Player Matchup

Anhur
Anhur
Cosgeorgos
Anhur
Level 25
God Stats
29W - 40L
1,607 SR
Queue Stats
224W - 207L
1,491 Elo+
Solo
Chaac
Chaac
KaiserLu
Chaac
Level 18
God Stats
2W - 0L
1,605 SR
Queue Stats
30W - 28L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vogeldreck88
Tsukuyomi
Level 14
God Stats
17W - 12L
1,500 SR
Queue Stats
291W - 271L
1,303 Elo+
Solo
Geb
Geb
cowboi23
Geb
Level 27
God Stats
3W - 14L
1,278 SR
Queue Stats
302W - 381L
1,335 Elo+
Solo
Raijin
Raijin
rz321
Raijin
Level 18
God Stats
3W - 0L
1,867 SR
Queue Stats
13W - 12L
1,407 Elo+
Party 2
Team Averages
Level 20
1,571 SR
1,386 Elo+

VS

Team Averages
Level 14
1,503 SR
1,244 Elo+
Neith
Neith
JayFloyyd
Neith
Level 3
God Stats
0W - 5L
1,168 SR
Queue Stats
0W - 5L
1,060 Elo+
Solo
Fenrir
Fenrir
MinervaYun
Fenrir
Level 15
God Stats
0W - 3L
1,537 SR
Queue Stats
5W - 13L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
PePaPig_NANDO
Cthulhu
Level 19
God Stats
6W - 8L
1,504 SR
Queue Stats
6W - 10L
1,157 Elo+
Party 1
Nu Wa
Nu Wa
Raphael20142210
Nu Wa
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
17W - 21L
1,369 Elo+
Solo
Pele
Pele
itsHagan
Pele
Level 7
God Stats
4W - 6L
1,587 SR
Queue Stats
9W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 0 / 4
8,247
550
4,932
9,172
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
KaiserLu
Chaac
15
8 / 1 / 4
9,004
600
7,499
7,694
6,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Vogeldreck88
Tsukuyomi
14
8 / 0 / 5
8,850
590
5,528
8,674
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 10
8,047
536
3,173
9,037
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
rz321
Raijin
15
7 / 0 / 3
9,371
625
7,730
5,696
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JayFloyyd
Neith
9
0 / 8 / 0
5,700
380
1,922
6,946
1,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MinervaYun
Fenrir
8
0 / 6 / 0
5,376
358
2,872
9,370
2,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
7
0 / 6 / 0
4,903
327
2,033
11,660
4,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
6,547
436
3,658
8,036
2,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
1 / 4 / 1
5,870
391
3,595
5,944
1,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
28
Kills
1
3
Deaths
28
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
0
4
5
L
Neith
JayFloyyd
Neith
0
8
0
0
W
Chaac
KaiserLu
Chaac
8
1
4
10
L
Fenrir
MinervaYun
Fenrir
0
6
0
0
L
Cthulhu
0
6
0
0
L
0
4
0
0
W
Tsukuyomi
Vogeldreck88
Tsukuyomi
8
0
5
10.5
W
2
2
10
3.5
L
Pele
1
4
1
0.38
W
Raijin
rz321
Raijin
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
14,080
40,273
Taken
41,956
19,286
Mitigated
12,686
14,570
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,932
2,131
0
4,239
9,172
2,915
1,681
1,415
7,757
0
50,298
L
Neith
JayFloyyd
Neith
1,922
995
0
480
6,946
1,933
0
2,092
4,644
0
19,978
W
Chaac
KaiserLu
Chaac
7,499
1,501
0
2,550
7,694
6,238
2,700
782
6,912
0
50,289
L
Fenrir
MinervaYun
Fenrir
2,872
373
0
1,946
9,370
2,866
0
2,094
7,226
0
18,274
L
Cthulhu
2,033
64
0
410
11,660
4,204
0
3,560
7,944
8,751
0
L
3,658
526
0
2,545
8,036
2,079
855
715
7,163
39,988
0
W
Tsukuyomi
Vogeldreck88
Tsukuyomi
5,528
1,557
0
5,457
8,674
2,926
0
1,231
7,443
0
43,402
W
3,173
520
0
1,130
9,037
4,942
1,025
1,364
7,673
16,889
0
L
Pele
3,595
558
0
264
5,944
1,604
0
1,860
4,076
0
23,670
W
Raijin
rz321
Raijin
7,730
795
0
1,194
5,696
2,265
1,769
899
4,797
52,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
28,396
406
Minions Killed
203
0
Camps Cleared
0
1,379,789
Distance Traveled
1,223,781
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,247
550
86
6
0
240,433
0
L
Neith
5,700
380
39
3
0
203,259
0
W
Chaac
9,004
600
97
6
0
269,625
2
L
Fenrir
5,376
358
37
2
0
287,121
0
L
Cthulhu
4,903
327
16
1
0
234,981
1
L
Nu Wa
6,547
436
67
4
0
203,781
2
W
Tsukuyomi
8,850
590
89
6
0
299,439
5
W
Geb
8,047
536
19
1
0
300,882
1
L
Pele
5,870
391
44
3
0
294,639
0
W
Raijin
9,371
625
115
8
0
269,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role