Player Matchup

Cthulhu
Cthulhu
CryogenicCrow
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 6L
1,923 Elo+
Party 1
Sol
Sol
Darth47
Sol
Level 151
God Stats
17W - 4L
1,816 SR
Queue Stats
200W - 94L
1,864 Elo+
Party 1
Tyr
Tyr
NoobicusMaximos
Tyr
Level 159
God Stats
2W - 1L
1,742 SR
Queue Stats
581W - 397L
1,684 Elo+
Party 1
Team Averages
Level 111
1,686 SR
1,823 Elo+

VS

Team Averages
Level 47
1,418 SR
1,349 Elo+
Gilgamesh
Gilgamesh
BurpQueen69
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,445 Elo+
Solo
Ares
Ares
IV SIKKER
Ares
Level 17
God Stats
26W - 46L
1,360 SR
Queue Stats
26W - 51L
1,263 Elo+
Party 2
Ah Puch
Ah Puch
Kyspleaser6
Ah Puch
Level 99
God Stats
18W - 23L
1,393 SR
Queue Stats
34W - 63L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 1 / 7
7,423
928
3,709
6,541
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
12
6 / 0 / 5
7,688
961
7,691
3,860
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 1 / 6
6,967
871
5,604
5,646
3,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BurpQueen69
Gilgamesh
7
0 / 4 / 0
5,077
635
2,127
8,864
4,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
7
0 / 4 / 1
5,127
641
970
5,593
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Kyspleaser6
Ah Puch
9
1 / 4 / 1
5,840
730
4,776
5,275
1,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BurpQueen69
Gilgamesh
0
4
0
0
W
Cthulhu
3
1
7
6.5
W
Sol
6
0
5
8.5
L
Ares
0
4
1
0.13
L
Ah Puch
Kyspleaser6
Ah Puch
1
4
1
0.38
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
7,873
16,047
Taken
19,732
8,057
Mitigated
8,472
4,468
Healing
1,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BurpQueen69
Gilgamesh
2,127
457
0
234
8,864
4,560
0
5,148
3,716
0
7,171
W
Cthulhu
3,709
158
38
542
6,541
3,737
60
3,633
2,908
10,944
0
W
Sol
7,691
3,727
0
2,758
3,860
1,221
1,985
633
3,227
32,875
0
L
Ares
970
38
294
159
5,593
2,158
0
3,505
2,088
5,674
0
L
Ah Puch
Kyspleaser6
Ah Puch
4,776
41
111
258
5,275
1,754
0
2,747
2,528
20,792
0
W
5,604
1,241
0
1,130
5,646
3,099
262
1,480
4,166
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
16,044
110
Minions Killed
68
0
Camps Cleared
0
474,605
Distance Traveled
373,690
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,077
635
16
2
0
134,568
2
W
Cthulhu
7,423
928
23
3
0
148,537
0
W
Sol
7,688
961
61
8
0
156,284
2
L
Ares
5,127
641
16
2
0
109,545
0
L
Ah Puch
5,840
730
36
5
0
129,577
0
W
Tyr
6,967
871
26
3
0
169,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role