Player Matchup

Cthulhu
Cthulhu
BrosifPalooza
Cthulhu
Level 27
God Stats
5W - 0L
1,709 SR
Queue Stats
11W - 1L
1,859 Elo+
Party 1
Hachiman
Hachiman
KissingTheHomies
Hachiman
Level 7
God Stats
2W - 0L
1,736 SR
Queue Stats
21W - 4L
1,803 Elo+
Party 1
Janus
Janus
LoneWanderer888
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
2,040 Elo+
Party 1
Erlang Shen
Erlang Shen
Reymeh1990
Erlang Shen
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 38L
1,912 Elo+
Party 1
Loki
Loki
parison123
Loki
Level 16
God Stats
7W - 5L
1,873 SR
Queue Stats
159W - 39L
1,902 Elo+
Party 1
Team Averages
Level 18
1,663 SR
1,903 Elo+

VS

Team Averages
Level 19
1,495 SR
1,367 Elo+
Skadi
Skadi
El_CubanoJason01
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,377 Elo+
Solo
Merlin
Merlin
WeakSiExodus
Merlin
Level 21
God Stats
3W - 6L
1,424 SR
Queue Stats
14W - 22L
1,254 Elo+
Solo
Kukulkan
Kukulkan
kushkrusaderhaze
Kukulkan
Level 16
God Stats
10W - 5L
1,553 SR
Queue Stats
24W - 18L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
uhsperdue
Danzaburou
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 42L
1,440 Elo+
Solo
Loki
Loki
yt_AsylumXd
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
11 / 5 / 23
12,723
1,272
19,462
15,357
12,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
16 / 3 / 12
13,629
1,363
21,963
16,429
7,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 3 / 22
11,510
1,151
12,687
7,880
2,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Reymeh1990
Erlang Shen
18
8 / 4 / 22
11,708
1,171
11,548
13,820
7,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
7 / 6 / 22
11,685
1,169
16,801
10,511
4,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 13 / 10
12,308
1,231
14,425
24,848
10,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
5 / 8 / 10
11,042
1,104
6,454
15,210
5,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 10
10,351
1,035
10,520
16,692
7,165
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
uhsperdue
Danzaburou
16
6 / 9 / 7
11,353
1,135
12,406
15,380
5,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 12 / 11
10,620
1,062
9,329
17,604
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
69
47
Kills
21
21
Deaths
49
101
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
11
5
23
4.5
L
6
13
10
0.85
W
16
3
12
7.33
W
5
3
22
5.33
W
Erlang Shen
Reymeh1990
Erlang Shen
8
4
22
4.75
L
Merlin
5
8
10
1.25
L
1
7
10
0.86
W
7
6
22
3
L
Danzaburou
uhsperdue
Danzaburou
6
9
7
1.06
L
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,461
Damage
53,134
63,997
Taken
89,734
35,298
Mitigated
35,094
8,696
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
19,462
1,671
858
0
15,357
12,974
0
3,187
12,170
36,852
0
L
14,425
7,373
0
1,019
24,848
10,132
0
7,043
17,805
0
38,628
W
21,963
16,222
0
4,850
16,429
7,146
0
5,592
10,837
0
50,241
W
12,687
945
267
427
7,880
2,932
0
3,759
4,121
27,840
0
W
Erlang Shen
Reymeh1990
Erlang Shen
11,548
6,186
666
1,628
13,820
7,678
0
2,753
10,946
0
17,820
L
Merlin
6,454
1,001
0
49
15,210
5,497
0
4,336
10,874
20,089
0
L
10,520
1,334
0
203
16,692
7,165
0
8,015
8,677
35,443
0
W
16,801
4,104
0
0
10,511
4,568
0
1,683
8,828
0
21,921
L
Danzaburou
uhsperdue
Danzaburou
12,406
4,817
0
697
15,380
5,926
0
6,703
8,677
0
20,756
L
9,329
2,856
0
0
17,604
6,374
0
6,052
11,552
0
19,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,255
Gold Earned
55,674
152
Minions Killed
157
4
Camps Cleared
8
845,114
Distance Traveled
829,720
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,723
1,272
27
3
1
191,094
1
L
Skadi
12,308
1,231
44
4
0
165,993
0
W
Hachiman
13,629
1,363
70
7
1
154,819
1
W
Janus
11,510
1,151
35
4
2
175,723
0
W
Erlang Shen
11,708
1,171
15
2
0
161,348
0
L
Merlin
11,042
1,104
22
2
0
153,709
0
L
Kukulkan
10,351
1,035
58
6
1
161,665
0
W
Loki
11,685
1,169
5
1
0
162,130
0
L
Danzaburou
11,353
1,135
12
1
4
163,811
0
L
Loki
10,620
1,062
21
2
3
184,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role