Player Matchup

Bacchus
Bacchus
ChopsPop
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 253L
1,499 Elo+
Party 1
Zeus
Zeus
Demolisher5620
Zeus
Level 29
God Stats
2W - 1L
1,792 SR
Queue Stats
278W - 232L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
SNUGGLE5TRUGGL3
Ao Kuang
Level 22
God Stats
6W - 1L
1,925 SR
Queue Stats
281W - 292L
1,362 Elo+
Solo
Artemis
Artemis
Tman goat5
Artemis
Level 11
God Stats
3W - 0L
1,492 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 4
Chaac
Chaac
sharpshootn_pain
Chaac
Level 84
God Stats
18W - 12L
1,583 SR
Queue Stats
119W - 122L
1,479 Elo+
Party 4
Team Averages
Level 35
1,659 SR
1,483 Elo+

VS

Team Averages
Level 46
1,489 SR
1,524 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Guaricha
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,634 Elo+
Party 3
Sun Wukong
Sun Wukong
UnBokenBondz
Sun Wukong
Level 27
God Stats
7W - 11L
1,480 SR
Queue Stats
113W - 128L
1,448 Elo+
Party 2
Fenrir
Fenrir
asapTristen
Fenrir
Level 29
God Stats
6W - 8L
1,391 SR
Queue Stats
64W - 51L
1,546 Elo+
Party 2
Sol
Sol
hxwes
Sol
Level 24
God Stats
28W - 22L
1,575 SR
Queue Stats
87W - 88L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChopsPop
Bacchus
14
5 / 3 / 10
9,648
536
10,506
18,789
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 6
11,095
616
16,740
13,853
5,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
14
8 / 7 / 7
9,662
537
10,800
15,025
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tman goat5
Artemis
15
8 / 3 / 1
9,877
549
13,961
12,268
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 2 / 0
9,926
551
11,508
14,829
13,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 7 / 6
8,807
489
10,046
16,011
11,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Guaricha
Artemis
13
1 / 11 / 4
7,812
434
7,577
14,228
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
UnBokenBondz
Sun Wukong
12
2 / 8 / 2
7,843
436
10,528
15,662
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
12
4 / 4 / 2
7,970
443
7,087
14,045
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
hxwes
Sol
15
6 / 8 / 3
9,792
544
16,391
17,271
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
38
Kills
17
17
Deaths
38
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
7
6
1
W
Bacchus
ChopsPop
Bacchus
5
3
10
3.33
W
10
2
6
6.5
L
Artemis
Guaricha
Artemis
1
11
4
0.27
W
Ao Kuang
8
7
7
1.64
W
Artemis
Tman goat5
Artemis
8
3
1
2.83
L
Sun Wukong
UnBokenBondz
Sun Wukong
2
8
2
0.38
L
Fenrir
4
4
2
1.25
L
Sol
hxwes
Sol
6
8
3
0.94
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,515
Damage
51,629
74,764
Taken
77,217
43,520
Mitigated
37,555
25,165
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,046
3,144
1,245
2,544
16,011
11,886
0
10,602
5,409
33,780
3,995
W
Bacchus
ChopsPop
Bacchus
10,506
1,638
0
3,952
18,789
15,383
0
8,021
10,768
39,888
0
W
16,740
4,160
0
9,025
13,853
5,508
129
7,072
6,781
82,268
0
L
Artemis
Guaricha
Artemis
7,577
4,352
0
340
14,228
4,924
507
5,219
9,009
0
29,804
W
Ao Kuang
10,800
3,062
0
3,202
15,025
5,041
0
6,283
8,742
48,229
0
W
Artemis
Tman goat5
Artemis
13,961
7,522
0
3,414
12,268
4,322
3,128
4,424
7,844
0
61,213
L
Sun Wukong
UnBokenBondz
Sun Wukong
10,528
2,279
0
1,431
15,662
8,943
0
2,118
13,544
0
35,566
L
Fenrir
7,087
2,082
280
3,715
14,045
5,321
177
7,393
6,652
0
31,438
L
Sol
hxwes
Sol
16,391
4,621
0
4,560
17,271
6,481
1,019
12,714
4,557
48,603
0
W
11,508
1,593
0
5,572
14,829
13,266
570
0
14,829
0
54,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
42,224
474
Minions Killed
295
0
Camps Cleared
0
1,515,883
Distance Traveled
1,482,032
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,807
489
60
3
0
252,357
0
W
Bacchus
9,648
536
47
3
0
320,354
2
W
Zeus
11,095
616
144
8
0
307,418
2
L
Artemis
7,812
434
43
2
0
261,655
2
W
Ao Kuang
9,662
537
68
4
0
311,996
4
W
Artemis
9,877
549
110
6
0
274,867
1
L
Sun Wukong
7,843
436
60
3
0
320,947
0
L
Fenrir
7,970
443
60
3
0
361,417
2
L
Sol
9,792
544
72
4
0
285,656
0
W
Chaac
9,926
551
105
6
0
301,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role