Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FlameSoda44
Hades
Level 120
God Stats
2W - 3L
1,628 SR
Queue Stats
368W - 372L
1,442 Elo+
Party 4
Arachne
Arachne
IsisWc4
Arachne
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 60L
1,379 Elo+
Party 1
Neith
Neith
Zir PikPlok
Neith
Level 26
God Stats
46W - 51L
1,492 SR
Queue Stats
92W - 88L
1,440 Elo+
Party 4
Ymir
Ymir
nounemolle69
Ymir
Level 18
God Stats
29W - 36L
1,488 SR
Queue Stats
37W - 43L
1,437 Elo+
Party 1
Team Averages
Level 73
1,522 SR
1,439 Elo+

VS

Team Averages
Level 60
1,402 SR
1,432 Elo+
Ymir
Ymir
PyroPR
Ymir
Level 26
God Stats
10W - 8L
1,518 SR
Queue Stats
128W - 125L
1,480 Elo+
Party 2
Rama
Rama
Quito2551
Rama
Level 108
God Stats
12W - 17L
1,319 SR
Queue Stats
534W - 504L
1,507 Elo+
Party 2
Horus
Horus
Xstardust5272
Horus
Level 58
God Stats
15W - 19L
1,506 SR
Queue Stats
118W - 124L
1,436 Elo+
Party 2
Hades
Hades
acousticcherry
Hades
Level 23
God Stats
0W - 2L
1,321 SR
Queue Stats
162W - 205L
1,348 Elo+
Party 3
Hun Batz
Hun Batz
acousticlime
Hun Batz
Level 85
God Stats
1W - 5L
1,345 SR
Queue Stats
536W - 614L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 0 / 3
6,616
601
6,879
3,993
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 0 / 0
6,668
606
5,145
5,051
2,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
IsisWc4
Arachne
9
1 / 3 / 1
5,489
499
624
7,269
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,789
526
772
2,131
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 5
5,897
536
2,354
5,053
1,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PyroPR
Ymir
9
2 / 2 / 1
5,415
492
1,717
6,744
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
0 / 3 / 2
5,432
494
2,577
6,988
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,037
549
58
1,966
972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 1 / 1
5,369
488
1,683
6,001
2,288
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
acousticlime
Hun Batz
10
0 / 3 / 1
5,561
506
2,414
7,711
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
3
3
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
3
5.5
W
3
0
0
3
W
Arachne
IsisWc4
Arachne
1
3
1
0.5
L
Ymir
PyroPR
Ymir
2
2
1
1.25
L
Rama
0
3
2
0.33
L
0
0
0
0
W
0
0
0
0
L
1
1
1
1.5
L
Hun Batz
acousticlime
Hun Batz
0
3
1
0.17
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,774
Damage
8,449
23,497
Taken
29,410
8,972
Mitigated
10,103
8,972
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,879
3,098
326
1,923
3,993
1,660
1,410
271
3,722
0
38,285
W
5,145
1,578
57
3,848
5,051
2,734
43
1,819
3,232
37,308
0
W
Arachne
IsisWc4
Arachne
624
313
0
1,415
7,269
2,121
118
667
6,602
0
26,746
L
Ymir
PyroPR
Ymir
1,717
215
0
1,666
6,744
2,963
0
2,499
4,245
17,725
0
L
Rama
2,577
2,162
0
1,389
6,988
1,674
0
837
6,151
0
30,554
L
58
58
0
544
1,966
972
286
0
1,966
0
25,788
W
772
486
0
1,403
2,131
594
0
0
2,131
0
25,880
L
1,683
691
208
2,685
6,001
2,288
0
2,937
3,064
24,648
0
L
Hun Batz
acousticlime
Hun Batz
2,414
1,095
0
3,018
7,711
2,206
0
1,226
6,485
0
33,201
W
2,354
501
0
0
5,053
1,863
304
643
4,410
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
27,814
307
Minions Killed
293
0
Camps Cleared
0
967,270
Distance Traveled
988,790
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,616
601
62
6
0
189,904
1
W
Hades
6,668
606
87
8
0
212,215
1
W
Arachne
5,489
499
58
5
0
176,920
0
L
Ymir
5,415
492
33
3
0
210,081
2
L
Rama
5,432
494
70
6
0
189,969
2
L
Horus
6,037
549
60
5
0
191,079
3
W
Neith
5,789
526
72
7
0
153,203
2
L
Hades
5,369
488
49
4
0
190,452
1
L
Hun Batz
5,561
506
81
7
0
207,209
1
W
Ymir
5,897
536
28
3
0
235,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role