Player Matchup

Gilgamesh
Gilgamesh
F3arShinzu
Gilgamesh
Level 29
God Stats
3W - 1L
1,545 SR
Queue Stats
7W - 8L
1,483 Elo+
Party 2
Zeus
Zeus
Incredibly_SPICY
Zeus
Level 29
God Stats
1W - 0L
1,333 SR
Queue Stats
8W - 4L
1,426 Elo+
Party 2
Neith
Neith
LEGENDofTATERS
Neith
Level 23
God Stats
3W - 2L
1,414 SR
Queue Stats
11W - 12L
1,390 Elo+
Solo
Nu Wa
Nu Wa
PerselusRose
Nu Wa
Level 27
God Stats
1W - 0L
1,199 SR
Queue Stats
8W - 7L
1,483 Elo+
Party 2
Ares
Ares
icyban
Ares
Level 26
God Stats
3W - 2L
1,552 SR
Queue Stats
67W - 71L
1,424 Elo+
Solo
Team Averages
Level 27
1,409 SR
1,441 Elo+

VS

Team Averages
Level 17
1,425 SR
1,441 Elo+
Izanami
Izanami
FROSTY4o
Izanami
Level 17
God Stats
9W - 7L
1,331 SR
Queue Stats
111W - 94L
1,407 Elo+
Party 1
Ra
Ra
T4shBITE
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,380 Elo+
Solo
Merlin
Merlin
Unknownxz
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,488 Elo+
Solo
Nemesis
Nemesis
ViciousDragon90
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 65L
1,434 Elo+
Party 1
Bellona
Bellona
dreezydrees
Bellona
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
165W - 167L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F3arShinzu
Gilgamesh
20
9 / 5 / 21
13,886
1,157
20,096
18,782
21,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 5 / 21
14,437
1,203
35,182
14,747
5,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 22
13,161
1,097
13,354
14,433
5,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 7 / 22
12,423
1,035
17,772
15,257
5,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
icyban
Ares
19
7 / 4 / 23
13,254
1,105
10,747
26,406
36,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FROSTY4o
Izanami
20
14 / 9 / 10
15,845
1,320
32,336
30,449
11,772
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 10 / 10
10,695
891
10,082
15,937
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Unknownxz
Merlin
19
3 / 9 / 15
12,675
1,056
19,824
18,941
6,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 12
12,318
1,027
9,973
19,479
8,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
dreezydrees
Bellona
18
5 / 5 / 10
12,215
1,018
13,327
20,039
18,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
82
40
Kills
25
25
Deaths
40
109
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
F3arShinzu
Gilgamesh
9
5
21
3.9
L
Izanami
FROSTY4o
Izanami
14
9
10
2.11
W
12
5
21
4.5
W
5
4
22
4
W
7
7
22
2.57
L
0
10
10
0.5
L
Merlin
Unknownxz
Merlin
3
9
15
1.17
L
3
7
12
1.29
L
Bellona
dreezydrees
Bellona
5
5
10
2
W
Ares
icyban
Ares
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,151
Damage
85,542
89,625
Taken
104,845
75,850
Mitigated
52,123
15,699
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
F3arShinzu
Gilgamesh
20,096
4,893
0
445
18,782
21,821
0
6,432
12,350
0
33,259
L
Izanami
FROSTY4o
Izanami
32,336
24,013
1,004
8,755
30,449
11,772
0
19,994
10,455
0
71,077
W
35,182
2,282
1,259
2,736
14,747
5,396
0
5,534
9,213
70,900
0
W
13,354
6,790
0
3,710
14,433
5,906
0
3,199
11,234
0
43,608
W
17,772
4,943
1,908
3,754
15,257
5,791
0
5,013
10,244
24,629
0
L
10,082
478
2,674
1,452
15,937
6,433
0
10,456
5,481
28,743
0
L
Merlin
Unknownxz
Merlin
19,824
793
0
338
18,941
6,828
0
12,374
6,567
44,261
0
L
9,973
5,834
0
1,092
19,479
8,799
0
10,904
8,575
0
22,196
L
Bellona
dreezydrees
Bellona
13,327
3,040
636
503
20,039
18,291
0
9,973
10,066
252
27,666
W
Ares
icyban
Ares
10,747
956
0
1,887
26,406
36,936
0
9,956
16,450
23,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,161
Gold Earned
63,748
226
Minions Killed
225
2
Camps Cleared
12
1,023,789
Distance Traveled
1,060,345
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,886
1,157
26
2
0
227,109
0
L
Izanami
15,845
1,320
86
7
2
193,042
0
W
Zeus
14,437
1,203
86
7
2
209,940
0
W
Neith
13,161
1,097
76
6
0
190,676
2
W
Nu Wa
12,423
1,035
14
1
0
168,069
0
L
Ra
10,695
891
44
4
0
198,681
1
L
Merlin
12,675
1,056
51
4
0
205,798
0
L
Nemesis
12,318
1,027
18
2
7
254,813
0
L
Bellona
12,215
1,018
26
2
3
208,011
0
W
Ares
13,254
1,105
24
2
0
227,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role