Player Matchup

Artio
Artio
Silver I
Awaitez
Artio
Silver I
Level 156
God Stats
48W - 23L
1,688 SR
Queue Stats
615W - 602L
1,161 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Bladium
Guan Yu
Silver II
Level 123
God Stats
3W - 0L
1,278 SR
Queue Stats
84W - 81L
1,286 MMR
Party 2
Sol
Sol
Silver I
Poorex
Sol
Silver I
Level 82
God Stats
5W - 0L
1,638 SR
Queue Stats
85W - 79L
1,286 MMR
Party 2
Hel
Hel
Bronze IV
WillingtoGrief
Hel
Bronze IV
Level 47
God Stats
19W - 25L
1,480 SR
Queue Stats
51W - 102L
-500 MMR
Solo
Fenrir
Fenrir
Silver III
ZombieSlik
Fenrir
Silver III
Level 139
God Stats
7W - 7L
1,601 SR
Queue Stats
23W - 17L
1,415 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,537 SR
930 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,567 SR
1,097 MMR
Susano
Susano
Bronze I
 
Susano
Bronze I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
LoRezAddiction
Freya
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
581W - 588L
1,281 MMR
Solo
Tyr
Tyr
Gold V
Zecrets
Tyr
Gold V
Level 59
God Stats
1W - 1L
1,734 SR
Queue Stats
154W - 165L
1,310 MMR
Solo
Janus
Janus
Silver I
Zephirix
Janus
Silver I
Level 108
God Stats
73W - 77L
1,526 SR
Queue Stats
480W - 506L
1,334 MMR
Solo
Nike
Nike
Bronze III
joodirt
Nike
Bronze III
Level 158
God Stats
8W - 9L
1,576 SR
Queue Stats
155W - 201L
63 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Awaitez
Artio
16
6 / 1 / 20
12,794
609
11,484
34,902
43,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Bladium
Guan Yu
17
6 / 3 / 7
11,908
567
17,582
26,956
33,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Poorex
Sol
18
10 / 2 / 10
12,775
608
23,737
20,909
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 9
11,355
541
10,522
17,998
8,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ZombieSlik
Fenrir
18
16 / 3 / 6
12,870
613
16,819
16,282
12,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GilgameshAthenaTiamatApolloPersephone

VS

Bans
SetYemojaKhepriGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 13 / 5
9,395
447
10,194
21,461
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 7 / 1
10,236
487
13,805
21,093
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Tyr
15
2 / 6 / 0
9,745
464
11,205
24,842
19,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Zephirix
Janus
16
5 / 6 / 4
11,030
525
18,375
12,582
3,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
joodirt
Nike
11
0 / 10 / 4
8,148
388
5,794
19,262
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
42
Kills
12
13
Deaths
42
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
13
5
0.35
W
Artio
Awaitez
Artio
6
1
20
16
W
Guan Yu
Bladium
Guan Yu
6
3
7
3.17
L
3
7
1
0.5
W
Sol
Poorex
Sol
10
2
10
7.5
W
4
4
9
2.13
L
Tyr
2
6
0
0.33
L
Janus
Zephirix
Janus
5
6
4
1.17
W
Fenrir
ZombieSlik
Fenrir
16
3
6
6.33
L
Nike
joodirt
Nike
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,144
Damage
59,373
117,047
Taken
99,240
106,665
Mitigated
47,585
63,999
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,194
1,341
0
2,780
21,461
6,718
0
9,579
11,882
0
41,639
W
Artio
Awaitez
Artio
11,484
1,195
2,032
14,432
34,902
43,203
1,225
9,074
25,828
34,854
0
W
Guan Yu
Bladium
Guan Yu
17,582
1,719
2,509
10,344
26,956
33,701
1,586
8,233
18,723
0
69,647
L
13,805
4,459
0
7,979
21,093
6,719
942
11,121
9,972
64,938
0
W
Sol
Poorex
Sol
23,737
10,154
0
10,683
20,909
8,587
6,402
7,289
13,620
99,009
0
W
10,522
158
9,791
10,170
17,998
8,980
1,139
4,091
13,907
68,684
0
L
Tyr
11,205
2,354
0
9,427
24,842
19,568
220
10,597
14,245
0
59,978
L
Janus
Zephirix
Janus
18,375
1,750
0
335
12,582
3,957
0
5,103
7,479
62,315
0
W
Fenrir
ZombieSlik
Fenrir
16,819
4,155
0
4,038
16,282
12,194
2,180
5,801
10,481
0
64,954
L
Nike
joodirt
Nike
5,794
464
0
2,497
19,262
10,623
0
9,343
9,919
0
26,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,702
Gold Earned
48,554
491
Minions Killed
398
0
Camps Cleared
0
1,995,219
Distance Traveled
1,841,750
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,395
447
61
3
0
361,915
7
W
Artio
12,794
609
41
2
0
417,697
7
W
Guan Yu
11,908
567
119
6
0
397,460
7
L
Freya
10,236
487
90
4
0
336,290
3
W
Sol
12,775
608
124
6
0
386,882
5
W
Hel
11,355
541
109
5
0
378,924
6
L
Tyr
9,745
464
114
5
0
364,111
1
L
Janus
11,030
525
94
4
0
396,971
3
W
Fenrir
12,870
613
98
5
0
414,256
2
L
Nike
8,148
388
39
2
0
382,463
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role