Player Matchup

Bellona
Bellona
Berynnice
Bellona
Level 12
God Stats
23W - 22L
1,337 SR
Queue Stats
92W - 121L
1,494 Elo+
Party 2
Fenrir
Fenrir
Chepe3_
Fenrir
Level 101
God Stats
4W - 7L
1,381 SR
Queue Stats
85W - 84L
1,507 Elo+
Party 3
Ymir
Ymir
DarkStealth3374
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,209 Elo+
Party 3
Apollo
Apollo
evelynsn
Apollo
Level 91
God Stats
23W - 24L
1,411 SR
Queue Stats
356W - 423L
1,363 Elo+
Party 2
Janus
Janus
l Tablon l
Janus
Level 24
God Stats
1W - 2L
1,549 SR
Queue Stats
34W - 36L
1,472 Elo+
Party 2
Team Averages
Level 46
1,436 SR
1,409 Elo+

VS

Team Averages
Level 47
1,484 SR
1,439 Elo+
Nemesis
Nemesis
Benjatirano_VTM
Nemesis
Level 17
God Stats
7W - 11L
1,228 SR
Queue Stats
211W - 251L
1,277 Elo+
Party 1
Vamana
Vamana
Demonio_VTM
Vamana
Level 108
God Stats
6W - 6L
1,571 SR
Queue Stats
51W - 60L
1,388 Elo+
Party 1
Hel
Hel
GaboCrack2014
Hel
Level 103
God Stats
12W - 10L
1,621 SR
Queue Stats
108W - 128L
1,442 Elo+
Party 1
Ymir
Ymir
GeeksyMeeksy
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,357 Elo+
Solo
Chernobog
Chernobog
OsamaBeenDancing
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berynnice
Bellona
10
0 / 0 / 0
5,572
464
1,751
7,329
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Chepe3_
Fenrir
10
1 / 5 / 1
5,791
483
4,727
10,581
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,653
388
326
4,578
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
evelynsn
Apollo
8
0 / 2 / 1
5,033
419
2,500
8,287
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
1 / 3 / 1
6,478
540
2,356
7,258
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,776
481
2,642
6,291
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
13
3 / 0 / 1
7,851
654
6,812
6,171
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 0 / 0
8,643
720
7,080
5,357
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
6,921
577
2,466
8,742
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
9
2 / 1 / 4
6,123
510
5,273
3,747
1,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Bellona
Berynnice
Bellona
0
0
0
0
L
Fenrir
Chepe3_
Fenrir
1
5
1
0.3
L
0
3
0
0
W
Vamana
3
0
1
3.5
W
6
0
0
6
W
2
0
3
3.5
W
Chernobog
2
1
4
4
L
Apollo
evelynsn
Apollo
0
2
1
0.25
L
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,660
Damage
24,273
38,033
Taken
30,308
15,782
Mitigated
16,381
7,910
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,642
1,030
0
390
6,291
2,473
0
530
5,761
0
23,151
L
Bellona
Berynnice
Bellona
1,751
583
0
1,167
7,329
5,322
0
0
6,969
0
25,945
L
Fenrir
Chepe3_
Fenrir
4,727
794
0
3,036
10,581
3,722
0
3,245
7,246
0
31,111
L
326
112
0
232
4,578
2,113
0
738
3,810
2,474
0
W
Vamana
6,812
2,224
0
1,158
6,171
4,013
248
0
5,871
0
50,887
W
7,080
432
903
3,837
5,357
1,952
682
1,192
4,165
62,951
0
W
2,466
649
0
3,094
8,742
6,792
789
431
8,311
19,199
0
W
Chernobog
5,273
2,484
0
500
3,747
1,151
1,647
529
3,218
0
24,508
L
Apollo
evelynsn
Apollo
2,500
1,833
0
2,350
8,287
2,225
0
890
7,367
0
21,029
L
Janus
2,356
188
0
1,125
7,258
2,400
0
4,673
2,555
48,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
35,314
258
Minions Killed
370
0
Camps Cleared
0
1,107,401
Distance Traveled
1,168,496
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,776
481
42
4
0
254,618
0
L
Bellona
5,572
464
57
5
0
248,501
0
L
Fenrir
5,791
483
61
5
0
227,349
0
L
Ymir
4,653
388
10
1
0
176,175
1
W
Vamana
7,851
654
116
10
0
256,825
1
W
Hel
8,643
720
131
11
0
266,283
3
W
Ymir
6,921
577
26
2
0
209,134
0
W
Chernobog
6,123
510
55
5
0
181,636
4
L
Apollo
5,033
419
37
3
0
207,271
5
L
Janus
6,478
540
93
8
0
248,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role