Player Matchup

Hel
Hel
ItsChuckyTV
Hel
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 27L
1,625 Elo+
Party 1
He Bo
He Bo
anael
He Bo
Level 135
God Stats
3W - 7L
1,254 SR
Queue Stats
214W - 287L
1,355 Elo+
Solo
Mulan
Mulan
simp4thanatos
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,420 Elo+
Party 1
Team Averages
Level 85
1,418 SR
1,467 Elo+

VS

Team Averages
Level 36
1,402 SR
1,246 Elo+
Baron Samedi
Baron Samedi
DescendingGod
Baron Samedi
Level 17
God Stats
0W - 7L
1,083 SR
Queue Stats
2W - 21L
979 Elo+
Party 2
Sun Wukong
Sun Wukong
MTRooster
Sun Wukong
Level 79
God Stats
0W - 2L
1,548 SR
Queue Stats
6W - 9L
1,611 Elo+
Solo
Scylla
Scylla
OGxHOVAx
Scylla
Level 12
God Stats
4W - 8L
1,575 SR
Queue Stats
9W - 27L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 16
17,055
711
27,634
25,213
18,203
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
anael
He Bo
19
3 / 8 / 13
15,282
637
15,059
22,242
9,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 2 / 7
16,828
701
23,390
33,661
40,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DescendingGod
Baron Samedi
19
2 / 11 / 5
14,091
587
17,363
24,934
12,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MTRooster
Sun Wukong
20
11 / 5 / 2
16,802
700
33,172
35,732
44,738
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
OGxHOVAx
Scylla
17
2 / 12 / 6
14,141
589
9,986
18,928
7,186
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
28
Kills
15
15
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DescendingGod
Baron Samedi
2
11
5
0.41
W
8
5
16
3.2
L
Sun Wukong
MTRooster
Sun Wukong
11
5
2
2.4
L
Scylla
OGxHOVAx
Scylla
2
12
6
0.42
W
He Bo
anael
He Bo
3
8
13
1.19
W
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
60,521
81,116
Taken
79,594
68,213
Mitigated
64,677
38,626
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DescendingGod
Baron Samedi
17,363
1,005
1,149
3,250
24,934
12,753
281
13,746
10,392
63,216
0
W
27,634
3,413
14,122
14,797
25,213
18,203
1,228
9,988
14,447
100,786
0
L
Sun Wukong
MTRooster
Sun Wukong
33,172
9,143
0
8,983
35,732
44,738
415
19,865
14,704
0
74,167
L
Scylla
OGxHOVAx
Scylla
9,986
650
0
14
18,928
7,186
623
8,217
10,345
43,870
0
W
He Bo
anael
He Bo
15,059
770
0
4,481
22,242
9,255
798
7,040
14,347
64,046
0
W
23,390
5,519
0
5,226
33,661
40,755
909
9,357
22,976
416
51,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,165
Gold Earned
45,034
272
Minions Killed
204
0
Camps Cleared
0
1,236,504
Distance Traveled
1,112,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,091
587
73
3
0
351,382
0
W
Hel
17,055
711
139
6
0
438,952
3
L
Sun Wukong
16,802
700
72
3
0
455,022
2
L
Scylla
14,141
589
59
2
0
305,692
0
W
He Bo
15,282
637
83
3
0
388,157
0
W
Mulan
16,828
701
50
2
0
409,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role