
God Stats
3W - 0L
1,713 SR
Queue Stats
83W - 83L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryusetzu
Gilgamesh
Level 117
God Stats
6W - 5L
1,590 SR
Queue Stats
77W - 78L
1,529 Elo+
Solo
Guan Yu
Guan Yu
necessarious
Guan Yu
Level 42
God Stats
6W - 4L
1,356 SR
Queue Stats
304W - 303L
1,526 Elo+
Solo
Discordia
Discordia
volkSWAGin
Discordia
Level 91
God Stats
35W - 33L
1,543 SR
Queue Stats
733W - 716L
1,568 Elo+
Solo
Team Averages
Level 96
1,605 SR
1,541 Elo+

VS

Team Averages
Level 62
1,489 SR
1,578 Elo+
Danzaburou
Danzaburou
DogsSushy6
Danzaburou
Level 28
God Stats
1W - 3L
1,386 SR
Queue Stats
101W - 68L
1,653 Elo+
Party 2
Nu Wa
Nu Wa
Edioz
Nu Wa
Level 125
God Stats
4W - 4L
1,634 SR
Queue Stats
456W - 498L
1,469 Elo+
Solo
Ra
Ra
Medem
Ra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,684 Elo+
Party 2
Tiamat
Tiamat
XVeteranXX
Tiamat
Level 48
God Stats
6W - 13L
1,427 SR
Queue Stats
85W - 101L
1,512 Elo+
Solo
Anubis
Anubis
propofDogSushy6
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 0 / 24
11,789
1,072
13,925
8,208
3,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chewy784
Danzaburou
19
10 / 3 / 21
12,981
1,180
16,114
13,876
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ryusetzu
Gilgamesh
19
9 / 1 / 19
12,585
1,144
18,200
14,552
10,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
necessarious
Guan Yu
18
5 / 2 / 22
11,943
1,086
7,632
17,568
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
volkSWAGin
Discordia
19
13 / 0 / 16
13,087
1,190
27,391
7,483
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

292

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogsSushy6
Danzaburou
16
0 / 5 / 6
10,034
912
17,202
21,757
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Edioz
Nu Wa
15
3 / 8 / 1
10,107
919
8,040
12,372
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
15
0 / 8 / 3
9,337
849
6,981
14,654
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
XVeteranXX
Tiamat
16
2 / 9 / 4
10,444
949
15,538
20,886
11,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 12 / 1
9,182
835
5,963
19,682
9,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
21
42
Kills
6
6
Deaths
42
102
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
24
17
W
Danzaburou
Chewy784
Danzaburou
10
3
21
6.83
L
Danzaburou
DogsSushy6
Danzaburou
0
5
6
0.6
L
Nu Wa
Edioz
Nu Wa
3
8
1
0.44
L
Ra
0
8
3
0.19
W
Gilgamesh
Ryusetzu
Gilgamesh
9
1
19
18.5
L
Tiamat
XVeteranXX
Tiamat
2
9
4
0.44
W
Guan Yu
necessarious
Guan Yu
5
2
22
8
L
1
12
1
0.13
W
Discordia
volkSWAGin
Discordia
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,262
Damage
53,724
61,687
Taken
89,351
39,767
Mitigated
36,330
18,566
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,925
248
0
2,920
8,208
3,264
0
3,433
4,631
30,664
0
W
Danzaburou
Chewy784
Danzaburou
16,114
4,935
0
4,228
13,876
4,913
0
8,055
5,325
0
40,647
L
Danzaburou
DogsSushy6
Danzaburou
17,202
7,499
0
2,332
21,757
6,973
0
11,690
10,067
0
38,285
L
Nu Wa
Edioz
Nu Wa
8,040
1,708
0
232
12,372
3,795
0
5,413
6,959
15,530
0
L
Ra
6,981
515
2,996
2,924
14,654
5,016
0
7,113
7,541
20,850
0
W
Gilgamesh
Ryusetzu
Gilgamesh
18,200
4,309
0
679
14,552
10,734
0
7,010
6,832
0
42,532
L
Tiamat
XVeteranXX
Tiamat
15,538
1,556
0
1,066
20,886
11,035
0
7,803
13,083
41,969
0
W
Guan Yu
necessarious
Guan Yu
7,632
685
4,356
6,337
17,568
18,528
0
9,891
6,812
0
15,252
L
5,963
606
0
508
19,682
9,511
0
9,297
10,385
15,828
0
W
Discordia
volkSWAGin
Discordia
27,391
602
0
46
7,483
2,328
0
5,622
1,565
43,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
49,104
230
Minions Killed
167
10
Camps Cleared
5
1,153,239
Distance Traveled
883,859
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,789
1,072
45
4
1
214,838
0
W
Danzaburou
12,981
1,180
78
7
1
226,163
0
L
Danzaburou
10,034
912
38
3
1
211,083
0
L
Nu Wa
10,107
919
17
2
0
123,949
0
L
Ra
9,337
849
42
4
0
191,211
0
W
Gilgamesh
12,585
1,144
42
4
5
235,854
1
L
Tiamat
10,444
949
58
5
4
201,889
1
W
Guan Yu
11,943
1,086
17
2
1
230,401
0
L
Anubis
9,182
835
12
1
0
155,727
0
W
Discordia
13,087
1,190
48
4
2
245,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role