Player Matchup

Danzaburou
Danzaburou
ElGeneralGee
Danzaburou
Level 27
God Stats
26W - 31L
1,433 SR
Queue Stats
95W - 123L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
OGKnappy
Ah Puch
Level 62
God Stats
1W - 4L
1,428 SR
Queue Stats
114W - 154L
1,290 Elo+
Party 1
Hades
Hades
sinyoreo
Hades
Level 17
God Stats
6W - 12L
1,467 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 1
Team Averages
Level 35
1,443 SR
1,282 Elo+

VS

Team Averages
Level 41
1,589 SR
1,311 Elo+
Merlin
Merlin
OwOSadness
Merlin
Level 78
God Stats
4W - 7L
1,549 SR
Queue Stats
190W - 169L
1,476 Elo+
Party 2
Da Ji
Da Ji
W1tch5T0utch
Da Ji
Level 27
God Stats
2W - 0L
1,817 SR
Queue Stats
42W - 74L
1,136 Elo+
Party 2
Neith
Neith
heyRibbit
Neith
Level 18
God Stats
7W - 12L
1,402 SR
Queue Stats
20W - 31L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElGeneralGee
Danzaburou
15
4 / 7 / 8
11,712
689
6,428
15,467
4,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
OGKnappy
Ah Puch
16
8 / 5 / 6
12,748
750
21,715
15,946
5,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
sinyoreo
Hades
14
4 / 6 / 6
11,189
658
6,811
16,412
6,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OwOSadness
Merlin
18
6 / 3 / 10
12,868
757
20,388
12,513
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
9 / 7 / 6
12,854
756
13,402
13,746
7,047
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
heyRibbit
Neith
15
2 / 6 / 11
11,123
654
4,926
12,565
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
16
Kills
17
18
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ElGeneralGee
Danzaburou
4
7
8
1.14
L
Ah Puch
OGKnappy
Ah Puch
8
5
6
2.2
W
Merlin
OwOSadness
Merlin
6
3
10
3.67
W
9
7
6
1.71
W
Neith
heyRibbit
Neith
2
6
11
1.25
L
Hades
sinyoreo
Hades
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
38,716
47,825
Taken
38,824
16,279
Mitigated
16,522
11,184
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ElGeneralGee
Danzaburou
6,428
1,274
527
1,491
15,467
4,755
301
5,264
10,203
0
26,994
L
Ah Puch
OGKnappy
Ah Puch
21,715
967
798
3,344
15,946
5,408
0
7,927
8,019
59,137
0
W
Merlin
OwOSadness
Merlin
20,388
1,024
0
3,210
12,513
4,901
1,078
8,313
3,756
89,599
0
W
13,402
1,784
0
636
13,746
7,047
0
9,273
4,170
0
25,023
W
Neith
heyRibbit
Neith
4,926
543
977
1,652
12,565
4,574
1,539
9,761
2,372
0
23,057
L
Hades
sinyoreo
Hades
6,811
362
1,299
3,725
16,412
6,116
664
7,197
9,215
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
36,845
181
Minions Killed
230
0
Camps Cleared
0
831,688
Distance Traveled
771,317
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,712
689
61
4
0
277,193
2
L
Ah Puch
12,748
750
83
5
0
292,157
2
W
Merlin
12,868
757
176
10
0
239,681
1
W
Da Ji
12,854
756
18
1
0
265,191
3
W
Neith
11,123
654
36
2
0
266,445
0
L
Hades
11,189
658
37
2
0
262,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role