Player Matchup

Thor
Thor
Bean Dip71173
Thor
Level 18
God Stats
3W - 0L
1,605 SR
Queue Stats
105W - 94L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
Doublethink9158
Ah Puch
Level 21
God Stats
2W - 6L
1,093 SR
Queue Stats
87W - 82L
1,347 Elo+
Party 2
Bacchus
Bacchus
FlatStanley33
Bacchus
Level 21
God Stats
1W - 2L
1,671 SR
Queue Stats
54W - 52L
1,381 Elo+
Party 2
Neith
Neith
JCheekZ26
Neith
Level 5
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SadBoy4You
Guan Yu
Level 15
God Stats
5W - 4L
1,695 SR
Queue Stats
120W - 93L
1,436 Elo+
Party 1
Team Averages
Level 16
1,566 SR
1,398 Elo+

VS

Team Averages
Level 19
1,356 SR
1,276 Elo+
Hera
Hera
AlexRivera__
Hera
Level 27
God Stats
5W - 7L
1,420 SR
Queue Stats
92W - 88L
1,424 Elo+
Party 4
Ymir
Ymir
Joel-loide2856
Ymir
Level 7
God Stats
3W - 13L
1,048 SR
Queue Stats
5W - 19L
1,075 Elo+
Party 3
Heimdallr
Heimdallr
ZMcswain
Heimdallr
Level 27
God Stats
15W - 9L
1,675 SR
Queue Stats
100W - 88L
1,420 Elo+
Party 4
Fenrir
Fenrir
dokey5
Fenrir
Level 27
God Stats
27W - 40L
1,416 SR
Queue Stats
102W - 132L
1,324 Elo+
Solo
Nemesis
Nemesis
mateo2007xd12
Nemesis
Level 6
God Stats
2W - 12L
1,221 SR
Queue Stats
3W - 15L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
8,944
526
5,230
10,419
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 2 / 5
9,107
536
9,030
6,415
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
13
7 / 1 / 13
9,209
542
7,301
9,132
8,037
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JCheekZ26
Neith
13
9 / 0 / 9
9,104
536
8,190
8,013
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SadBoy4You
Guan Yu
17
6 / 1 / 7
10,584
623
11,167
12,606
9,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
6,580
387
9,326
9,057
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 1
5,719
336
2,251
9,152
4,001
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ZMcswain
Heimdallr
11
1 / 5 / 1
7,160
421
4,865
10,050
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
dokey5
Fenrir
11
0 / 4 / 0
7,783
458
6,545
18,130
7,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
9
1 / 8 / 0
6,340
373
4,008
11,006
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
33
Kills
4
4
Deaths
33
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
5
0
10
10
W
6
2
5
4.25
W
Bacchus
7
1
13
13.5
W
Neith
JCheekZ26
Neith
9
0
9
13.5
L
0
8
1
0.06
W
Guan Yu
SadBoy4You
Guan Yu
6
1
7
9.5
L
Heimdallr
ZMcswain
Heimdallr
1
5
1
0.3
L
Fenrir
dokey5
Fenrir
0
4
0
0
L
Nemesis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
26,995
46,585
Taken
57,395
25,827
Mitigated
20,410
15,814
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,326
2,234
0
250
9,057
2,286
0
3,007
5,692
31,120
0
W
5,230
560
0
2,935
10,419
3,631
162
2,573
7,696
0
47,565
W
9,030
246
0
2,421
6,415
1,945
1,432
3,063
3,036
40,189
0
W
Bacchus
7,301
1,003
0
2,643
9,132
8,037
215
1,425
7,665
19,413
0
W
Neith
JCheekZ26
Neith
8,190
5,310
0
2,152
8,013
2,871
1,444
2,245
5,630
0
39,086
L
2,251
379
0
0
9,152
4,001
390
2,718
6,330
13,276
0
W
Guan Yu
SadBoy4You
Guan Yu
11,167
1,094
434
5,229
12,606
9,343
0
1,539
10,981
341
74,075
L
Heimdallr
ZMcswain
Heimdallr
4,865
2,073
0
1,486
10,050
2,859
0
1,559
8,461
0
37,402
L
Fenrir
dokey5
Fenrir
6,545
936
0
4,337
18,130
7,208
0
4,370
13,530
0
29,161
L
Nemesis
4,008
1,108
0
1,564
11,006
4,056
376
3,912
6,968
0
27,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
33,582
425
Minions Killed
261
0
Camps Cleared
0
1,766,328
Distance Traveled
1,411,836
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,580
387
64
4
0
271,095
0
W
Thor
8,944
526
87
5
0
395,308
0
W
Ah Puch
9,107
536
82
5
0
321,337
3
W
Bacchus
9,209
542
12
1
0
371,598
2
W
Neith
9,104
536
84
5
0
321,580
0
L
Ymir
5,719
336
17
1
0
282,732
0
W
Guan Yu
10,584
623
160
9
0
356,505
3
L
Heimdallr
7,160
421
70
4
0
241,911
1
L
Fenrir
7,783
458
58
3
0
313,618
3
L
Nemesis
6,340
373
52
3
0
302,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role