Player Matchup

Tiamat
Tiamat
El PaNsOn MaTa
Tiamat
Level 128
God Stats
1W - 2L
1,466 SR
Queue Stats
8W - 7L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
J0n4t0r_DG_16
Cu Chulainn
Level 154
God Stats
11W - 10L
1,642 SR
Queue Stats
130W - 110L
1,530 Elo+
Party 1
Xing Tian
Xing Tian
JGrimes19
Xing Tian
Level 153
God Stats
7W - 10L
1,662 SR
Queue Stats
157W - 127L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
ct123192
Danzaburou
Level 156
God Stats
5W - 7L
1,760 SR
Queue Stats
327W - 328L
1,571 Elo+
Solo
Ullr
Ullr
nightmare_max21
Ullr
Level 136
God Stats
40W - 31L
1,514 SR
Queue Stats
140W - 101L
1,542 Elo+
Party 1
Team Averages
Level 145
1,609 SR
1,560 Elo+

VS

Team Averages
Level 123
1,565 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lunchbox954
Fenrir
Level 147
God Stats
1W - 2L
1,164 SR
Queue Stats
209W - 219L
1,496 Elo+
Solo
Bastet
Bastet
SavgeHiei
Bastet
Level 109
God Stats
4W - 1L
1,770 SR
Queue Stats
24W - 18L
1,531 Elo+
Solo
Medusa
Medusa
messi 013
Medusa
Level 116
God Stats
1W - 0L
1,893 SR
Queue Stats
196W - 219L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,258
1,252
2,016
4,638
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
J0n4t0r_DG_16
Cu Chulainn
11
1 / 5 / 2
6,265
1,253
5,684
12,036
6,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
JGrimes19
Xing Tian
11
1 / 1 / 1
6,350
1,270
2,939
7,711
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ct123192
Danzaburou
11
1 / 4 / 2
6,127
1,225
3,476
7,654
2,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,090
1,018
0
734
204
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

303

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 0 / 7
7,501
1,500
6,511
2,590
1,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
12
2 / 1 / 8
6,527
1,305
6,154
3,882
1,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
1 / 2 / 9
6,547
1,309
6,185
5,161
1,893
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
SavgeHiei
Bastet
12
5 / 0 / 7
7,361
1,472
5,379
3,574
1,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
messi 013
Medusa
12
1 / 0 / 9
6,405
1,281
3,975
2,504
901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
14
14
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
7
8.5
W
Ah Puch
 
Ah Puch
2
1
8
6
L
0
3
1
0.17
L
Cu Chulainn
J0n4t0r_DG_16
Cu Chulainn
1
5
2
0.4
L
Xing Tian
JGrimes19
Xing Tian
1
1
1
1.5
W
Fenrir
1
2
9
2.75
W
Bastet
SavgeHiei
Bastet
5
0
7
8.5
L
Danzaburou
ct123192
Danzaburou
1
4
2
0.5
W
Medusa
messi 013
Medusa
1
0
9
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
28,204
32,773
Taken
17,711
17,880
Mitigated
6,828
4,666
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,511
260
0
396
2,590
1,067
0
689
1,901
16,361
0
W
Ah Puch
 
Ah Puch
6,154
248
0
858
3,882
1,729
0
473
3,409
24,908
0
L
2,016
18
159
1,151
4,638
2,306
0
1,146
3,492
11,654
0
L
Cu Chulainn
J0n4t0r_DG_16
Cu Chulainn
5,684
926
0
2,019
12,036
6,350
0
4,660
7,376
0
21,377
L
Xing Tian
JGrimes19
Xing Tian
2,939
194
0
590
7,711
6,238
0
3,727
3,984
12,223
0
W
Fenrir
6,185
1,873
0
1,312
5,161
1,893
0
1,229
3,932
0
12,288
W
Bastet
SavgeHiei
Bastet
5,379
1,906
0
0
3,574
1,238
0
1,293
2,281
0
11,192
L
Danzaburou
ct123192
Danzaburou
3,476
1,126
0
747
7,654
2,782
0
2,762
4,892
0
18,448
W
Medusa
messi 013
Medusa
3,975
2,116
0
560
2,504
901
0
1,271
1,233
0
14,763
L
0
0
0
0
734
204
0
370
364
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
34,341
120
Minions Killed
122
4
Camps Cleared
8
451,192
Distance Traveled
594,578
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,501
1,500
28
6
1
119,448
0
W
Ah Puch
6,527
1,305
37
7
0
119,282
3
L
Tiamat
6,258
1,252
28
6
2
87,713
0
L
Cu Chulainn
6,265
1,253
43
9
1
115,800
0
L
Xing Tian
6,350
1,270
14
3
0
123,690
0
W
Fenrir
6,547
1,309
10
2
2
114,317
0
W
Bastet
7,361
1,472
13
3
5
135,317
0
L
Danzaburou
6,127
1,225
35
7
1
112,049
1
W
Medusa
6,405
1,281
34
7
0
106,214
0
L
Ullr
5,090
1,018
0
0
0
11,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role