Player Matchup

Guan Yu
Guan Yu
Ballmeat
Guan Yu
Level 106
God Stats
1W - 2L
1,127 SR
Queue Stats
116W - 68L
1,628 Elo+
Party 1
Vamana
Vamana
Dragonballzdeep
Vamana
Level 115
God Stats
2W - 1L
1,699 SR
Queue Stats
188W - 133L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
Nidhoggle
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,512 Elo+
Party 1
Khepri
Khepri
SenorElGuapo
Khepri
Level 108
God Stats
3W - 3L
1,633 SR
Queue Stats
210W - 167L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
kwanzai
Nu Wa
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
117W - 71L
1,633 Elo+
Party 1
Team Averages
Level 103
1,449 SR
1,584 Elo+

VS

Team Averages
Level 104
1,419 SR
1,596 Elo+
Ra
Ra
GethCaptain
Ra
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 143L
1,655 Elo+
Party 2
Artio
Artio
LucidFoolz
Artio
Level 116
God Stats
1W - 3L
1,511 SR
Queue Stats
454W - 372L
1,590 Elo+
Party 2
Discordia
Discordia
NatesIayer
Discordia
Level 46
God Stats
2W - 1L
1,801 SR
Queue Stats
144W - 138L
1,531 Elo+
Solo
Freya
Freya
XBreezzyyFoolzX
Freya
Level 113
God Stats
6W - 12L
1,079 SR
Queue Stats
363W - 325L
1,597 Elo+
Party 2
He Bo
He Bo
XChowderFoolzX
He Bo
Level 134
God Stats
3W - 13L
1,203 SR
Queue Stats
379W - 313L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ballmeat
Guan Yu
17
4 / 1 / 16
10,863
836
8,719
11,235
15,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
7 / 2 / 11
10,808
831
14,227
22,177
20,712
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Nidhoggle
Ne Zha
18
2 / 1 / 15
10,221
786
11,074
11,047
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
16
4 / 4 / 16
9,824
756
8,218
17,071
23,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
kwanzai
Nu Wa
17
7 / 2 / 14
10,504
808
20,165
9,627
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,341
719
10,635
12,482
5,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
15
3 / 5 / 4
8,781
675
7,194
21,046
20,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
NatesIayer
Discordia
15
0 / 5 / 6
8,298
638
16,097
10,590
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 5
8,889
684
7,889
10,783
4,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 7
7,896
607
8,251
10,478
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
24
Kills
10
10
Deaths
24
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ballmeat
Guan Yu
4
1
16
12
W
7
2
11
6.25
L
4
5
5
1.3
L
Artio
3
5
4
1
L
Discordia
NatesIayer
Discordia
0
5
6
0.6
W
Ne Zha
Nidhoggle
Ne Zha
2
1
15
9.5
W
Khepri
4
4
16
3
L
3
4
5
1.38
L
0
5
7
0.7
W
Nu Wa
kwanzai
Nu Wa
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,403
Damage
50,066
71,157
Taken
65,379
71,441
Mitigated
37,200
39,519
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ballmeat
Guan Yu
8,719
313
11,047
5,668
11,235
15,783
300
7,316
3,919
0
13,815
W
14,227
6,784
3,386
8,802
22,177
20,712
624
16,636
5,541
0
23,051
L
10,635
194
4,370
4,123
12,482
5,423
0
3,406
8,972
39,410
0
L
Artio
7,194
536
4,229
6,236
21,046
20,969
0
10,532
10,233
18,073
0
L
Discordia
NatesIayer
Discordia
16,097
213
1,497
1,776
10,590
3,868
0
3,699
6,833
33,456
0
W
Ne Zha
Nidhoggle
Ne Zha
11,074
1,192
903
2,182
11,047
6,226
1,743
8,048
2,999
0
30,528
W
Khepri
8,218
455
2,427
1,510
17,071
23,172
279
10,577
6,494
15,831
0
L
7,889
2,036
1,023
3,136
10,783
4,028
0
5,815
4,890
15,703
0
L
8,251
370
1,085
1,858
10,478
2,912
0
4,342
6,068
20,627
0
W
Nu Wa
kwanzai
Nu Wa
20,165
6,926
1,134
2,460
9,627
5,548
2,622
7,489
2,138
41,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
43,205
134
Minions Killed
163
0
Camps Cleared
0
1,257,882
Distance Traveled
1,125,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,863
836
8
1
0
275,327
0
W
Vamana
10,808
831
17
1
0
259,769
0
L
Ra
9,341
719
72
6
0
209,235
0
L
Artio
8,781
675
9
1
0
242,478
0
L
Discordia
8,298
638
40
3
0
247,484
0
W
Ne Zha
10,221
786
48
4
0
278,279
0
W
Khepri
9,824
756
11
1
0
228,358
0
L
Freya
8,889
684
20
2
0
213,387
0
L
He Bo
7,896
607
22
2
0
212,952
0
W
Nu Wa
10,504
808
50
4
0
216,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role