Player Matchup

Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Richylol
Chaac
Level 114
God Stats
2W - 5L
1,421 SR
Queue Stats
267W - 216L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
ShinyHype
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,313 Elo+
Party 2
Team Averages
Level 93
1,474 SR
1,420 Elo+

VS

Team Averages
Level 32
1,467 SR
1,567 Elo+
Tiamat
Tiamat
IAmFenrir__
Tiamat
Level 10
God Stats
8W - 1L
1,500 SR
Queue Stats
40W - 8L
1,696 Elo+
Solo
Gilgamesh
Gilgamesh
Pantsparty619
Gilgamesh
Level 17
God Stats
4W - 4L
1,352 SR
Queue Stats
196W - 146L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
il duche5401
Danzaburou
Level 69
God Stats
42W - 35L
1,550 SR
Queue Stats
493W - 457L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 6 / 4
11,301
565
6,924
16,265
4,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Richylol
Chaac
16
4 / 9 / 6
12,458
623
18,813
25,950
22,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ShinyHype
Kukulkan
16
7 / 10 / 4
13,521
676
19,181
16,480
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
13 / 2 / 11
15,617
781
30,063
19,845
17,642
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Pantsparty619
Gilgamesh
17
4 / 6 / 13
13,384
669
7,857
21,633
18,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
il duche5401
Danzaburou
18
8 / 5 / 10
14,474
724
13,133
15,661
6,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
25
25
Deaths
13
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
4
0.67
W
Tiamat
13
2
11
9.25
W
Gilgamesh
Pantsparty619
Gilgamesh
4
6
13
1.75
L
Chaac
Richylol
Chaac
4
9
6
0.78
L
Kukulkan
ShinyHype
Kukulkan
7
10
4
0.9
W
Danzaburou
il duche5401
Danzaburou
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
51,053
58,695
Taken
57,139
33,102
Mitigated
42,399
4,930
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,924
2,009
0
0
16,265
4,987
555
8,616
7,262
0
29,263
W
Tiamat
30,063
2,589
616
7,490
19,845
17,642
939
8,063
11,782
87,669
0
W
Gilgamesh
Pantsparty619
Gilgamesh
7,857
2,445
744
6,061
21,633
18,365
189
6,903
14,730
0
32,531
L
Chaac
Richylol
Chaac
18,813
2,247
0
4,680
25,950
22,430
273
11,488
14,053
0
46,884
L
Kukulkan
ShinyHype
Kukulkan
19,181
3,080
0
250
16,480
5,685
330
8,789
7,317
52,235
0
W
Danzaburou
il duche5401
Danzaburou
13,133
5,900
255
4,668
15,661
6,392
1,332
4,215
11,446
0
60,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
43,475
163
Minions Killed
240
0
Camps Cleared
0
955,905
Distance Traveled
1,096,133
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,301
565
43
2
0
338,783
4
W
Tiamat
15,617
781
116
6
0
394,975
0
W
Gilgamesh
13,384
669
44
2
0
370,026
3
L
Chaac
12,458
623
52
3
0
351,652
4
L
Kukulkan
13,521
676
68
3
0
265,470
4
W
Danzaburou
14,474
724
80
4
0
331,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role