Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ArtilleryBound
Tsukuyomi
Level 109
God Stats
2W - 3L
1,636 SR
Queue Stats
199W - 178L
1,591 Elo+
Party 4
Zeus
Zeus
ChillyFrys
Zeus
Level 56
God Stats
0W - 4L
1,713 SR
Queue Stats
199W - 182L
1,545 Elo+
Party 4
King Arthur
King Arthur
Eduar21yAkienNO
King Arthur
Level 115
God Stats
35W - 35L
1,661 SR
Queue Stats
407W - 349L
1,654 Elo+
Solo
Kumbhakarna
Kumbhakarna
IsaacPD97
Kumbhakarna
Level 114
God Stats
0W - 1L
1,703 SR
Queue Stats
315W - 289L
1,629 Elo+
Party 1
Team Averages
Level 111
1,643 SR
1,584 Elo+

VS

Team Averages
Level 112
1,648 SR
1,606 Elo+
Danzaburou
Danzaburou
Alzeif
Danzaburou
Level 146
God Stats
12W - 13L
1,611 SR
Queue Stats
277W - 261L
1,615 Elo+
Party 2
The Morrigan
The Morrigan
CRUSADINGSOLDIER
The Morrigan
Level 66
God Stats
2W - 3L
1,459 SR
Queue Stats
153W - 134L
1,597 Elo+
Party 3
Pele
Pele
Ekirrru
Pele
Level 118
God Stats
21W - 18L
1,599 SR
Queue Stats
543W - 525L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kurrocko
Kumbhakarna
Level 156
God Stats
3W - 0L
1,867 SR
Queue Stats
83W - 68L
1,581 Elo+
Solo
Bellona
Bellona
WarSaiyan
Bellona
Level 75
God Stats
41W - 18L
1,705 SR
Queue Stats
371W - 321L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 4 / 3
7,577
421
6,458
9,670
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ArtilleryBound
Tsukuyomi
15
5 / 7 / 0
9,053
503
8,130
13,570
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 8 / 1
9,469
526
9,919
10,905
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Eduar21yAkienNO
King Arthur
17
1 / 1 / 2
9,396
522
8,734
14,175
8,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
IsaacPD97
Kumbhakarna
13
1 / 3 / 4
8,217
457
3,903
13,032
8,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alzeif
Danzaburou
17
8 / 1 / 3
11,229
624
13,376
10,947
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
CRUSADINGSOLDIER
The Morrigan
15
3 / 5 / 6
9,692
538
9,578
8,284
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Ekirrru
Pele
17
2 / 2 / 1
10,504
584
5,987
12,266
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Kurrocko
Kumbhakarna
14
3 / 3 / 9
10,041
558
5,475
15,764
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
WarSaiyan
Bellona
18
7 / 1 / 6
11,527
640
10,157
14,959
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
23
23
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
3
0.38
W
Danzaburou
Alzeif
Danzaburou
8
1
3
9.5
L
Tsukuyomi
ArtilleryBound
Tsukuyomi
5
7
0
0.71
W
The Morrigan
CRUSADINGSOLDIER
The Morrigan
3
5
6
1.2
L
5
8
1
0.69
L
King Arthur
Eduar21yAkienNO
King Arthur
1
1
2
2
W
Pele
Ekirrru
Pele
2
2
1
1.25
L
Kumbhakarna
IsaacPD97
Kumbhakarna
1
3
4
1
W
Kumbhakarna
Kurrocko
Kumbhakarna
3
3
9
2.5
W
Bellona
WarSaiyan
Bellona
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,144
Damage
44,573
61,352
Taken
62,220
28,954
Mitigated
37,008
13,767
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,458
3,615
0
1,996
9,670
2,836
0
1,670
8,000
0
51,888
W
Danzaburou
Alzeif
Danzaburou
13,376
7,305
0
3,440
10,947
4,208
7,390
1,348
9,599
0
91,635
L
Tsukuyomi
ArtilleryBound
Tsukuyomi
8,130
1,624
0
3,618
13,570
5,577
0
1,908
11,662
0
63,577
W
The Morrigan
CRUSADINGSOLDIER
The Morrigan
9,578
1,276
0
892
8,284
2,967
0
3,994
4,288
36,668
6,832
L
9,919
501
0
2,052
10,905
3,671
0
3,148
7,757
59,126
0
L
King Arthur
Eduar21yAkienNO
King Arthur
8,734
471
0
5,101
14,175
8,764
0
1,951
12,224
0
63,034
W
Pele
Ekirrru
Pele
5,987
1,395
0
4,431
12,266
7,263
767
956
11,310
0
64,224
L
Kumbhakarna
IsaacPD97
Kumbhakarna
3,903
146
0
1,000
13,032
8,106
0
3,168
9,864
17,850
0
W
Kumbhakarna
Kurrocko
Kumbhakarna
5,475
220
0
3,247
15,764
12,205
186
2,995
12,769
22,045
0
W
Bellona
WarSaiyan
Bellona
10,157
4,410
0
2,896
14,959
10,365
444
4,529
10,430
0
90,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
52,993
488
Minions Killed
546
0
Camps Cleared
0
1,565,884
Distance Traveled
1,692,583
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,577
421
99
6
0
242,478
4
W
Danzaburou
11,229
624
160
9
0
306,193
4
L
Tsukuyomi
9,053
503
108
6
0
330,895
3
W
The Morrigan
9,692
538
89
5
0
307,124
1
L
Zeus
9,469
526
122
7
0
274,142
4
L
King Arthur
9,396
522
135
8
0
366,660
5
W
Pele
10,504
584
122
7
0
352,001
5
L
Kumbhakarna
8,217
457
24
1
0
351,709
1
W
Kumbhakarna
10,041
558
15
1
0
317,145
2
W
Bellona
11,527
640
160
9
0
410,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role