Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Newbie667
Ratatoskr
Level 108
God Stats
0W - 3L
1,187 SR
Queue Stats
258W - 271L
1,488 Elo+
Solo
Mulan
Mulan
Racsopena00
Mulan
Level 143
God Stats
2W - 2L
1,621 SR
Queue Stats
148W - 137L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Suguardaddy
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Solo
Team Averages
Level 125
1,462 SR
1,552 Elo+

VS

Team Averages
Level 120
1,518 SR
1,489 Elo+
Chronos
Chronos
ACLEP
Chronos
Level 160
God Stats
28W - 22L
1,543 SR
Queue Stats
1,916W - 2,016L
1,522 Elo+
Solo
Yemoja
Yemoja
Jacob Delhomme
Yemoja
Level 94
God Stats
2W - 3L
1,123 SR
Queue Stats
202W - 180L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Vintaneous
Cthulhu
Level 121
God Stats
3W - 2L
1,741 SR
Queue Stats
121W - 122L
1,493 Elo+
Party 1
Persephone
Persephone
xAssassinx AquA
Persephone
Level 146
God Stats
6W - 2L
1,683 SR
Queue Stats
212W - 212L
1,511 Elo+
Party 1
Apollo
Apollo
zombiekill4060
Apollo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 5 / 14
10,170
782
14,302
29,126
32,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
15
4 / 6 / 9
9,358
720
16,323
16,798
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Newbie667
Ratatoskr
18
8 / 4 / 12
10,714
824
15,117
14,602
10,925
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 6 / 11
9,369
721
13,584
21,848
19,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Suguardaddy
Xbalanque
16
3 / 6 / 13
9,504
731
14,547
14,197
5,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ACLEP
Chronos
18
7 / 3 / 8
11,152
858
21,122
17,587
8,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 14
10,216
786
8,398
13,982
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Vintaneous
Cthulhu
19
4 / 3 / 18
10,874
836
20,180
32,434
24,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
xAssassinx AquA
Persephone
20
12 / 5 / 13
12,933
995
23,707
14,076
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 7 / 12
11,092
853
11,260
14,360
7,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
92
22
Kills
27
27
Deaths
22
59
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
14
2.4
L
Ra
 
Ra
4
6
9
1.42
W
Chronos
ACLEP
Chronos
7
3
8
3.67
W
1
4
14
2
L
Ratatoskr
Newbie667
Ratatoskr
8
4
12
3.5
L
2
6
11
1.25
L
Xbalanque
Suguardaddy
Xbalanque
3
6
13
1.58
W
Cthulhu
Vintaneous
Cthulhu
4
3
18
4.33
W
Persephone
xAssassinx AquA
Persephone
12
5
13
3.7
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,873
Damage
84,667
96,571
Taken
92,439
74,573
Mitigated
62,348
40,382
Healing
42,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,302
3,396
1,934
9,521
29,126
32,377
36
19,370
9,414
0
24,528
L
Ra
 
Ra
16,323
2,039
7,263
6,200
16,798
6,549
0
14,244
2,344
28,102
0
W
Chronos
ACLEP
Chronos
21,122
4,874
4,631
3,401
17,587
8,355
3,137
2,663
14,768
32,806
0
W
8,398
2,987
10,486
3,442
13,982
16,049
254
4,653
9,065
14,350
0
L
Ratatoskr
Newbie667
Ratatoskr
15,117
2,838
2,464
2,190
14,602
10,925
20
11,594
2,858
0
19,219
L
13,584
1,442
2,553
5,044
21,848
19,527
0
16,700
4,848
0
29,826
L
Xbalanque
Suguardaddy
Xbalanque
14,547
7,943
1,717
1,496
14,197
5,195
442
10,407
3,700
0
28,838
W
Cthulhu
Vintaneous
Cthulhu
20,180
1,669
2,265
12,193
32,434
24,879
884
3,990
28,119
33,747
0
W
Persephone
xAssassinx AquA
Persephone
23,707
807
1,789
2,593
14,076
5,998
1,308
3,013
10,822
45,739
0
W
11,260
4,591
743
1,197
14,360
7,067
400
887
13,337
0
29,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
56,267
109
Minions Killed
153
0
Camps Cleared
0
1,135,972
Distance Traveled
1,183,826
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,170
782
10
1
0
240,352
3
L
Ra
9,358
720
19
1
0
213,689
1
W
Chronos
11,152
858
20
2
0
279,795
1
W
Yemoja
10,216
786
16
1
0
198,682
1
L
Ratatoskr
10,714
824
9
1
0
231,584
0
L
Mulan
9,369
721
32
2
0
230,156
2
L
Xbalanque
9,504
731
39
3
0
220,191
1
W
Cthulhu
10,874
836
26
2
0
245,433
0
W
Persephone
12,933
995
50
4
0
242,753
1
W
Apollo
11,092
853
41
3
0
217,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role