Player Matchup

Hades
Hades
Drperkaholic115
Hades
Level 69
God Stats
12W - 13L
1,516 SR
Queue Stats
83W - 106L
1,483 Elo+
Party 1
Artio
Artio
Main_got_ban69
Artio
Level 27
God Stats
47W - 32L
1,621 SR
Queue Stats
92W - 82L
1,549 Elo+
Party 1
Janus
Janus
NoTearsAllowed
Janus
Level 152
God Stats
14W - 16L
1,412 SR
Queue Stats
520W - 502L
1,530 Elo+
Party 1
Chaac
Chaac
SPOOKSPIKE
Chaac
Level 122
God Stats
25W - 11L
1,623 SR
Queue Stats
422W - 387L
1,567 Elo+
Party 1
Hachiman
Hachiman
daveythree
Hachiman
Level 107
God Stats
13W - 8L
1,689 SR
Queue Stats
320W - 305L
1,595 Elo+
Party 1
Team Averages
Level 95
1,572 SR
1,545 Elo+

VS

Team Averages
Level 51
1,476 SR
1,429 Elo+
Chang'e
Chang'e
BolilloDuro4305
Chang'e
Level 26
God Stats
9W - 14L
1,481 SR
Queue Stats
291W - 314L
1,324 Elo+
Party 3
Mercury
Mercury
SYC The JoKeR
Mercury
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 180L
1,519 Elo+
Party 3
Sun Wukong
Sun Wukong
TyrianReaper377
Sun Wukong
Level 45
God Stats
2W - 5L
1,344 SR
Queue Stats
60W - 65L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
xExotic Bloodx
Jing Wei
Level 28
God Stats
20W - 15L
1,601 SR
Queue Stats
38W - 44L
1,413 Elo+
Party 2
Horus
Horus
xXyi
Horus
Level 20
God Stats
19W - 25L
1,455 SR
Queue Stats
31W - 39L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,683
570
8,037
11,931
5,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 10
8,563
504
9,317
13,610
13,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 0 / 11
9,630
566
8,310
4,692
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
17
10 / 1 / 5
10,739
632
10,454
13,354
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
daveythree
Hachiman
17
13 / 2 / 3
10,747
632
13,361
10,440
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,236
367
5,217
13,045
3,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
10
1 / 8 / 0
6,497
382
1,615
12,518
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
TyrianReaper377
Sun Wukong
12
3 / 7 / 1
7,818
460
10,306
14,759
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
12
2 / 6 / 1
7,633
449
6,826
14,593
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Horus
xXyi
Horus
10
0 / 7 / 2
6,688
393
3,685
12,127
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
35
Kills
6
6
Deaths
35
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
1
2
5
W
5
2
10
5
W
3
0
11
8.5
W
Chaac
10
1
5
12.5
L
Mercury
1
8
0
0.13
L
Sun Wukong
TyrianReaper377
Sun Wukong
3
7
1
0.5
W
Hachiman
daveythree
Hachiman
13
2
3
7.25
L
Jing Wei
2
6
1
0.42
L
Horus
xXyi
Horus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
27,649
54,027
Taken
67,042
32,643
Mitigated
25,058
20,341
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,217
744
588
2,860
13,045
3,972
359
7,467
5,286
29,531
0
W
8,037
1,237
58
5,233
11,931
5,921
1,653
658
10,646
50,648
0
W
9,317
513
1,365
4,697
13,610
13,758
208
3,058
10,432
25,365
0
W
8,310
367
0
531
4,692
1,582
24
1,129
3,503
50,220
0
W
Chaac
10,454
2,228
0
6,223
13,354
7,928
988
372
12,892
0
81,442
L
Mercury
1,615
380
0
512
12,518
3,684
0
4,362
7,954
0
25,020
L
Sun Wukong
TyrianReaper377
Sun Wukong
10,306
3,376
0
2,012
14,759
8,504
0
8,099
6,620
0
31,682
W
Hachiman
daveythree
Hachiman
13,361
6,944
0
2,234
10,440
3,454
1,405
0
10,410
0
73,978
L
Jing Wei
6,826
4,389
0
3,554
14,593
3,990
360
1,929
12,658
0
32,841
L
Horus
xXyi
Horus
3,685
1,874
401
3,699
12,127
4,908
326
3,221
8,860
0
21,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
34,872
498
Minions Killed
220
0
Camps Cleared
0
1,618,961
Distance Traveled
1,401,182
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,236
367
42
2
0
256,474
3
W
Hades
9,683
570
99
6
0
322,841
0
W
Artio
8,563
504
32
2
0
291,919
1
W
Janus
9,630
566
112
7
0
337,788
4
W
Chaac
10,739
632
132
8
0
360,693
6
L
Mercury
6,497
382
44
3
0
289,174
1
L
Sun Wukong
7,818
460
48
3
0
314,079
3
W
Hachiman
10,747
632
123
7
0
305,720
2
L
Jing Wei
7,633
449
51
3
0
267,128
1
L
Horus
6,688
393
35
2
0
274,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role