Player Matchup

Heimdallr
Heimdallr
Alexf0508
Heimdallr
Level 33
God Stats
3W - 1L
1,613 SR
Queue Stats
9W - 10L
1,815 Elo+
Party 1
Vulcan
Vulcan
Alexm254082
Vulcan
Level 19
God Stats
3W - 0L
1,625 SR
Queue Stats
61W - 41L
1,658 Elo+
Solo
Artio
Artio
BodegaAurera778
Artio
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 2L
1,831 Elo+
Party 1
Bellona
Bellona
REMMEJORWAIFU
Bellona
Level 28
God Stats
2W - 0L
1,811 SR
Queue Stats
5W - 0L
1,904 Elo+
Party 1
Bastet
Bastet
SparerCarton311
Bastet
Level 13
God Stats
2W - 0L
1,729 SR
Queue Stats
4W - 0L
1,815 Elo+
Party 1
Team Averages
Level 24
1,700 SR
1,804 Elo+

VS

Team Averages
Level 18
1,522 SR
1,598 Elo+
Cerberus
Cerberus
Hg_Obsidia
Cerberus
Level 30
God Stats
4W - 4L
1,928 SR
Queue Stats
70W - 79L
1,593 Elo+
Solo
Loki
Loki
Keelow416
Loki
Level 9
God Stats
0W - 1L
1,393 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Anubis
Anubis
MauveSteak62085
Anubis
Level 16
God Stats
16W - 20L
1,495 SR
Queue Stats
16W - 20L
1,586 Elo+
Solo
Izanami
Izanami
iNeeDblInk
Izanami
Level 28
God Stats
0W - 3L
1,493 SR
Queue Stats
45W - 38L
1,576 Elo+
Solo
Chaac
Chaac
jsaut88
Chaac
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 6L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexf0508
Heimdallr
13
4 / 2 / 1
8,508
567
3,983
7,771
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
9
0 / 3 / 1
6,078
405
1,724
3,673
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 5
7,530
502
3,909
9,158
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
3 / 0 / 1
9,257
617
9,722
9,287
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 2 / 1
7,570
505
6,395
9,299
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hg_Obsidia
Cerberus
12
4 / 1 / 2
7,614
508
8,790
8,929
6,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
9
1 / 5 / 1
5,974
398
1,579
7,561
1,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 1
6,043
403
1,573
5,956
2,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
iNeeDblInk
Izanami
13
0 / 2 / 2
7,452
497
4,005
7,073
2,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
jsaut88
Chaac
12
1 / 1 / 1
6,875
458
4,010
11,531
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
7
7
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alexf0508
Heimdallr
4
2
1
2.25
W
Vulcan
0
3
1
0.17
W
3
0
5
5.5
L
Cerberus
Hg_Obsidia
Cerberus
4
1
2
5
L
Loki
1
5
1
0.3
L
1
5
1
0.3
W
Bellona
3
0
1
3.5
W
4
2
1
2.25
L
Izanami
iNeeDblInk
Izanami
0
2
2
0.5
L
Chaac
jsaut88
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
19,957
39,188
Taken
41,050
14,981
Mitigated
20,575
13,969
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alexf0508
Heimdallr
3,983
1,200
238
1,274
7,771
2,481
1,114
1,339
6,402
0
52,206
W
Vulcan
1,724
364
0
631
3,673
874
0
1,784
1,769
25,626
0
W
3,909
340
589
2,709
9,158
3,350
38
3,890
5,088
23,109
0
L
Cerberus
Hg_Obsidia
Cerberus
8,790
720
0
3,397
8,929
6,226
0
1,982
6,947
44,720
0
L
Loki
1,579
159
0
673
7,561
1,958
84
1,648
5,913
0
17,068
L
1,573
51
0
1,083
5,956
2,070
385
1,116
4,840
22,803
0
W
Bellona
9,722
3,894
0
5,508
9,287
5,462
0
763
8,074
0
57,834
W
6,395
2,180
0
3,020
9,299
2,814
15
2,107
7,042
0
43,797
L
Izanami
iNeeDblInk
Izanami
4,005
2,397
0
2,419
7,073
2,116
579
867
6,206
0
57,332
L
Chaac
jsaut88
Chaac
4,010
628
0
6,497
11,531
8,205
0
20
11,511
0
37,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
33,958
412
Minions Killed
378
0
Camps Cleared
0
1,344,299
Distance Traveled
1,307,045
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,508
567
109
7
0
262,687
2
W
Vulcan
6,078
405
43
3
0
159,017
1
W
Artio
7,530
502
41
3
0
306,127
4
L
Cerberus
7,614
508
103
7
0
257,490
3
L
Loki
5,974
398
38
3
0
273,328
0
L
Anubis
6,043
403
48
3
0
266,867
0
W
Bellona
9,257
617
133
9
0
318,751
6
W
Bastet
7,570
505
86
6
0
297,717
0
L
Izanami
7,452
497
118
8
0
251,455
0
L
Chaac
6,875
458
71
5
0
257,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role