Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BIG RAMBO2931
Danzaburou
Level 64
God Stats
155W - 146L
1,586 SR
Queue Stats
221W - 217L
1,550 Elo+
Solo
Thor
Thor
NoIronBrew
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,379 Elo+
Party 1
Terra
Terra
Waitn4DaShortBus
Terra
Level 113
God Stats
7W - 7L
1,368 SR
Queue Stats
279W - 250L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
iDynami
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,419 Elo+

VS

Team Averages
Level 72
1,484 SR
1,524 Elo+
Discordia
Discordia
DoUbLeTrOuBlE_77
Discordia
Level 31
God Stats
1W - 1L
1,104 SR
Queue Stats
111W - 98L
1,543 Elo+
Party 2
Ares
Ares
PSUnKnown_GhOsT
Ares
Level 68
God Stats
7W - 6L
1,689 SR
Queue Stats
128W - 123L
1,519 Elo+
Party 2
Cupid
Cupid
crybabythugga
Cupid
Level 68
God Stats
1W - 0L
1,428 SR
Queue Stats
28W - 28L
1,463 Elo+
Solo
Loki
Loki
jiggonduty2017
Loki
Level 68
God Stats
26W - 24L
1,515 SR
Queue Stats
122W - 113L
1,539 Elo+
Party 2
Bastet
Bastet
zomdugga22
Bastet
Level 126
God Stats
6W - 1L
1,682 SR
Queue Stats
65W - 49L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 2 / 2
6,829
976
5,257
7,087
2,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BIG RAMBO2931
Danzaburou
12
1 / 7 / 1
6,635
948
8,694
12,212
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 0
5,720
817
0
0
0
13
1 / 0 / 2
7,786
1,112
2,971
7,814
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
iDynami
Gilgamesh
13
1 / 8 / 1
7,536
1,077
3,743
12,188
6,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

289

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
3 / 0 / 10
7,938
1,134
8,212
2,320
846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 8
7,665
1,095
4,420
6,585
3,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 6
6,824
975
5,940
6,525
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 0 / 6
8,385
1,198
8,228
4,238
1,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
zomdugga22
Bastet
12
1 / 1 / 7
6,926
989
8,039
4,418
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
17
17
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
2
0.5
L
Danzaburou
BIG RAMBO2931
Danzaburou
1
7
1
0.21
W
Discordia
3
0
10
8
L
0
0
0
0
W
5
1
8
9
L
1
0
2
2
W
1
1
6
4
L
Gilgamesh
iDynami
Gilgamesh
1
8
1
0.19
W
7
0
6
10
W
Bastet
zomdugga22
Bastet
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
34,839
39,301
Taken
24,086
21,040
Mitigated
9,776
7,726
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,257
310
0
1,692
7,087
2,586
0
1,803
5,284
24,437
0
L
Danzaburou
BIG RAMBO2931
Danzaburou
8,694
3,887
0
1,065
12,212
4,596
0
3,988
8,224
0
14,963
W
Discordia
8,212
1,506
0
0
2,320
846
0
662
1,658
19,948
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,420
0
0
0
6,585
3,293
0
2,395
4,190
12,399
0
L
2,971
313
1,585
3,266
7,814
6,916
0
2,580
5,234
12,067
0
W
5,940
3,565
309
2,948
6,525
2,412
0
2,040
4,485
0
19,551
L
Gilgamesh
iDynami
Gilgamesh
3,743
621
0
118
12,188
6,942
0
4,261
7,927
0
19,177
W
8,228
2,358
0
0
4,238
1,558
0
1,097
3,141
0
16,499
W
Bastet
zomdugga22
Bastet
8,039
1,611
0
0
4,418
1,667
0
2,034
2,384
0
12,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
37,738
113
Minions Killed
113
3
Camps Cleared
5
491,022
Distance Traveled
591,120
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,829
976
49
7
0
122,251
2
L
Danzaburou
6,635
948
16
2
0
106,386
0
W
Discordia
7,938
1,134
31
4
2
116,172
0
L
Thor
5,720
817
0
0
0
0
0
W
Ares
7,665
1,095
10
1
0
125,361
0
L
Terra
7,786
1,112
24
3
1
139,147
0
W
Cupid
6,824
975
33
5
1
105,716
0
L
Gilgamesh
7,536
1,077
24
3
2
123,238
1
W
Loki
8,385
1,198
23
3
2
113,971
1
W
Bastet
6,926
989
16
2
0
129,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role