Player Matchup

Jormungandr
Jormungandr
LyleZ3
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 140L
1,462 Elo+
Party 1
Chaac
Chaac
PaxReon
Chaac
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 54L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Squeegy161
Hou Yi
Level 18
God Stats
8W - 3L
1,710 SR
Queue Stats
35W - 46L
1,417 Elo+
Solo
Medusa
Medusa
Xenaboo
Medusa
Level 29
God Stats
81W - 64L
1,645 SR
Queue Stats
218W - 150L
1,509 Elo+
Solo
Merlin
Merlin
nmac268
Merlin
Level 26
God Stats
303W - 301L
1,489 SR
Queue Stats
320W - 340L
1,399 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,448 Elo+

VS

Team Averages
Level 28
1,396 SR
1,471 Elo+
Fenrir
Fenrir
Decodash
Fenrir
Level 17
God Stats
6W - 13L
1,420 SR
Queue Stats
31W - 40L
1,478 Elo+
Party 2
Sol
Sol
KweenKeela
Sol
Level 25
God Stats
6W - 7L
1,429 SR
Queue Stats
12W - 23L
1,425 Elo+
Party 2
Hel
Hel
NCH12
Hel
Level 25
God Stats
0W - 3L
1,304 SR
Queue Stats
80W - 94L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
SuperMatt
Amaterasu
Level 69
God Stats
1W - 3L
1,328 SR
Queue Stats
34W - 41L
1,473 Elo+
Party 2
Neith
Neith
bellchimee
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LyleZ3
Jormungandr
19
2 / 3 / 29
11,733
1,067
14,215
10,960
11,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
PaxReon
Chaac
19
15 / 3 / 18
14,123
1,284
26,775
21,007
22,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Squeegy161
Hou Yi
20
11 / 3 / 18
13,554
1,232
19,151
7,232
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Xenaboo
Medusa
18
5 / 1 / 21
11,871
1,079
19,324
7,459
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
nmac268
Merlin
18
4 / 2 / 21
11,696
1,063
20,257
8,032
3,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Decodash
Fenrir
16
2 / 11 / 5
10,742
977
10,071
23,530
12,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
4 / 8 / 3
11,567
1,052
10,071
21,462
7,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
NCH12
Hel
17
1 / 4 / 6
10,513
956
14,275
17,186
6,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
SuperMatt
Amaterasu
18
5 / 8 / 6
12,406
1,128
12,518
34,407
22,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
0 / 6 / 3
9,536
867
2,684
10,091
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
37
Kills
12
12
Deaths
37
107
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Decodash
Fenrir
2
11
5
0.41
L
4
8
3
0.69
W
Jormungandr
LyleZ3
Jormungandr
2
3
29
5.5
L
Hel
NCH12
Hel
1
4
6
1
W
Chaac
PaxReon
Chaac
15
3
18
8
W
Hou Yi
Squeegy161
Hou Yi
11
3
18
6.67
L
Amaterasu
SuperMatt
Amaterasu
5
8
6
1
W
Medusa
Xenaboo
Medusa
5
1
21
15.5
L
Neith
0
6
3
0.25
W
Merlin
nmac268
Merlin
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,722
Damage
49,619
54,690
Taken
106,676
44,167
Mitigated
52,728
12,123
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Decodash
Fenrir
10,071
4,065
0
899
23,530
12,341
0
4,939
18,591
0
19,276
L
10,071
3,171
0
2,171
21,462
7,634
0
7,103
14,359
42,371
0
W
Jormungandr
LyleZ3
Jormungandr
14,215
3,930
0
250
10,960
11,361
0
7,230
3,730
33,127
0
L
Hel
NCH12
Hel
14,275
2,037
4,806
6,061
17,186
6,629
0
7,349
9,837
23,877
0
W
Chaac
PaxReon
Chaac
26,775
7,209
0
9,527
21,007
22,158
0
10,528
10,479
937
40,441
W
Hou Yi
Squeegy161
Hou Yi
19,151
10,753
0
1,061
7,232
3,666
0
1,912
5,274
0
44,149
L
Amaterasu
SuperMatt
Amaterasu
12,518
4,503
0
3,382
34,407
22,066
0
13,245
21,162
2,135
27,605
W
Medusa
Xenaboo
Medusa
19,324
11,214
0
0
7,459
3,380
0
2,326
5,133
0
37,039
L
Neith
2,684
2,217
0
0
10,091
4,058
0
2,440
7,651
0
10,598
W
Merlin
nmac268
Merlin
20,257
822
0
1,285
8,032
3,602
0
3,513
4,519
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,977
Gold Earned
54,764
219
Minions Killed
178
9
Camps Cleared
4
1,017,078
Distance Traveled
982,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,742
977
17
2
3
208,261
0
L
Sol
11,567
1,052
77
7
1
199,273
0
W
Jormungandr
11,733
1,067
33
3
0
213,375
0
L
Hel
10,513
956
20
2
0
202,213
0
W
Chaac
14,123
1,284
44
4
3
210,406
0
W
Hou Yi
13,554
1,232
54
5
3
194,453
0
L
Amaterasu
12,406
1,128
47
4
0
228,327
0
W
Medusa
11,871
1,079
47
4
2
221,051
0
L
Neith
9,536
867
17
2
0
144,077
1
W
Merlin
11,696
1,063
41
4
1
177,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role