Player Matchup

Awilix
Awilix
ElzoniteGaming
Awilix
Level 127
God Stats
21W - 10L
1,768 SR
Queue Stats
735W - 693L
1,537 Elo+
Party 1
Bacchus
Bacchus
LancelotLewdsLot
Bacchus
Level 159
God Stats
2W - 0L
1,707 SR
Queue Stats
136W - 110L
1,671 Elo+
Party 1
Anhur
Anhur
MorningMimosas
Anhur
Level 16
God Stats
3W - 1L
1,714 SR
Queue Stats
166W - 30L
1,796 Elo+
Party 1
Thoth
Thoth
PlutonianYT
Thoth
Level 124
God Stats
13W - 8L
1,715 SR
Queue Stats
347W - 270L
1,540 Elo+
Party 1
Pele
Pele
enigma_skater
Pele
Level 160
God Stats
12W - 3L
1,764 SR
Queue Stats
286W - 191L
1,670 Elo+
Party 1
Team Averages
Level 117
1,733 SR
1,643 Elo+

VS

Team Averages
Level 98
1,722 SR
1,632 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ASIANDUDE 00100
Bacchus
Level 45
God Stats
0W - 2L
1,604 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Chiron
Chiron
BarelyEducated
Chiron
Level 37
God Stats
53W - 18L
1,808 SR
Queue Stats
104W - 28L
1,891 Elo+
Party 2
Pele
Pele
Eskimobruther945
Pele
Level 123
God Stats
5W - 2L
1,739 SR
Queue Stats
315W - 133L
1,665 Elo+
Party 2
Bakasura
Bakasura
Fernie_12_
Bakasura
Level 138
God Stats
6W - 2L
1,956 SR
Queue Stats
134W - 96L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,305
573
6,062
6,110
1,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 7
6,072
552
3,328
3,951
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 0
7,440
676
5,792
4,129
1,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 3
6,361
578
2,808
3,323
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 3
7,051
641
4,551
6,697
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 1
5,339
485
3,511
5,731
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,775
434
2,788
8,048
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,034
458
1,001
5,999
926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 0
5,496
500
1,523
5,471
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Fernie_12_
Bakasura
9
0 / 4 / 0
5,464
497
3,209
8,537
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
1
1
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
L
0
4
0
0
L
0
5
0
0
W
3
0
1
3.5
L
1
1
0
1
L
Bakasura
Fernie_12_
Bakasura
0
4
0
0
W
1
0
7
4.5
W
6
0
0
6
W
3
0
3
4.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
12,032
24,210
Taken
33,786
8,282
Mitigated
11,341
6,687
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,511
984
0
994
5,731
1,762
0
3,249
2,482
30,592
0
L
2,788
416
123
1,712
8,048
4,177
0
1,707
6,341
15,123
0
L
1,001
296
240
638
5,999
926
0
660
5,339
0
25,097
W
6,062
2,280
0
2,889
6,110
1,957
493
0
5,700
0
33,463
L
1,523
465
0
2,230
5,471
1,625
0
520
4,951
0
26,589
L
Bakasura
Fernie_12_
Bakasura
3,209
2,477
0
2,152
8,537
2,851
884
0
8,537
0
22,132
W
3,328
320
0
1,431
3,951
2,086
0
1,392
2,559
10,588
0
W
5,792
3,409
0
906
4,129
1,122
0
788
3,341
0
53,063
W
2,808
52
0
710
3,323
1,066
0
2,958
365
37,622
0
W
4,551
998
0
751
6,697
2,051
0
1,161
5,536
0
53,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
26,108
379
Minions Killed
292
0
Camps Cleared
0
1,099,756
Distance Traveled
1,033,177
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,339
485
68
6
0
193,283
3
L
Bacchus
4,775
434
29
3
0
218,758
2
L
Chiron
5,034
458
55
5
0
180,628
0
W
Awilix
6,305
573
70
6
0
225,683
2
L
Pele
5,496
500
66
6
0
231,115
0
L
Bakasura
5,464
497
74
7
0
209,393
1
W
Bacchus
6,072
552
22
2
0
230,522
4
W
Anhur
7,440
676
99
9
0
194,004
3
W
Thoth
6,361
578
81
7
0
204,944
3
W
Pele
7,051
641
107
10
0
244,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role