Player Matchup

Hel
Hel
Carnvos
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,541 Elo+
Party 2
Ares
Ares
Prauj
Ares
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
255W - 281L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
Ratiol
Jormungandr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,590 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,545 Elo+

VS

Team Averages
Level 95
1,354 SR
1,455 Elo+
Bakasura
Bakasura
KageMahou
Bakasura
Level 116
God Stats
0W - 3L
1,298 SR
Queue Stats
23W - 36L
1,461 Elo+
Solo
Tyr
Tyr
ShadowEagle03
Tyr
Level 129
God Stats
1W - 2L
1,516 SR
Queue Stats
75W - 60L
1,519 Elo+
Party 1
Chiron
Chiron
ZaGll
Chiron
Level 41
God Stats
1W - 3L
1,249 SR
Queue Stats
165W - 184L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 4 / 7
12,745
607
15,605
21,544
16,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Prauj
Ares
19
8 / 3 / 5
14,403
686
18,463
21,152
15,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Ratiol
Jormungandr
17
3 / 5 / 9
13,409
639
16,545
21,930
19,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KageMahou
Bakasura
17
3 / 4 / 7
13,243
631
8,973
19,439
8,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 7 / 6
12,663
603
16,547
34,114
35,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
ZaGll
Chiron
17
4 / 2 / 6
13,015
620
18,068
18,577
6,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
11
12
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
2
4
7
1.38
L
Bakasura
KageMahou
Bakasura
3
4
7
1.63
W
Ares
Prauj
Ares
8
3
5
3.5
W
Jormungandr
Ratiol
Jormungandr
3
5
9
1.5
L
4
7
6
1
L
Chiron
ZaGll
Chiron
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
43,588
64,626
Taken
72,130
51,279
Mitigated
51,148
22,255
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
15,605
1,301
11,140
10,615
21,544
16,640
1,044
0
21,544
63,252
0
L
Bakasura
KageMahou
Bakasura
8,973
7,605
0
5,000
19,439
8,317
1,191
12,447
6,992
0
43,015
W
Ares
Prauj
Ares
18,463
460
0
0
21,152
15,056
236
0
20,917
45,005
0
W
Jormungandr
Ratiol
Jormungandr
16,545
4,734
0
500
21,930
19,583
701
0
21,695
56,858
0
L
16,547
2,588
0
10,829
34,114
35,836
0
24,823
9,291
0
38,661
L
Chiron
ZaGll
Chiron
18,068
6,971
838
5,258
18,577
6,995
684
13,343
5,234
0
71,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
38,921
203
Minions Killed
210
0
Camps Cleared
0
1,051,090
Distance Traveled
1,136,377
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,745
607
85
4
0
357,568
7
L
Bakasura
13,243
631
82
4
0
374,490
1
W
Ares
14,403
686
40
2
0
373,622
2
W
Jormungandr
13,409
639
78
4
0
319,900
1
L
Tyr
12,663
603
34
2
0
389,196
0
L
Chiron
13,015
620
94
4
0
372,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role