Player Matchup

Mulan
Mulan
Clockletone
Mulan
Level 145
God Stats
19W - 17L
1,646 SR
Queue Stats
421W - 413L
1,570 Elo+
Party 2
Neith
Neith
P_Mahomes19
Neith
Level 66
God Stats
33W - 34L
1,325 SR
Queue Stats
79W - 91L
1,346 Elo+
Party 3
Merlin
Merlin
footsock
Merlin
Level 29
God Stats
2W - 2L
1,650 SR
Queue Stats
79W - 48L
1,713 Elo+
Party 2
Bacchus
Bacchus
midgetmstr88
Bacchus
Level 106
God Stats
10W - 13L
1,300 SR
Queue Stats
121W - 139L
1,340 Elo+
Party 3
Hun Batz
Hun Batz
xgru
Hun Batz
Level 148
God Stats
2W - 2L
1,640 SR
Queue Stats
94W - 76L
1,570 Elo+
Party 2
Team Averages
Level 99
1,512 SR
1,508 Elo+

VS

Team Averages
Level 68
1,563 SR
1,594 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CartoonMoneyBag
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 45L
1,669 Elo+
Party 4
Khepri
Khepri
Chaoticthought
Khepri
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 85L
1,581 Elo+
Party 1
Pele
Pele
TJK7
Pele
Level 29
God Stats
10W - 3L
1,591 SR
Queue Stats
258W - 249L
1,566 Elo+
Party 1
Vulcan
Vulcan
Zaced
Vulcan
Level 127
God Stats
2W - 0L
1,724 SR
Queue Stats
60W - 38L
1,654 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,422
542
3,394
6,309
3,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 6 / 0
4,363
436
3,392
6,590
1,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
footsock
Merlin
10
1 / 2 / 0
5,735
574
2,722
5,050
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
midgetmstr88
Bacchus
5
0 / 4 / 0
3,949
395
1,679
7,459
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
xgru
Hun Batz
8
1 / 2 / 0
5,068
507
2,501
5,581
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 4
6,052
605
3,603
6,462
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
9 / 0 / 3
7,562
756
9,064
5,081
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 8
5,936
594
2,178
7,021
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
TJK7
Pele
12
2 / 0 / 1
6,618
662
4,384
4,862
1,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Zaced
Vulcan
10
1 / 2 / 0
5,963
596
1,785
3,987
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
16
16
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
4
5
W
9
0
3
10.5
W
1
0
8
5
L
0
2
0
0
L
0
6
0
0
W
Pele
TJK7
Pele
2
0
1
2.5
W
Vulcan
Zaced
Vulcan
1
2
0
0.5
L
Merlin
footsock
Merlin
1
2
0
0.5
L
Bacchus
midgetmstr88
Bacchus
0
4
0
0
L
Hun Batz
xgru
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
21,014
30,989
Taken
27,413
11,266
Mitigated
10,298
6,595
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,603
961
0
1,607
6,462
2,291
0
445
6,017
0
29,226
W
9,064
6,339
0
2,807
5,081
1,723
2,344
1,039
4,042
0
47,832
W
2,178
379
0
2,175
7,021
3,210
0
807
6,214
15,760
0
L
3,394
516
0
1,665
6,309
3,784
0
282
6,027
0
27,582
L
3,392
2,043
0
699
6,590
1,371
0
1,028
5,562
0
17,635
W
Pele
TJK7
Pele
4,384
1,777
0
3,436
4,862
1,734
544
0
4,862
0
34,930
W
Vulcan
Zaced
Vulcan
1,785
511
0
773
3,987
1,340
709
2,110
1,877
30,983
0
L
Merlin
footsock
Merlin
2,722
352
0
990
5,050
1,340
0
1,292
3,676
38,531
0
L
Bacchus
midgetmstr88
Bacchus
1,679
439
123
600
7,459
3,370
0
395
7,064
8,998
0
L
Hun Batz
xgru
Hun Batz
2,501
381
0
2,518
5,581
1,401
0
824
4,697
0
23,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
32,131
247
Minions Killed
362
0
Camps Cleared
0
873,328
Distance Traveled
973,589
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,052
605
54
5
0
226,661
3
W
Izanami
7,562
756
97
10
0
180,652
0
W
Khepri
5,936
594
28
3
0
200,789
4
L
Mulan
5,422
542
60
6
0
182,749
3
L
Neith
4,363
436
26
3
0
160,990
1
W
Pele
6,618
662
98
10
0
168,085
1
W
Vulcan
5,963
596
85
9
0
197,402
3
L
Merlin
5,735
574
95
10
0
190,064
4
L
Bacchus
3,949
395
13
1
0
136,355
0
L
Hun Batz
5,068
507
53
5
0
203,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role