Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ARCAlloFives
Cthulhu
Level 85
God Stats
3W - 5L
1,565 SR
Queue Stats
83W - 99L
1,398 Elo+
Solo
Da Ji
Da Ji
Luminouslolipop_
Da Ji
Level 146
God Stats
26W - 28L
1,581 SR
Queue Stats
550W - 654L
1,515 Elo+
Party 1
Hercules
Hercules
Panjos-
Hercules
Level 100
God Stats
4W - 8L
1,524 SR
Queue Stats
605W - 712L
1,499 Elo+
Party 1
Hachiman
Hachiman
SilverBunnies34
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
680W - 849L
1,487 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,480 Elo+

VS

Team Averages
Level 90
1,409 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CatchThisTTV
Neith
Level 68
God Stats
13W - 13L
1,441 SR
Queue Stats
145W - 174L
1,359 Elo+
Solo
Janus
Janus
CharlestonChew0
Janus
Level 99
God Stats
4W - 8L
1,251 SR
Queue Stats
90W - 102L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Neosalt96
Amaterasu
Level 81
God Stats
17W - 16L
1,586 SR
Queue Stats
394W - 385L
1,473 Elo+
Solo
Jormungandr
Jormungandr
S0uperSewt
Jormungandr
Level 65
God Stats
31W - 39L
1,268 SR
Queue Stats
395W - 465L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 2 / 1
6,503
591
5,023
4,895
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ARCAlloFives
Cthulhu
6
0 / 3 / 1
4,541
413
1,253
5,681
2,135
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 0
5,674
516
2,454
7,962
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Panjos-
Hercules
10
0 / 1 / 0
5,617
511
3,337
4,284
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
8
1 / 4 / 0
4,996
454
2,188
4,944
1,271
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 1 / 1
6,336
576
2,110
5,301
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 2
6,294
572
5,373
5,899
1,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 3
6,498
591
2,519
5,762
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Neosalt96
Amaterasu
10
1 / 0 / 0
5,690
517
1,239
4,995
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
S0uperSewt
Jormungandr
9
1 / 2 / 6
5,485
499
3,988
6,469
4,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
13
13
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
1
1.75
W
Arachne
 
Arachne
4
1
1
4.5
L
Cthulhu
ARCAlloFives
Cthulhu
0
3
1
0.17
W
5
2
2
3
W
2
1
3
3.5
L
2
3
0
0.67
W
Amaterasu
Neosalt96
Amaterasu
1
0
0
1
L
Hercules
Panjos-
Hercules
0
1
0
0
W
Jormungandr
S0uperSewt
Jormungandr
1
2
6
2
L
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
15,229
27,766
Taken
28,426
9,033
Mitigated
12,964
8,056
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,023
168
0
1,654
4,895
1,412
0
1,203
3,544
36,529
0
W
Arachne
 
Arachne
2,110
1,418
111
1,731
5,301
1,538
223
501
4,678
0
33,565
L
Cthulhu
ARCAlloFives
Cthulhu
1,253
192
0
381
5,681
2,135
92
1,928
3,753
10,533
0
W
5,373
2,166
0
2,161
5,899
1,949
1,482
1,730
4,047
0
28,071
W
2,519
155
0
2,039
5,762
1,663
600
2,514
2,866
32,944
0
L
2,454
215
0
2,873
7,962
2,351
0
1,565
6,251
0
27,382
W
Amaterasu
Neosalt96
Amaterasu
1,239
650
0
1,637
4,995
3,422
0
0
4,706
0
21,406
L
Hercules
Panjos-
Hercules
3,337
965
0
2,279
4,284
1,864
0
276
3,737
0
27,124
W
Jormungandr
S0uperSewt
Jormungandr
3,988
831
558
1,223
6,469
4,392
140
955
5,504
23,167
0
L
Hachiman
2,188
688
0
869
4,944
1,271
0
1,243
3,701
0
18,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
30,303
255
Minions Killed
290
0
Camps Cleared
0
937,260
Distance Traveled
1,017,825
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,503
591
81
7
0
202,729
4
W
Arachne
6,336
576
74
7
0
249,025
0
L
Cthulhu
4,541
413
13
1
0
136,031
2
W
Neith
6,294
572
61
6
0
190,559
3
W
Janus
6,498
591
72
7
0
217,541
1
L
Da Ji
5,674
516
65
6
0
219,062
2
W
Amaterasu
5,690
517
48
4
0
174,570
2
L
Hercules
5,617
511
66
6
0
219,294
5
W
Jormungandr
5,485
499
35
3
0
186,130
4
L
Hachiman
4,996
454
30
3
0
160,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role