Player Matchup

Yemoja
Yemoja
Geneith
Yemoja
Level 147
God Stats
5W - 3L
1,461 SR
Queue Stats
405W - 379L
1,507 Elo+
Party 2
Tiamat
Tiamat
P3RP13 H4Z3
Tiamat
Level 149
God Stats
3W - 2L
1,611 SR
Queue Stats
280W - 278L
1,505 Elo+
Party 2
Merlin
Merlin
Sanctioned OG
Merlin
Level 160
God Stats
12W - 9L
1,453 SR
Queue Stats
513W - 398L
1,637 Elo+
Party 2
Odin
Odin
VizuaL Klutch
Odin
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 41L
1,541 Elo+
Party 2
Serqet
Serqet
trzmx
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,616 Elo+
Party 2
Team Averages
Level 144
1,505 SR
1,561 Elo+

VS

Team Averages
Level 117
1,703 SR
1,537 Elo+
Ares
Ares
ANTIKILLZ
Ares
Level 151
God Stats
9W - 5L
1,623 SR
Queue Stats
238W - 214L
1,554 Elo+
Party 1
Vulcan
Vulcan
DemonsHamster
Vulcan
Level 144
God Stats
3W - 1L
1,680 SR
Queue Stats
101W - 97L
1,580 Elo+
Party 1
Mercury
Mercury
Flameboy500
Mercury
Level 48
God Stats
3W - 0L
1,925 SR
Queue Stats
119W - 115L
1,503 Elo+
Party 3
Awilix
Awilix
Icycold5689
Awilix
Level 111
God Stats
3W - 3L
1,486 SR
Queue Stats
181W - 167L
1,540 Elo+
Party 3
Hel
Hel
L0custKiller27
Hel
Level 129
God Stats
6W - 4L
1,798 SR
Queue Stats
147W - 138L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Geneith
Yemoja
15
0 / 6 / 6
8,577
572
4,299
17,734
16,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
2 / 3 / 4
9,259
617
12,567
11,033
6,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 2 / 6
9,419
628
17,197
9,181
3,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 4
9,729
649
8,669
21,001
20,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Serqet
trzmx
Serqet
15
2 / 7 / 4
8,883
592
7,842
17,460
16,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 3 / 15
10,601
707
10,817
18,864
19,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 1 / 14
12,294
820
26,697
10,191
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Flameboy500
Mercury
17
5 / 3 / 11
10,599
707
8,442
12,774
6,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
17
5 / 1 / 14
10,788
719
16,413
11,773
7,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 15
10,641
709
9,686
11,349
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
9
Kills
23
23
Deaths
9
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
15
3.17
W
9
1
14
16
W
Mercury
Flameboy500
Mercury
5
3
11
3.5
L
Yemoja
Geneith
Yemoja
0
6
6
0.5
W
Awilix
5
1
14
12
W
2
1
15
9.5
L
Tiamat
2
3
4
1.33
L
1
2
6
2
L
4
5
4
1.2
L
Serqet
trzmx
Serqet
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
72,055
76,409
Taken
64,951
64,618
Mitigated
47,464
27,260
Healing
39,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,817
267
1,375
1,596
18,864
19,951
480
7,248
10,770
16,552
0
W
26,697
8,487
2,080
1,434
10,191
5,682
659
5,701
4,490
62,951
0
W
Mercury
Flameboy500
Mercury
8,442
2,862
2,599
1,414
12,774
6,961
892
8,090
3,913
0
21,109
L
Yemoja
Geneith
Yemoja
4,299
456
8,871
3,420
17,734
16,255
0
10,013
7,658
9,793
0
W
Awilix
16,413
7,026
125
1,211
11,773
7,386
2,136
5,621
5,870
0
21,625
W
9,686
1,112
19,548
7,699
11,349
7,484
1,182
7,403
3,802
31,359
0
L
Tiamat
12,567
572
0
2,547
11,033
6,882
0
7,457
3,546
35,818
0
L
17,197
628
1,528
1,332
9,181
3,888
0
7,386
1,795
55,200
0
L
8,669
1,476
2,238
2,938
21,001
20,815
0
11,504
9,437
0
15,603
L
Serqet
trzmx
Serqet
7,842
2,244
2,571
1,815
17,460
16,778
0
10,840
6,560
0
8,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
54,923
158
Minions Killed
175
0
Camps Cleared
0
1,281,048
Distance Traveled
1,444,480
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,601
707
14
1
0
295,925
0
W
Vulcan
12,294
820
75
5
0
291,176
6
W
Mercury
10,599
707
26
2
0
300,996
0
L
Yemoja
8,577
572
14
1
0
244,050
3
W
Awilix
10,788
719
7
0
0
288,358
2
W
Hel
10,641
709
53
4
0
268,025
5
L
Tiamat
9,259
617
42
3
0
257,094
0
L
Merlin
9,419
628
82
5
0
263,919
4
L
Odin
9,729
649
13
1
0
277,718
1
L
Serqet
8,883
592
7
0
0
238,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role