Player Matchup

Danzaburou
Danzaburou
Boolin_Izeek
Danzaburou
Level 18
God Stats
16W - 24L
1,457 SR
Queue Stats
25W - 38L
1,251 Elo+
Party 1
Yemoja
Yemoja
KingLunaris
Yemoja
Level 27
God Stats
4W - 2L
1,642 SR
Queue Stats
84W - 84L
1,612 Elo+
Solo
Nox
Nox
TheMO561
Nox
Level 5
God Stats
19W - 12L
1,607 SR
Queue Stats
157W - 120L
1,689 Elo+
Solo
Medusa
Medusa
emovibes420
Medusa
Level 10
God Stats
4W - 2L
1,573 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 1
Osiris
Osiris
oTitanic
Osiris
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
108W - 91L
1,619 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,489 Elo+

VS

Team Averages
Level 20
1,546 SR
1,511 Elo+
Heimdallr
Heimdallr
Binglebimp
Heimdallr
Level 18
God Stats
10W - 6L
1,831 SR
Queue Stats
265W - 268L
1,403 Elo+
Solo
Mercury
Mercury
DoochCanoe
Mercury
Level 30
God Stats
3W - 5L
1,436 SR
Queue Stats
83W - 69L
1,542 Elo+
Solo
Khepri
Khepri
Luis_Ruisu2324
Khepri
Level 25
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 3L
1,612 Elo+
Party 2
Sol
Sol
Traiforos
Sol
Level 6
God Stats
11W - 6L
1,610 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Hercules
Hercules
savitarfr_ftp
Hercules
Level 22
God Stats
1W - 1L
1,336 SR
Queue Stats
64W - 84L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boolin_Izeek
Danzaburou
12
2 / 6 / 4
8,955
407
5,428
10,439
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
17
4 / 2 / 12
10,872
494
9,941
14,043
9,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 2 / 3
11,023
501
10,201
11,325
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
5 / 4 / 4
10,522
478
7,452
12,957
5,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
oTitanic
Osiris
20
16 / 1 / 2
13,616
619
18,456
14,365
22,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Binglebimp
Heimdallr
13
0 / 0 / 4
7,844
357
4,062
4,668
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DoochCanoe
Mercury
17
11 / 5 / 1
11,730
533
13,252
18,096
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 3
9,339
425
4,136
13,361
11,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 4 / 2
11,352
516
13,859
18,085
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
savitarfr_ftp
Hercules
12
0 / 14 / 1
8,256
375
5,297
21,221
13,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
15
15
Deaths
30
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Binglebimp
Heimdallr
0
0
4
2
W
Danzaburou
Boolin_Izeek
Danzaburou
2
6
4
0.67
L
Mercury
DoochCanoe
Mercury
11
5
1
2.3
W
Yemoja
4
2
12
5
L
0
7
3
0.21
W
1
2
3
1.25
L
4
4
2
1.25
W
Medusa
5
4
4
1.75
W
Osiris
oTitanic
Osiris
16
1
2
17
L
Hercules
savitarfr_ftp
Hercules
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,478
Damage
40,606
63,129
Taken
75,431
45,364
Mitigated
39,887
21,286
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Binglebimp
Heimdallr
4,062
63
0
739
4,668
1,454
696
737
3,931
0
29,149
W
Danzaburou
Boolin_Izeek
Danzaburou
5,428
1,625
618
1,671
10,439
3,577
453
3,741
6,698
0
28,539
L
Mercury
DoochCanoe
Mercury
13,252
5,946
0
1,255
18,096
8,082
0
5,434
12,662
0
73,951
W
Yemoja
9,941
1,934
4,991
5,778
14,043
9,006
1,741
4,914
9,129
37,270
0
L
4,136
0
0
440
13,361
11,098
270
4,056
9,305
24,142
0
W
10,201
840
0
2,690
11,325
5,331
906
5,142
6,183
80,461
0
L
13,859
6,676
0
9,951
18,085
6,155
1,674
8,479
9,606
86,541
0
W
Medusa
7,452
4,793
0
3,160
12,957
5,322
1,326
3,601
9,356
0
58,785
W
Osiris
oTitanic
Osiris
18,456
6,362
0
2,378
14,365
22,128
1,542
597
13,768
10,783
82,582
L
Hercules
savitarfr_ftp
Hercules
5,297
3,034
0
3,890
21,221
13,098
256
4,104
17,117
0
38,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
48,521
501
Minions Killed
422
0
Camps Cleared
0
1,992,227
Distance Traveled
1,875,154
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,844
357
72
3
0
384,223
16
W
Danzaburou
8,955
407
47
2
0
298,107
1
L
Mercury
11,730
533
112
5
0
433,791
4
W
Yemoja
10,872
494
51
2
0
422,864
10
L
Khepri
9,339
425
40
2
0
378,159
2
W
Nox
11,023
501
152
7
0
400,414
8
L
Sol
11,352
516
136
6
0
341,144
0
W
Medusa
10,522
478
88
4
0
391,378
3
W
Osiris
13,616
619
163
7
0
479,464
6
L
Hercules
8,256
375
62
3
0
337,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role