Player Matchup

Skadi
Skadi
FrenchFry49
Skadi
Level 101
God Stats
10W - 6L
1,559 SR
Queue Stats
125W - 151L
1,535 Elo+
Party 2
Olorun
Olorun
FriesWitDat420
Olorun
Level 128
God Stats
10W - 3L
1,500 SR
Queue Stats
306W - 310L
1,472 Elo+
Solo
Poseidon
Poseidon
SwimmingMan9
Poseidon
Level 126
God Stats
4W - 3L
1,505 SR
Queue Stats
239W - 274L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Twansie1
Baron Samedi
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 233L
1,577 Elo+
Solo
Cthulhu
Cthulhu
gavatron2151
Cthulhu
Level 76
God Stats
12W - 8L
1,457 SR
Queue Stats
285W - 278L
1,483 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,514 Elo+

VS

Team Averages
Level 129
1,497 SR
1,500 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NobleSPARTAN09
Thoth
Level 146
God Stats
4W - 6L
1,530 SR
Queue Stats
104W - 101L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Rex The Red33
Heimdallr
Level 66
God Stats
4W - 4L
1,230 SR
Queue Stats
64W - 75L
1,463 Elo+
Solo
Vulcan
Vulcan
saintwolf13
Vulcan
Level 127
God Stats
2W - 1L
1,724 SR
Queue Stats
50W - 58L
1,506 Elo+
Party 1
Pele
Pele
zintensified
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 14
11,104
925
12,475
13,580
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
10 / 3 / 19
11,237
936
16,560
14,374
6,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
SwimmingMan9
Poseidon
17
5 / 3 / 21
10,198
850
11,527
13,208
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Twansie1
Baron Samedi
15
6 / 3 / 16
9,765
814
13,364
12,717
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
gavatron2151
Cthulhu
16
4 / 3 / 21
9,766
814
10,037
24,999
24,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 5 / 7
8,840
737
6,611
19,666
27,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 5 / 7
10,834
903
27,223
11,886
5,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Rex The Red33
Heimdallr
15
4 / 9 / 10
9,312
776
11,091
14,856
6,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
1 / 7 / 2
8,171
681
9,806
10,783
4,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 10 / 4
9,220
768
10,863
14,891
9,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
35
Kills
17
17
Deaths
36
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
7
1.3
W
10
5
14
3.4
W
10
3
19
6.5
L
6
5
7
1.9
L
Heimdallr
Rex The Red33
Heimdallr
4
9
10
1
W
Poseidon
SwimmingMan9
Poseidon
5
3
21
5.17
W
Baron Samedi
Twansie1
Baron Samedi
6
3
16
4.67
W
Cthulhu
gavatron2151
Cthulhu
4
3
21
4.83
L
Vulcan
1
7
2
0.29
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,963
Damage
65,594
78,878
Taken
72,082
48,596
Mitigated
53,720
44,058
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,611
2,896
3,894
5,835
19,666
27,227
0
12,843
6,823
0
7,403
W
12,475
5,286
2,935
2,369
13,580
5,351
767
7,875
5,615
0
25,626
W
16,560
8,031
4,709
4,739
14,374
6,998
1,953
6,002
8,252
36,537
0
L
27,223
209
1,337
1,780
11,886
5,565
495
8,834
3,052
44,776
0
L
Heimdallr
Rex The Red33
Heimdallr
11,091
2,822
573
1,165
14,856
6,703
857
9,944
4,912
0
22,377
W
Poseidon
SwimmingMan9
Poseidon
11,527
1,172
3,047
3,104
13,208
4,747
1,196
7,711
5,377
27,241
0
W
Baron Samedi
Twansie1
Baron Samedi
13,364
610
7,480
5,121
12,717
6,621
762
6,781
5,846
22,936
0
W
Cthulhu
gavatron2151
Cthulhu
10,037
913
3,335
7,219
24,999
24,879
238
8,660
16,223
21,388
0
L
Vulcan
9,806
3,874
1,549
1,236
10,783
4,571
295
8,718
2,065
21,040
0
L
10,863
2,457
302
1,830
14,891
9,654
296
11,149
3,742
0
17,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
46,377
145
Minions Killed
100
0
Camps Cleared
0
1,122,614
Distance Traveled
965,511
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,840
737
0
0
0
192,306
0
W
Skadi
11,104
925
23
2
0
213,384
0
W
Olorun
11,237
936
47
4
0
220,702
0
L
Thoth
10,834
903
41
3
0
213,593
0
L
Heimdallr
9,312
776
16
1
0
188,077
1
W
Poseidon
10,198
850
38
3
0
218,593
1
W
Baron Samedi
9,765
814
18
2
0
208,818
3
W
Cthulhu
9,766
814
19
2
0
261,117
1
L
Vulcan
8,171
681
28
2
0
198,455
0
L
Pele
9,220
768
15
1
0
173,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role