Player Matchup

Bellona
Bellona
Deathtenfoldzz
Bellona
Level 29
God Stats
1W - 1L
1,635 SR
Queue Stats
2W - 2L
1,805 Elo+
Solo
Ymir
Ymir
OleAngryDaddy
Ymir
Level 15
God Stats
4W - 4L
1,384 SR
Queue Stats
31W - 29L
1,471 Elo+
Solo
Fenrir
Fenrir
Prince_DeJeT
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,765 Elo+
Party 1
Scylla
Scylla
SilverBlunty
Scylla
Level 21
God Stats
12W - 8L
1,450 SR
Queue Stats
153W - 139L
1,573 Elo+
Solo
Jing Wei
Jing Wei
SteinyHD
Jing Wei
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 70L
1,506 Elo+
Party 1
Team Averages
Level 36
1,494 SR
1,624 Elo+

VS

Team Averages
Level 21
1,487 SR
1,541 Elo+
Set
Set
Deathsduet
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Solo
Chang'e
Chang'e
Kerl10111
Chang'e
Level 26
God Stats
2W - 7L
1,505 SR
Queue Stats
209W - 229L
1,578 Elo+
Solo
Sylvanus
Sylvanus
TeXcelsior
Sylvanus
Level 30
God Stats
28W - 33L
1,498 SR
Queue Stats
77W - 98L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
elden1618
Sun Wukong
Level 28
God Stats
102W - 87L
1,540 SR
Queue Stats
117W - 105L
1,518 Elo+
Solo
Artemis
Artemis
justicekira_
Artemis
Level 15
God Stats
1W - 3L
1,390 SR
Queue Stats
11W - 11L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,536
554
1,964
3,318
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 3
5,593
559
534
5,178
1,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
10
3 / 0 / 3
5,776
578
4,366
5,956
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
1 / 0 / 0
6,504
650
1,718
3,104
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
SteinyHD
Jing Wei
10
4 / 0 / 3
6,151
615
4,480
4,780
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,727
473
1,740
4,409
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Kerl10111
Chang'e
9
0 / 2 / 0
5,074
507
1,505
6,668
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
TeXcelsior
Sylvanus
7
0 / 2 / 0
4,238
424
3,812
4,797
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
elden1618
Sun Wukong
1
0 / 0 / 0
3,312
331
0
0
0
Artemis
justicekira_
Artemis
6
0 / 5 / 0
4,093
409
1,912
4,457
823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
Chang'e
Kerl10111
Chang'e
0
2
0
0
W
1
0
3
2.5
W
Fenrir
3
0
3
4.5
W
Scylla
1
0
0
1
W
Jing Wei
SteinyHD
Jing Wei
4
0
3
5.5
L
Sylvanus
TeXcelsior
Sylvanus
0
2
0
0
L
Sun Wukong
elden1618
Sun Wukong
0
0
0
0
L
Artemis
justicekira_
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
8,969
22,336
Taken
20,331
8,511
Mitigated
5,867
9,970
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,740
878
0
1,224
4,409
1,408
0
0
4,409
0
16,320
W
1,964
852
0
1,948
3,318
1,932
0
0
3,318
0
23,863
L
Chang'e
Kerl10111
Chang'e
1,505
44
0
2,786
6,668
1,922
0
1,348
5,320
27,601
0
W
534
53
0
1,650
5,178
1,868
33
1,129
4,049
20,131
0
W
Fenrir
4,366
1,762
135
3,460
5,956
2,122
531
1,638
4,318
0
30,197
W
Scylla
1,718
44
0
1,190
3,104
959
208
258
2,846
43,894
0
W
Jing Wei
SteinyHD
Jing Wei
4,480
3,349
0
1,587
4,780
1,630
192
1,829
2,951
0
27,931
L
Sylvanus
TeXcelsior
Sylvanus
3,812
2,139
74
961
4,797
1,714
0
529
4,268
15,285
2,633
L
Sun Wukong
elden1618
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
justicekira_
Artemis
1,912
585
0
135
4,457
823
0
375
4,082
0
12,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
21,444
326
Minions Killed
167
0
Camps Cleared
0
943,977
Distance Traveled
683,384
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,727
473
39
4
0
202,520
1
W
Bellona
5,536
554
64
6
0
198,277
2
L
Chang'e
5,074
507
64
6
0
174,737
1
W
Ymir
5,593
559
36
4
0
180,217
1
W
Fenrir
5,776
578
69
7
0
213,963
2
W
Scylla
6,504
650
96
10
0
164,459
2
W
Jing Wei
6,151
615
61
6
0
187,061
2
L
Sylvanus
4,238
424
46
5
0
138,668
0
L
Sun Wukong
3,312
331
0
0
0
19,188
0
L
Artemis
4,093
409
18
2
0
148,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role