Player Matchup

Izanami
Izanami
GiveMeNoobs
Izanami
Level 24
God Stats
37W - 23L
1,610 SR
Queue Stats
83W - 71L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 25
God Stats
49W - 46L
1,482 SR
Queue Stats
56W - 49L
1,424 Elo+
Party 3
Achilles
Achilles
Prydra
Achilles
Level 63
God Stats
1W - 4L
1,369 SR
Queue Stats
107W - 97L
1,429 Elo+
Party 3
Ao Kuang
Ao Kuang
SaltyBunny92812
Ao Kuang
Level 89
God Stats
5W - 3L
1,598 SR
Queue Stats
318W - 382L
1,404 Elo+
Party 1
Hun Batz
Hun Batz
alpha x zombie
Hun Batz
Level 106
God Stats
6W - 10L
1,380 SR
Queue Stats
232W - 241L
1,462 Elo+
Party 1
Team Averages
Level 61
1,488 SR
1,427 Elo+

VS

Team Averages
Level 71
1,567 SR
1,451 Elo+
Cerberus
Cerberus
BoabyTrain
Cerberus
Level 47
God Stats
39W - 31L
1,563 SR
Queue Stats
59W - 53L
1,413 Elo+
Solo
Loki
Loki
JammySubset5738
Loki
Level 86
God Stats
16W - 14L
1,496 SR
Queue Stats
267W - 268L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
Mrtheifzer
Cernunnos
Level 29
God Stats
2W - 1L
1,610 SR
Queue Stats
20W - 24L
1,357 Elo+
Party 2
Arachne
Arachne
Srofia
Arachne
Level 142
God Stats
25W - 19L
1,600 SR
Queue Stats
291W - 223L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
XCapDripyGX
Ah Puch
Level 49
God Stats
6W - 1L
1,564 SR
Queue Stats
195W - 173L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiveMeNoobs
Izanami
20
7 / 7 / 18
16,778
541
28,072
30,653
9,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
JuJuPeanut
Gilgamesh
20
8 / 7 / 4
15,950
515
18,448
25,667
26,178
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Prydra
Achilles
20
10 / 3 / 14
15,306
494
19,237
23,874
21,680
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
19
4 / 6 / 7
13,708
442
3,906
22,972
9,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
20
9 / 8 / 13
15,384
496
20,698
25,933
11,072
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoabyTrain
Cerberus
20
5 / 9 / 13
17,439
563
21,232
34,876
38,848
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 6 / 8
14,810
478
9,942
24,070
23,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Mrtheifzer
Cernunnos
20
3 / 11 / 12
14,546
469
13,960
19,590
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Srofia
Arachne
20
11 / 5 / 10
18,321
591
25,935
31,631
18,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
XCapDripyGX
Ah Puch
20
6 / 7 / 8
15,430
498
17,285
18,475
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
82
38
Kills
31
31
Deaths
38
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoabyTrain
Cerberus
5
9
13
1.28
L
Izanami
GiveMeNoobs
Izanami
7
7
18
2.29
W
6
6
8
1.67
L
Gilgamesh
JuJuPeanut
Gilgamesh
8
7
4
1.43
W
Cernunnos
Mrtheifzer
Cernunnos
3
11
12
0.82
L
Achilles
Prydra
Achilles
10
3
14
5.67
L
Ao Kuang
4
6
7
1.25
W
Arachne
Srofia
Arachne
11
5
10
3.2
W
Ah Puch
XCapDripyGX
Ah Puch
6
7
8
1.43
L
Hun Batz
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,361
Damage
88,354
129,099
Taken
128,642
78,781
Mitigated
96,711
32,552
Healing
25,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoabyTrain
Cerberus
21,232
1,621
0
8,385
34,876
38,848
1,593
2,009
32,827
55,659
0
L
Izanami
GiveMeNoobs
Izanami
28,072
20,121
1,041
14,349
30,653
9,887
2,561
8,966
21,521
0
166,321
W
9,942
1,527
0
2,192
24,070
23,558
267
1,335
22,735
31
82,800
L
Gilgamesh
JuJuPeanut
Gilgamesh
18,448
6,119
0
4,803
25,667
26,178
292
5,313
20,200
0
80,943
W
Cernunnos
Mrtheifzer
Cernunnos
13,960
6,457
0
1,606
19,590
7,650
1,461
556
19,034
0
71,272
L
Achilles
Prydra
Achilles
19,237
6,469
644
4,394
23,874
21,680
1,514
12,134
11,404
5,278
52,268
L
Ao Kuang
3,906
971
0
6,233
22,972
9,964
1,342
3,181
19,605
71,912
0
W
Arachne
Srofia
Arachne
25,935
15,855
0
8,905
31,631
18,746
0
4,257
27,202
0
179,951
W
Ah Puch
XCapDripyGX
Ah Puch
17,285
729
0
4,591
18,475
7,909
1,466
993
17,444
72,540
0
L
Hun Batz
20,698
7,695
0
1,088
25,933
11,072
2,163
7,885
17,821
0
135,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,126
Gold Earned
80,546
677
Minions Killed
653
0
Camps Cleared
0
2,733,738
Distance Traveled
2,655,477
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,439
563
80
3
0
505,597
12
L
Izanami
16,778
541
193
6
0
516,585
4
W
Loki
14,810
478
119
4
0
558,809
4
L
Gilgamesh
15,950
515
118
4
0
536,148
1
W
Cernunnos
14,546
469
114
4
0
468,922
3
L
Achilles
15,306
494
85
3
0
592,679
1
L
Ao Kuang
13,708
442
103
3
0
516,713
0
W
Arachne
18,321
591
231
7
0
606,525
5
W
Ah Puch
15,430
498
109
4
0
515,624
5
L
Hun Batz
15,384
496
178
6
0
571,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role