Player Matchup

Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tworollcharlie
Danzaburou
Level 17
God Stats
13W - 24L
1,408 SR
Queue Stats
17W - 27L
1,365 Elo+
Solo
Ah Puch
Ah Puch
Ζerpy
Ah Puch
Level 21
God Stats
39W - 3L
2,047 SR
Queue Stats
75W - 11L
1,959 Elo+
Party 2
Team Averages
Level 15
1,652 SR
1,608 Elo+

VS

Team Averages
Level 85
1,374 SR
1,298 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ArchersLegacy
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Solo
Neith
Neith
ProstheticPP
Neith
Level 6
God Stats
1W - 8L
1,121 SR
Queue Stats
1W - 8L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 6
8,802
677
3,160
10,599
12,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Tworollcharlie
Danzaburou
13
3 / 4 / 5
9,279
714
7,435
9,888
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Ζerpy
Ah Puch
15
6 / 0 / 5
10,370
798
16,371
9,497
4,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 4
8,841
680
13,219
9,138
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 4
8,096
623
7,423
14,709
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 3 / 3
8,223
633
2,859
9,340
3,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
7
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
6
1.67
L
Discordia
 
Discordia
3
1
4
5
L
2
7
4
0.57
L
2
3
3
1.17
W
Danzaburou
Tworollcharlie
Danzaburou
3
4
5
1.38
W
Ah Puch
Ζerpy
Ah Puch
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
23,501
29,984
Taken
33,187
20,684
Mitigated
15,648
8,358
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,160
324
0
1,180
10,599
12,178
0
4,078
6,301
7,920
0
L
Discordia
 
Discordia
13,219
0
0
2,172
9,138
2,951
156
5,452
3,686
49,732
0
L
7,423
751
0
1,195
14,709
9,615
0
8,072
6,637
0
16,369
L
2,859
305
0
381
9,340
3,082
75
6,007
3,333
0
19,096
W
Danzaburou
Tworollcharlie
Danzaburou
7,435
2,555
0
2,112
9,888
3,988
1,404
4,515
5,223
0
37,495
W
Ah Puch
Ζerpy
Ah Puch
16,371
656
0
5,066
9,497
4,518
1,202
4,626
4,721
66,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
25,160
173
Minions Killed
146
0
Camps Cleared
0
737,390
Distance Traveled
659,797
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,802
677
11
1
0
247,023
6
L
Discordia
8,841
680
89
7
0
236,721
1
L
Mulan
8,096
623
17
1
0
235,326
4
L
Neith
8,223
633
40
3
0
187,750
0
W
Danzaburou
9,279
714
56
4
0
216,470
3
W
Ah Puch
10,370
798
106
8
0
273,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role