Player Matchup

Sol
Sol
Hasbulla123
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 125L
1,651 Elo+
Solo
Danzaburou
Danzaburou
McFortran
Danzaburou
Level 18
God Stats
26W - 22L
1,687 SR
Queue Stats
36W - 41L
1,567 Elo+
Party 1
Vamana
Vamana
PikkleRickk
Vamana
Level 15
God Stats
0W - 1L
1,763 SR
Queue Stats
19W - 22L
1,608 Elo+
Party 1
Ymir
Ymir
TheTemuan
Ymir
Level 6
God Stats
6W - 4L
1,753 SR
Queue Stats
6W - 5L
1,714 Elo+
Solo
Awilix
Awilix
heretwofour
Awilix
Level 45
God Stats
1W - 3L
1,234 SR
Queue Stats
52W - 56L
1,566 Elo+
Party 1
Team Averages
Level 20
1,587 SR
1,621 Elo+

VS

Team Averages
Level 41
1,635 SR
1,560 Elo+
Tyr
Tyr
ButteredCornn
Tyr
Level 6
God Stats
6W - 3L
1,772 SR
Queue Stats
10W - 4L
1,745 Elo+
Party 2
Zhong Kui
Zhong Kui
Crimlin
Zhong Kui
Level 160
God Stats
2W - 0L
1,533 SR
Queue Stats
312W - 321L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LøwKeyLøki
Tsukuyomi
Level 7
God Stats
3W - 0L
1,769 SR
Queue Stats
14W - 4L
1,770 Elo+
Party 2
Fenrir
Fenrir
MIdurva
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,011 Elo+
Solo
Anhur
Anhur
ManipulateFear
Anhur
Level 28
God Stats
2W - 3L
1,603 SR
Queue Stats
162W - 159L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,571
595
2,064
2,190
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
McFortran
Danzaburou
6
0 / 3 / 3
3,789
632
1,076
3,542
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
6
1 / 1 / 1
3,694
616
2,479
2,671
1,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
5
1 / 1 / 1
3,615
603
1,122
2,723
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
7
2 / 2 / 1
4,052
675
1,701
4,416
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,976
663
1,974
4,390
1,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Crimlin
Zhong Kui
8
3 / 1 / 2
4,544
757
1,924
3,772
2,602
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
LøwKeyLøki
Tsukuyomi
7
3 / 2 / 0
4,275
713
4,210
4,327
1,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
MIdurva
Fenrir
3
0 / 2 / 1
2,995
499
321
1,342
340
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,139
690
747
2,910
660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
9
9
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Zhong Kui
Crimlin
Zhong Kui
3
1
2
4
L
1
2
0
0.5
W
Tsukuyomi
LøwKeyLøki
Tsukuyomi
3
2
0
1.5
W
Fenrir
MIdurva
Fenrir
0
2
1
0.25
W
2
0
0
2
L
Danzaburou
McFortran
Danzaburou
0
3
3
0.5
L
Vamana
1
1
1
1.5
L
Ymir
1
1
1
1.5
L
Awilix
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,442
Damage
9,176
15,542
Taken
16,741
4,457
Mitigated
5,955
3,603
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,974
420
0
2,428
4,390
1,245
0
0
4,090
0
17,006
W
Zhong Kui
Crimlin
Zhong Kui
1,924
460
0
1,836
3,772
2,602
0
1,319
2,453
20,115
0
L
2,064
1,491
0
725
2,190
498
0
1,036
1,154
8,442
0
W
Tsukuyomi
LøwKeyLøki
Tsukuyomi
4,210
969
0
1,655
4,327
1,108
0
1,086
3,241
0
20,228
W
Fenrir
MIdurva
Fenrir
321
0
0
0
1,342
340
42
400
912
0
1,230
W
747
446
0
380
2,910
660
0
381
2,529
0
16,717
L
Danzaburou
McFortran
Danzaburou
1,076
600
0
660
3,542
580
0
0
3,542
0
10,848
L
Vamana
2,479
718
0
1,045
2,671
1,191
0
0
2,671
0
10,316
L
Ymir
1,122
620
0
478
2,723
1,036
0
85
2,638
5,168
0
L
Awilix
1,701
926
0
695
4,416
1,152
0
803
3,613
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
19,929
114
Minions Killed
169
0
Camps Cleared
0
520,762
Distance Traveled
540,185
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,976
663
40
7
0
119,954
1
W
Zhong Kui
4,544
757
43
7
0
99,753
1
L
Sol
3,571
595
21
4
0
55,021
0
W
Tsukuyomi
4,275
713
39
7
0
109,956
0
W
Fenrir
2,995
499
2
0
0
108,793
1
W
Anhur
4,139
690
45
8
0
101,729
1
L
Danzaburou
3,789
632
23
4
0
98,598
0
L
Vamana
3,694
616
21
4
0
125,980
1
L
Ymir
3,615
603
10
2
0
109,697
0
L
Awilix
4,052
675
39
7
0
131,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role