Player Matchup

Ah Puch
Ah Puch
DivineSinReaper
Ah Puch
Level 90
God Stats
1W - 0L
1,262 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 1
Bakasura
Bakasura
iMightBeADragon
Bakasura
Level 81
God Stats
2W - 2L
1,267 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Anhur
Anhur
littlebillz
Anhur
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,198 Elo+
Party 1
Team Averages
Level 87
1,343 SR
1,322 Elo+

VS

Team Averages
Level 82
1,382 SR
1,272 Elo+
Cernunnos
Cernunnos
Cj472463
Cernunnos
Level 60
God Stats
14W - 17L
1,420 SR
Queue Stats
61W - 119L
1,231 Elo+
Party 2
Artio
Artio
ColdCloud557
Artio
Level 44
God Stats
21W - 16L
1,226 SR
Queue Stats
45W - 82L
1,249 Elo+
Party 2
Terra
Terra
NahuelDL-43
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
9,490
791
13,001
8,090
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
12
3 / 3 / 6
8,599
717
6,684
10,736
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 10
8,441
703
5,661
8,148
2,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cj472463
Cernunnos
11
2 / 6 / 1
7,779
648
5,262
13,585
4,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 2
8,521
710
5,967
16,675
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 4
7,240
603
1,469
3,729
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cj472463
Cernunnos
2
6
1
0.42
L
4
4
2
1.25
W
7
0
4
9
L
0
1
4
2
W
Bakasura
3
3
6
2
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
12,698
26,974
Taken
33,989
11,960
Mitigated
21,548
10,458
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cj472463
Cernunnos
5,262
1,896
0
1,764
13,585
4,751
0
5,950
7,079
0
30,567
L
5,967
173
816
3,099
16,675
14,040
0
6,050
9,426
19,247
0
W
13,001
1,075
783
4,878
8,090
2,882
771
2,266
5,824
41,824
0
L
1,469
33
685
400
3,729
2,757
0
1,001
2,618
5,237
0
W
Bakasura
6,684
4,373
646
2,541
10,736
6,140
892
2,819
7,917
0
15,790
W
5,661
3,129
0
1,610
8,148
2,938
779
2,351
5,797
0
21,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
23,540
116
Minions Killed
85
0
Camps Cleared
0
635,441
Distance Traveled
493,422
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,779
648
57
5
0
193,242
0
L
Artio
8,521
710
17
1
0
232,840
0
W
Ah Puch
9,490
791
55
5
0
214,014
0
L
Terra
7,240
603
11
1
0
67,340
0
W
Bakasura
8,599
717
32
3
0
218,969
1
W
Anhur
8,441
703
29
2
0
202,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role