Player Matchup

Awilix
Awilix
FinalChalice164
Awilix
Level 29
God Stats
15W - 12L
1,648 SR
Queue Stats
143W - 117L
1,586 Elo+
Party 2
Medusa
Medusa
GenEsiS_FaDE
Medusa
Level 69
God Stats
6W - 1L
1,924 SR
Queue Stats
59W - 46L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Patarmann1
Morgan Le Fay
Level 91
God Stats
20W - 11L
1,745 SR
Queue Stats
193W - 165L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
R O IF IL
Cthulhu
Level 69
God Stats
35W - 30L
1,638 SR
Queue Stats
423W - 410L
1,571 Elo+
Party 2
Ymir
Ymir
TheNextHunter
Ymir
Level 27
God Stats
47W - 32L
1,598 SR
Queue Stats
48W - 41L
1,481 Elo+
Party 1
Team Averages
Level 57
1,711 SR
1,540 Elo+

VS

Team Averages
Level 57
1,538 SR
1,429 Elo+
Ymir
Ymir
Elguero69np
Ymir
Level 66
God Stats
31W - 11L
1,567 SR
Queue Stats
590W - 513L
1,472 Elo+
Party 3
Hel
Hel
R4TED xData36
Hel
Level 89
God Stats
2W - 2L
1,674 SR
Queue Stats
2W - 5L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Veil_Nova69
Heimdallr
Level 38
God Stats
52W - 44L
1,519 SR
Queue Stats
395W - 351L
1,456 Elo+
Party 3
Bakasura
Bakasura
Veil__Zero
Bakasura
Level 66
God Stats
39W - 26L
1,463 SR
Queue Stats
593W - 545L
1,425 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tuff__zilla
Morgan Le Fay
Level 26
God Stats
8W - 11L
1,465 SR
Queue Stats
127W - 126L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,000
615
5,251
7,188
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
6 / 3 / 2
7,100
546
7,438
6,298
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Patarmann1
Morgan Le Fay
14
6 / 1 / 3
7,889
607
9,123
8,021
4,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
R O IF IL
Cthulhu
12
2 / 3 / 2
7,321
563
5,965
9,714
4,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 6
6,563
505
2,727
7,946
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,266
559
7,438
8,803
3,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
5,389
415
3,536
7,254
1,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Veil_Nova69
Heimdallr
11
2 / 2 / 0
6,614
509
5,285
8,176
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Veil__Zero
Bakasura
12
2 / 4 / 3
7,099
546
4,094
10,299
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
tuff__zilla
Morgan Le Fay
11
0 / 5 / 1
6,241
480
3,729
8,901
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
7
7
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
5
0
2
6
W
Medusa
6
3
2
2.33
W
Morgan Le Fay
Patarmann1
Morgan Le Fay
6
1
3
7.5
W
Cthulhu
R O IF IL
Cthulhu
2
3
2
1
L
0
6
2
0.17
W
1
0
6
4
L
Heimdallr
Veil_Nova69
Heimdallr
2
2
0
1
L
Bakasura
Veil__Zero
Bakasura
2
4
3
0.88
L
Morgan Le Fay
tuff__zilla
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
24,082
39,167
Taken
43,433
17,951
Mitigated
14,709
9,200
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,438
2,098
0
2,794
8,803
3,833
0
5,316
3,292
42,399
0
W
5,251
1,965
0
594
7,188
2,437
0
2,615
4,475
0
58,615
W
Medusa
7,438
3,289
0
400
6,298
2,092
0
1,557
4,741
0
29,912
W
Morgan Le Fay
Patarmann1
Morgan Le Fay
9,123
1,542
0
3,669
8,021
4,194
1,919
2,668
4,968
52,115
0
W
Cthulhu
R O IF IL
Cthulhu
5,965
73
0
2,955
9,714
4,766
588
5,719
3,678
40,257
0
L
3,536
456
2,278
1,218
7,254
1,641
145
1,286
5,968
20,163
0
W
2,727
534
0
1,582
7,946
4,462
102
1,796
6,150
20,573
0
L
Heimdallr
Veil_Nova69
Heimdallr
5,285
3,406
0
1,765
8,176
2,521
0
2,234
5,942
0
32,068
L
Bakasura
Veil__Zero
Bakasura
4,094
3,355
0
4,084
10,299
3,751
0
3,560
6,709
0
23,261
L
Morgan Le Fay
tuff__zilla
Morgan Le Fay
3,729
647
0
1,363
8,901
2,963
607
5,194
3,707
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
32,609
380
Minions Killed
320
0
Camps Cleared
0
1,236,735
Distance Traveled
1,070,106
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,266
559
89
7
0
214,812
5
W
Awilix
8,000
615
108
8
0
287,384
1
W
Medusa
7,100
546
51
4
0
264,076
1
W
Morgan Le Fay
7,889
607
93
7
0
227,474
3
W
Cthulhu
7,321
563
94
7
0
241,760
0
L
Hel
5,389
415
27
2
0
207,830
0
W
Ymir
6,563
505
34
3
0
216,041
2
L
Heimdallr
6,614
509
61
5
0
173,793
1
L
Bakasura
7,099
546
78
6
0
278,714
2
L
Morgan Le Fay
6,241
480
65
5
0
194,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role