Player Matchup

Cthulhu
Cthulhu
Imix36
Cthulhu
Level 47
God Stats
42W - 21L
1,668 SR
Queue Stats
201W - 171L
1,606 Elo+
Party 4
Heimdallr
Heimdallr
MisNalgasHD
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
RaztheDaz
Sylvanus
Level 126
God Stats
3W - 1L
1,735 SR
Queue Stats
226W - 193L
1,618 Elo+
Party 4
Hel
Hel
RedeemTheMeme
Hel
Level 122
God Stats
4W - 1L
1,581 SR
Queue Stats
215W - 129L
1,688 Elo+
Party 1
Ratatoskr
Ratatoskr
SpooksBirdface
Ratatoskr
Level 63
God Stats
24W - 17L
1,672 SR
Queue Stats
335W - 290L
1,602 Elo+
Party 4
Team Averages
Level 77
1,631 SR
1,611 Elo+

VS

Team Averages
Level 69
1,535 SR
1,606 Elo+
Anhur
Anhur
Alooonie
Anhur
Level 115
God Stats
4W - 5L
1,545 SR
Queue Stats
325W - 256L
1,566 Elo+
Party 2
Awilix
Awilix
SFLxBLEAKkX4
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 185L
1,637 Elo+
Party 2
Ymir
Ymir
Vitrusium
Ymir
Level 32
God Stats
68W - 41L
1,634 SR
Queue Stats
84W - 62L
1,542 Elo+
Party 3
Hera
Hera
bigchvngus
Hera
Level 26
God Stats
6W - 4L
1,787 SR
Queue Stats
96W - 61L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yungfudgesicle
Ah Muzen Cab
Level 68
God Stats
5W - 8L
1,211 SR
Queue Stats
496W - 436L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Imix36
Cthulhu
19
7 / 2 / 14
12,165
529
17,319
23,587
28,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MisNalgasHD
Heimdallr
17
3 / 4 / 18
11,144
485
16,020
19,020
9,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
RaztheDaz
Sylvanus
17
5 / 2 / 19
12,663
551
9,942
27,130
35,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 6 / 15
13,263
577
32,751
25,372
11,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SpooksBirdface
Ratatoskr
20
12 / 5 / 13
13,317
579
16,639
20,965
9,632
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alooonie
Anhur
17
5 / 7 / 5
11,316
492
8,596
18,127
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
18
6 / 9 / 5
12,464
542
12,518
21,542
8,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
2 / 8 / 8
11,527
501
8,324
31,744
32,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 9 / 6
11,061
481
17,895
13,200
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
yungfudgesicle
Ah Muzen Cab
20
3 / 8 / 5
12,662
551
19,966
25,735
17,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
48
41
Kills
19
19
Deaths
41
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alooonie
Anhur
5
7
5
1.07
W
Cthulhu
Imix36
Cthulhu
7
2
14
7
W
Heimdallr
MisNalgasHD
Heimdallr
3
4
18
3
W
Sylvanus
RaztheDaz
Sylvanus
5
2
19
7.25
W
14
6
15
3.58
L
Awilix
6
9
5
0.94
W
Ratatoskr
SpooksBirdface
Ratatoskr
12
5
13
3.7
L
Ymir
2
8
8
0.75
L
3
9
6
0.67
L
Ah Muzen Cab
yungfudgesicle
Ah Muzen Cab
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,671
Damage
67,299
116,074
Taken
110,348
95,551
Mitigated
70,070
50,484
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alooonie
Anhur
8,596
3,020
0
4,744
18,127
6,386
0
6,634
11,493
0
74,895
W
Cthulhu
Imix36
Cthulhu
17,319
2,054
965
5,960
23,587
28,447
1,653
2,573
20,888
73,564
0
W
Heimdallr
MisNalgasHD
Heimdallr
16,020
7,823
0
2,904
19,020
9,898
3,446
4,381
14,605
0
77,255
W
Sylvanus
RaztheDaz
Sylvanus
9,942
2,226
5,818
7,380
27,130
35,946
841
6,540
20,258
30,637
0
W
32,751
2,835
12,558
14,617
25,372
11,628
1,436
5,930
19,228
113,341
0
L
Awilix
12,518
4,625
0
270
21,542
8,541
0
9,878
11,664
0
73,578
W
Ratatoskr
SpooksBirdface
Ratatoskr
16,639
4,963
0
282
20,965
9,632
550
5,815
14,876
0
76,921
L
Ymir
8,324
1,666
0
2,804
31,744
32,619
0
19,949
11,794
24,363
0
L
17,895
2,593
0
1,756
13,200
4,970
771
9,111
4,089
58,856
0
L
Ah Muzen Cab
yungfudgesicle
Ah Muzen Cab
19,966
7,099
0
5,636
25,735
17,554
2,722
14,440
11,295
0
96,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,552
Gold Earned
59,030
568
Minions Killed
544
0
Camps Cleared
0
2,134,635
Distance Traveled
1,989,527
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,316
492
121
5
0
392,041
7
W
Cthulhu
12,165
529
144
6
0
424,241
2
W
Heimdallr
11,144
485
102
4
0
410,287
0
W
Sylvanus
12,663
551
42
2
0
417,557
5
W
Hel
13,263
577
161
7
0
412,548
0
L
Awilix
12,464
542
126
5
0
426,104
3
W
Ratatoskr
13,317
579
119
5
0
470,002
8
L
Ymir
11,527
501
29
1
0
403,979
2
L
Hera
11,061
481
110
5
0
390,544
0
L
Ah Muzen Cab
12,662
551
158
7
0
376,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role