Player Matchup

Achilles
Achilles
Charlogay
Achilles
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 56L
1,574 Elo+
Party 1
Chiron
Chiron
DM_YeeHawBrother
Chiron
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
73W - 68L
1,417 Elo+
Solo
Cerberus
Cerberus
El pepito6220
Cerberus
Level 101
God Stats
3W - 8L
1,301 SR
Queue Stats
232W - 209L
1,517 Elo+
Party 1
Vulcan
Vulcan
ImHiigherThanU
Vulcan
Level 21
God Stats
21W - 21L
1,376 SR
Queue Stats
80W - 67L
1,437 Elo+
Party 1
Thanatos
Thanatos
mcbeehive
Thanatos
Level 25
God Stats
13W - 14L
1,442 SR
Queue Stats
125W - 140L
1,415 Elo+
Solo
Team Averages
Level 37
1,466 SR
1,472 Elo+

VS

Team Averages
Level 21
1,613 SR
1,449 Elo+
Loki
Loki
ChunkyRedBeard
Loki
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 32L
1,338 Elo+
Solo
Ares
Ares
ImperialPath159
Ares
Level 15
God Stats
11W - 10L
1,581 SR
Queue Stats
30W - 31L
1,442 Elo+
Party 2
Izanami
Izanami
Paper Poppies
Izanami
Level 28
God Stats
33W - 23L
1,512 SR
Queue Stats
89W - 92L
1,413 Elo+
Party 2
Sol
Sol
TTVspamn3ggs
Sol
Level 26
God Stats
10W - 2L
1,829 SR
Queue Stats
43W - 46L
1,502 Elo+
Solo
Fenrir
Fenrir
xxxliltrap
Fenrir
Level 23
God Stats
4W - 2L
1,642 SR
Queue Stats
105W - 96L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Charlogay
Achilles
15
2 / 2 / 1
9,047
565
6,470
10,310
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 2 / 0
8,485
530
8,613
9,588
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
El pepito6220
Cerberus
10
2 / 3 / 4
7,461
466
5,201
13,942
6,894
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 8 / 3
6,394
400
3,719
7,819
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
mcbeehive
Thanatos
12
3 / 3 / 3
7,844
490
3,932
12,489
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,010
438
449
7,656
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 2
7,597
475
3,418
11,289
4,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
13
0 / 1 / 0
7,667
479
4,075
6,891
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 3 / 4
9,699
606
10,963
9,040
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xxxliltrap
Fenrir
16
11 / 3 / 3
9,871
617
15,305
13,873
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
18
18
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Charlogay
Achilles
2
2
1
1.25
W
0
2
2
0.5
L
4
2
0
2
L
Cerberus
El pepito6220
Cerberus
2
3
4
1.33
L
0
8
3
0.19
W
0
3
2
0.33
W
Izanami
0
1
0
0
W
7
3
4
3
L
Thanatos
mcbeehive
Thanatos
3
3
3
1.5
W
Fenrir
xxxliltrap
Fenrir
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
34,210
54,148
Taken
48,749
25,785
Mitigated
17,530
21,151
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Charlogay
Achilles
6,470
1,405
0
3,173
10,310
9,109
51
1,892
8,418
0
53,457
W
449
92
0
1,952
7,656
2,534
469
216
7,440
0
27,247
L
8,613
2,317
647
4,725
9,588
3,275
0
4,205
5,379
0
52,701
L
Cerberus
El pepito6220
Cerberus
5,201
316
269
2,902
13,942
6,894
0
3,304
10,638
24,583
0
L
3,719
1,600
0
298
7,819
2,313
132
3,774
4,045
16,055
0
W
3,418
181
0
2,219
11,289
4,747
0
1,573
9,716
15,379
0
W
Izanami
4,075
2,180
0
2,436
6,891
2,404
1,222
809
6,082
0
60,151
W
10,963
2,661
0
3,932
9,040
2,765
1,833
3,166
5,874
63,520
0
L
Thanatos
mcbeehive
Thanatos
3,932
1,116
0
9,137
12,489
4,194
0
1,202
11,287
0
43,936
W
Fenrir
xxxliltrap
Fenrir
15,305
6,097
0
2,074
13,873
5,080
465
3,156
10,717
0
62,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
41,844
404
Minions Killed
411
0
Camps Cleared
0
1,393,312
Distance Traveled
1,503,659
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,047
565
128
8
0
293,616
4
W
Loki
7,010
438
57
4
0
294,670
0
L
Chiron
8,485
530
108
7
0
273,297
3
L
Cerberus
7,461
466
47
3
0
283,781
4
L
Vulcan
6,394
400
35
2
0
249,778
1
W
Ares
7,597
475
23
1
0
310,205
0
W
Izanami
7,667
479
118
7
0
273,138
2
W
Sol
9,699
606
127
8
0
302,511
3
L
Thanatos
7,844
490
86
5
0
292,840
0
W
Fenrir
9,871
617
86
5
0
323,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role