Player Matchup

Hera
Hera
Comical W0lf
Hera
Level 23
God Stats
2W - 3L
1,709 SR
Queue Stats
9W - 7L
1,575 Elo+
Party 1
Chaac
Chaac
KawaiiKoala666
Chaac
Level 14
God Stats
0W - 1L
1,271 SR
Queue Stats
9W - 9L
1,463 Elo+
Party 1
Awilix
Awilix
MVPVeasna
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,505 Elo+
Party 1
Cerberus
Cerberus
alchemiser
Cerberus
Level 26
God Stats
1W - 1L
1,549 SR
Queue Stats
7W - 2L
1,872 Elo+
Solo
Neith
Neith
mtmarler
Neith
Level 23
God Stats
1W - 4L
1,484 SR
Queue Stats
16W - 15L
1,525 Elo+
Party 1
Team Averages
Level 33
1,503 SR
1,588 Elo+

VS

Team Averages
Level 19
1,590 SR
1,462 Elo+
Aphrodite
Aphrodite
ChopsPop
Aphrodite
Level 29
God Stats
6W - 2L
1,706 SR
Queue Stats
264W - 253L
1,485 Elo+
Party 2
Arachne
Arachne
Demolisher5620
Arachne
Level 29
God Stats
5W - 3L
1,346 SR
Queue Stats
278W - 232L
1,495 Elo+
Party 2
Mulan
Mulan
SneakyRocks
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stoise102
Ah Muzen Cab
Level 23
God Stats
18W - 11L
1,680 SR
Queue Stats
89W - 69L
1,464 Elo+
Solo
Hades
Hades
amazazazaza
Hades
Level 9
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 8L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,637
449
5,535
10,916
3,836
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 0
7,947
467
5,509
12,746
12,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
MVPVeasna
Awilix
16
7 / 5 / 1
9,261
545
6,695
13,642
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
alchemiser
Cerberus
13
1 / 6 / 5
8,040
473
5,092
15,552
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
mtmarler
Neith
12
2 / 3 / 1
7,065
416
3,901
11,571
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChopsPop
Aphrodite
17
3 / 1 / 9
10,175
599
10,644
12,076
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 2 / 3
10,739
632
12,268
15,000
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 3
9,447
556
9,431
9,412
9,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Stoise102
Ah Muzen Cab
16
4 / 3 / 3
9,561
562
10,064
8,406
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 5 / 4
8,974
528
8,127
13,694
8,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
26
26
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChopsPop
Aphrodite
3
1
9
7.5
L
0
6
4
0.33
W
13
2
3
7.25
L
1
6
0
0.17
L
Awilix
MVPVeasna
Awilix
7
5
1
1.5
W
3
2
3
2.25
W
Ah Muzen Cab
Stoise102
Ah Muzen Cab
4
3
3
1.83
L
Cerberus
alchemiser
Cerberus
1
6
5
0.58
W
3
5
4
1
L
Neith
mtmarler
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
50,534
64,427
Taken
58,588
34,845
Mitigated
31,473
16,148
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChopsPop
Aphrodite
10,644
1,833
2,070
9,717
12,076
4,298
475
5,019
7,057
58,527
0
L
5,535
1,720
0
503
10,916
3,836
430
4,196
6,720
38,001
0
W
12,268
8,122
0
5,582
15,000
6,009
1,142
2,379
12,621
0
68,970
L
5,509
1,510
0
3,080
12,746
12,015
684
268
12,478
0
34,649
L
Awilix
MVPVeasna
Awilix
6,695
2,316
0
4,168
13,642
5,047
0
5,678
7,964
0
56,186
W
9,431
3,112
0
1,337
9,412
9,473
727
186
9,226
0
39,921
W
Ah Muzen Cab
Stoise102
Ah Muzen Cab
10,064
3,895
0
3,108
8,406
2,930
2,158
1,234
7,172
0
68,050
L
Cerberus
alchemiser
Cerberus
5,092
734
243
4,065
15,552
10,664
548
5,228
10,324
22,851
0
W
8,127
761
107
4,954
13,694
8,763
272
1,809
11,885
47,913
0
L
Neith
mtmarler
Neith
3,901
1,746
0
4,089
11,571
3,283
368
3,401
8,170
0
31,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
48,896
345
Minions Killed
494
0
Camps Cleared
0
1,441,299
Distance Traveled
1,604,888
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,175
599
110
6
0
305,573
1
L
Hera
7,637
449
62
4
0
275,538
0
W
Arachne
10,739
632
112
7
0
361,897
5
L
Chaac
7,947
467
68
4
0
286,354
0
L
Awilix
9,261
545
100
6
0
326,638
2
W
Mulan
9,447
556
79
5
0
347,490
4
W
Ah Muzen Cab
9,561
562
112
7
0
317,351
3
L
Cerberus
8,040
473
40
2
0
299,278
6
W
Hades
8,974
528
81
5
0
272,577
4
L
Neith
7,065
416
75
4
0
253,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role