Player Matchup

Ymir
Ymir
JesauV13
Ymir
Level 29
God Stats
26W - 13L
1,673 SR
Queue Stats
114W - 77L
1,595 Elo+
Party 1
Zeus
Zeus
Kaidyn
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 180L
1,615 Elo+
Party 1
Fenrir
Fenrir
KingLeray96
Fenrir
Level 151
God Stats
3W - 5L
1,452 SR
Queue Stats
69W - 65L
1,446 Elo+
Party 3
Izanami
Izanami
kuryii
Izanami
Level 63
God Stats
4W - 4L
1,718 SR
Queue Stats
76W - 71L
1,505 Elo+
Party 3
Ra
Ra
slooooowpoke
Ra
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 66
1,569 SR
1,532 Elo+

VS

Team Averages
Level 33
1,589 SR
1,523 Elo+
Sol
Sol
ChibiGamerkitten
Sol
Level 40
God Stats
11W - 14L
1,439 SR
Queue Stats
111W - 107L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
Level 40
God Stats
142W - 93L
1,671 SR
Queue Stats
198W - 153L
1,629 Elo+
Party 4
Bellona
Bellona
S0ulEquinox
Bellona
Level 28
God Stats
0W - 2L
1,582 SR
Queue Stats
33W - 45L
1,383 Elo+
Party 2
Ymir
Ymir
TheLegiᴏn
Ymir
Level 24
God Stats
6W - 3L
1,726 SR
Queue Stats
101W - 72L
1,602 Elo+
Party 4
Zeus
Zeus
nobro
Zeus
Level 33
God Stats
46W - 50L
1,530 SR
Queue Stats
236W - 220L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 2 / 19
13,037
1,086
8,936
14,664
17,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Kaidyn
Zeus
19
10 / 3 / 18
13,757
1,146
26,827
10,366
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
8 / 3 / 11
12,391
1,033
11,255
14,761
7,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
kuryii
Izanami
19
9 / 2 / 15
13,474
1,123
17,393
11,556
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 9
10,124
844
3,392
8,787
3,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

183

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
11,517
960
8,314
11,059
4,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
19
7 / 4 / 8
13,841
1,153
24,651
15,748
7,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
S0ulEquinox
Bellona
16
2 / 9 / 5
10,337
861
4,989
15,887
10,698
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 9 / 6
11,275
940
7,242
21,306
20,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
nobro
Zeus
16
1 / 5 / 4
10,433
869
11,096
6,945
3,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
31
Kills
15
15
Deaths
31
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Ymir
4
2
19
6.75
W
Zeus
Kaidyn
Zeus
10
3
18
6.33
W
Fenrir
8
3
11
4.5
L
Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
7
4
8
2.75
L
Bellona
S0ulEquinox
Bellona
2
9
5
0.5
L
3
9
6
0.67
W
Izanami
kuryii
Izanami
9
2
15
8.25
L
Zeus
nobro
Zeus
1
5
4
0.6
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,803
Damage
56,292
60,134
Taken
70,945
38,049
Mitigated
46,124
7,364
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,314
1,441
332
1,335
11,059
4,362
0
4,286
6,773
44,858
0
W
Ymir
8,936
820
0
1,298
14,664
17,870
0
7,512
7,152
17,807
0
W
Zeus
Kaidyn
Zeus
26,827
1,974
0
1,427
10,366
4,170
0
2,809
7,557
55,227
0
W
Fenrir
11,255
1,883
0
1,084
14,761
7,250
0
7,596
7,165
0
23,462
L
Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
24,651
6,622
0
4,684
15,748
7,131
0
8,241
7,507
0
64,144
L
Bellona
S0ulEquinox
Bellona
4,989
582
267
511
15,887
10,698
0
9,555
6,332
0
11,436
L
7,242
318
588
492
21,306
20,773
0
12,167
9,139
16,388
0
W
Izanami
kuryii
Izanami
17,393
13,055
0
2,178
11,556
5,073
0
3,351
8,205
0
53,225
L
Zeus
nobro
Zeus
11,096
573
0
0
6,945
3,160
0
4,906
2,039
25,966
0
W
3,392
138
1,297
80
8,787
3,686
0
5,384
3,403
15,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
57,403
269
Minions Killed
236
7
Camps Cleared
11
981,540
Distance Traveled
1,001,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,517
960
82
7
1
193,456
0
W
Ymir
13,037
1,086
31
3
0
206,725
2
W
Zeus
13,757
1,146
69
6
2
206,396
0
W
Fenrir
12,391
1,033
27
2
3
200,073
0
L
Ah Muzen Cab
13,841
1,153
76
6
8
249,185
0
L
Bellona
10,337
861
14
1
0
160,831
0
L
Ymir
11,275
940
22
2
2
204,633
1
W
Izanami
13,474
1,123
99
8
2
201,251
0
L
Zeus
10,433
869
42
4
0
193,247
0
W
Ra
10,124
844
43
4
0
167,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role