Player Matchup

Izanami
Izanami
Devilzson420
Izanami
Level 15
God Stats
13W - 23L
1,304 SR
Queue Stats
23W - 40L
1,268 Elo+
Party 1
Artemis
Artemis
Haybugzz
Artemis
Level 3
God Stats
1W - 3L
1,270 SR
Queue Stats
2W - 4L
1,098 Elo+
Party 1
Odin
Odin
RKbakugou
Odin
Level 22
God Stats
15W - 4L
1,650 SR
Queue Stats
77W - 82L
1,486 Elo+
Solo
Tiamat
Tiamat
Rweper
Tiamat
Level 28
God Stats
9W - 5L
1,551 SR
Queue Stats
134W - 118L
1,459 Elo+
Solo
Chang'e
Chang'e
ravioliraces
Chang'e
Level 17
God Stats
19W - 12L
1,586 SR
Queue Stats
56W - 52L
1,483 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,359 Elo+

VS

Team Averages
Level 19
1,424 SR
1,366 Elo+
Scylla
Scylla
Darkarmondo
Scylla
Level 7
God Stats
5W - 9L
1,111 SR
Queue Stats
10W - 23L
1,180 Elo+
Solo
Nemesis
Nemesis
PlasmaB103
Nemesis
Level 28
God Stats
8W - 12L
1,752 SR
Queue Stats
75W - 82L
1,464 Elo+
Solo
Ah Puch
Ah Puch
anamesama
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,485 Elo+
Solo
King Arthur
King Arthur
twerkahontes
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,408 Elo+
Solo
Kali
Kali
vorakarn
Kali
Level 13
God Stats
0W - 1L
1,256 SR
Queue Stats
23W - 34L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devilzson420
Izanami
20
9 / 9 / 14
13,277
1,021
20,348
18,517
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Haybugzz
Artemis
17
1 / 8 / 16
11,323
871
5,451
10,357
3,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
11 / 4 / 24
15,370
1,182
20,948
17,754
15,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Rweper
Tiamat
20
12 / 5 / 25
16,008
1,231
33,377
16,676
11,148
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
ravioliraces
Chang'e
20
16 / 6 / 13
15,899
1,223
24,007
17,982
5,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 15 / 11
13,395
1,030
13,321
23,783
8,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
PlasmaB103
Nemesis
20
18 / 8 / 8
15,927
1,225
31,956
25,145
10,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
anamesama
Ah Puch
19
4 / 7 / 13
13,268
1,021
10,386
15,967
6,087
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
twerkahontes
King Arthur
20
3 / 9 / 19
13,485
1,037
14,389
28,856
30,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
19
2 / 11 / 11
12,959
997
6,146
21,772
9,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
94
49
Kills
32
32
Deaths
50
92
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
15
11
0.7
W
Izanami
Devilzson420
Izanami
9
9
14
1.78
W
Artemis
Haybugzz
Artemis
1
8
16
1.13
L
Nemesis
PlasmaB103
Nemesis
18
8
8
2.75
W
Odin
11
4
24
5.75
W
Tiamat
Rweper
Tiamat
12
5
25
4.9
L
Ah Puch
anamesama
Ah Puch
4
7
13
1.5
W
Chang'e
ravioliraces
Chang'e
16
6
13
3.75
L
King Arthur
twerkahontes
King Arthur
3
9
19
1.39
L
Kali
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,131
Damage
76,198
81,286
Taken
115,523
40,518
Mitigated
65,629
11,433
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,321
1,194
0
1,070
23,783
8,978
0
8,744
14,907
40,787
0
W
Izanami
Devilzson420
Izanami
20,348
16,512
0
1,003
18,517
5,795
0
6,826
11,691
0
34,129
W
Artemis
Haybugzz
Artemis
5,451
2,184
0
0
10,357
3,095
0
2,484
7,873
0
14,087
L
Nemesis
PlasmaB103
Nemesis
31,956
21,175
0
2,564
25,145
10,289
0
15,134
9,791
363
50,935
W
Odin
20,948
5,659
0
0
17,754
15,185
0
7,879
9,875
5,649
27,737
W
Tiamat
Rweper
Tiamat
33,377
2,599
164
4,148
16,676
11,148
0
3,380
13,296
60,753
0
L
Ah Puch
anamesama
Ah Puch
10,386
957
0
771
15,967
6,087
0
6,675
9,164
26,986
0
W
Chang'e
ravioliraces
Chang'e
24,007
1,517
1,885
4,233
17,982
5,295
0
4,128
13,854
43,233
0
L
King Arthur
twerkahontes
King Arthur
14,389
3,937
0
1,746
28,856
30,836
0
18,426
9,992
690
28,650
L
Kali
6,146
2,573
0
1,305
21,772
9,439
0
10,889
10,735
0
21,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,877
Gold Earned
69,034
198
Minions Killed
169
9
Camps Cleared
9
1,013,404
Distance Traveled
1,147,605
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,395
1,030
67
5
1
188,828
0
W
Izanami
13,277
1,021
28
2
0
161,327
0
W
Artemis
11,323
871
23
2
0
126,668
1
L
Nemesis
15,927
1,225
20
2
1
289,194
0
W
Odin
15,370
1,182
24
2
2
255,006
0
W
Tiamat
16,008
1,231
79
6
2
239,294
0
L
Ah Puch
13,268
1,021
24
2
0
221,295
0
W
Chang'e
15,899
1,223
44
3
5
231,109
2
L
King Arthur
13,485
1,037
24
2
1
256,089
0
L
Kali
12,959
997
34
3
6
192,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role