Player Matchup

Chaac
Chaac
GGT Astra1
Chaac
Level 7
God Stats
2W - 3L
1,187 SR
Queue Stats
8W - 15L
1,101 Elo+
Party 2
Cupid
Cupid
GGT Blackeye
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,101 Elo+
Party 2
Cerberus
Cerberus
GGT C3RB3RUS
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
996 Elo+
Party 2
Kukulkan
Kukulkan
GGT Dr3goN
Kukulkan
Level 5
God Stats
0W - 8L
1,045 SR
Queue Stats
7W - 12L
996 Elo+
Party 2
Set
Set
a7x_Revenant
Set
Level 17
God Stats
0W - 1L
1,745 SR
Queue Stats
15W - 15L
1,286 Elo+
Solo
Team Averages
Level 9
1,395 SR
1,096 Elo+

VS

Team Averages
Level 25
1,450 SR
1,314 Elo+
Ao Kuang
Ao Kuang
BENNATE76
Ao Kuang
Level 15
God Stats
38W - 55L
1,326 SR
Queue Stats
182W - 281L
1,240 Elo+
Party 1
Kali
Kali
Larry2146
Kali
Level 29
God Stats
6W - 7L
1,675 SR
Queue Stats
526W - 682L
1,295 Elo+
Party 1
Ah Puch
Ah Puch
SeveringYew3
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,246 Elo+
Party 3
Neith
Neith
ThatOneFatPanda
Neith
Level 27
God Stats
1W - 2L
1,251 SR
Queue Stats
18W - 11L
1,289 Elo+
Party 3
Fafnir
Fafnir
apolobertino
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 15 / 5
11,424
457
11,438
24,357
14,005
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 13 / 5
8,838
354
9,502
23,796
16,231
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
GGT C3RB3RUS
Cerberus
18
5 / 14 / 3
11,540
462
10,335
33,936
15,524
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
GGT Dr3goN
Kukulkan
18
6 / 13 / 4
12,655
506
17,582
18,783
7,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 10 / 3
9,055
362
5,797
25,140
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BENNATE76
Ao Kuang
19
19 / 4 / 6
13,663
547
16,553
20,924
9,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
18
7 / 4 / 16
12,882
515
13,613
23,803
15,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
SeveringYew3
Ah Puch
18
12 / 5 / 16
13,213
529
34,258
16,403
5,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
24 / 2 / 14
15,888
636
34,913
22,852
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
0 / 3 / 11
11,244
450
2,233
9,733
12,805
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
125
18
Kills
62
65
Deaths
18
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BENNATE76
Ao Kuang
19
4
6
5.5
L
Chaac
5
15
5
0.5
L
2
13
5
0.35
L
Cerberus
GGT C3RB3RUS
Cerberus
5
14
3
0.46
L
Kukulkan
GGT Dr3goN
Kukulkan
6
13
4
0.62
W
Kali
7
4
16
3.75
W
Ah Puch
SeveringYew3
Ah Puch
12
5
16
4
W
24
2
14
15.5
L
0
10
3
0.15
W
Fafnir
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,654
Damage
101,570
126,012
Taken
93,715
61,245
Mitigated
53,813
11,039
Healing
36,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BENNATE76
Ao Kuang
16,553
5,752
0
7,610
20,924
9,622
2,977
5,575
15,349
64,697
0
L
Chaac
11,438
3,584
0
612
24,357
14,005
12
13,949
10,408
0
37,743
L
9,502
5,345
0
71
23,796
16,231
0
9,257
14,539
0
25,605
L
Cerberus
GGT C3RB3RUS
Cerberus
10,335
1,162
0
5,904
33,936
15,524
852
13,479
20,457
51,842
0
L
Kukulkan
GGT Dr3goN
Kukulkan
17,582
3,650
0
889
18,783
7,212
727
8,701
10,082
52,916
0
W
Kali
13,613
9,668
0
8,347
23,803
15,333
1,420
4,663
19,140
0
85,501
W
Ah Puch
SeveringYew3
Ah Puch
34,258
2,951
0
2,745
16,403
5,840
2,412
5,809
10,594
69,712
0
W
34,913
17,913
0
17,154
22,852
10,213
7,672
9,637
13,215
0
121,888
L
5,797
1,844
0
3,563
25,140
8,273
0
7,658
17,482
0
45,449
W
Fafnir
2,233
1,270
0
507
9,733
12,805
727
2,233
7,500
28,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,512
Gold Earned
66,890
382
Minions Killed
506
0
Camps Cleared
0
1,836,138
Distance Traveled
2,062,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,663
547
91
4
0
439,967
0
L
Chaac
11,424
457
59
2
0
371,187
0
L
Cupid
8,838
354
47
2
0
321,622
0
L
Cerberus
11,540
462
113
5
0
370,998
0
L
Kukulkan
12,655
506
82
3
0
358,364
3
W
Kali
12,882
515
118
5
0
445,680
0
W
Ah Puch
13,213
529
80
3
0
383,228
0
W
Neith
15,888
636
179
7
0
415,132
4
L
Set
9,055
362
81
3
0
413,967
2
W
Fafnir
11,244
450
38
2
0
378,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role