Player Matchup

King Arthur
King Arthur
Platinum II
BabyCheese24
King Arthur
Platinum II
Level 124
God Stats
41W - 31L
1,694 SR
Queue Stats
97W - 95L
1,837 MMR
Solo
Awilix
Awilix
Platinum II
Ooh So Spicy
Awilix
Platinum II
Level 156
God Stats
27W - 13L
1,905 SR
Queue Stats
309W - 302L
1,819 MMR
Party 1
Scylla
Scylla
Platinum II
ScannyS
Scylla
Platinum II
Level 136
God Stats
51W - 32L
1,673 SR
Queue Stats
287W - 268L
1,860 MMR
Party 1
Rama
Rama
Platinum III
Vaterfalls
Rama
Platinum III
Level 100
God Stats
3W - 2L
1,563 SR
Queue Stats
96W - 80L
1,821 MMR
Solo
Cerberus
Cerberus
Gold II
sm4ck down 316
Cerberus
Gold II
Level 151
God Stats
4W - 5L
1,607 SR
Queue Stats
64W - 49L
1,808 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,688 SR
1,829 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,586 SR
1,773 MMR
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Brenadryll
Danzaburou
Platinum III
Level 118
God Stats
8W - 7L
1,639 SR
Queue Stats
182W - 171L
1,854 MMR
Solo
Xing Tian
Xing Tian
Platinum II
CinemaFit
Xing Tian
Platinum II
Level 154
God Stats
8W - 11L
1,681 SR
Queue Stats
257W - 266L
1,834 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Hammzilla
Sun Wukong
Platinum II
Level 160
God Stats
1W - 2L
1,421 SR
Queue Stats
127W - 118L
1,820 MMR
Solo
Tiamat
Tiamat
Platinum IV
iM z Vegas
Tiamat
Platinum IV
Level 155
God Stats
73W - 42L
1,690 SR
Queue Stats
828W - 829L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyCheese24
King Arthur
20
9 / 0 / 12
14,592
634
19,839
23,665
22,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
4 / 5 / 11
13,400
583
12,823
17,210
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ScannyS
Scylla
20
5 / 1 / 8
13,684
595
12,574
11,420
4,150
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 5 / 8
14,151
615
13,475
18,399
7,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
4 / 3 / 16
13,027
566
8,378
20,010
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneSetTsukuyomiGilgameshChiron

VS

Bans
AthenaCthulhuYmirFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 6 / 2
11,709
509
12,630
19,544
7,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Brenadryll
Danzaburou
20
3 / 7 / 6
12,661
550
11,266
18,513
7,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
CinemaFit
Xing Tian
15
2 / 6 / 5
10,639
463
8,751
21,101
17,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Hammzilla
Sun Wukong
17
0 / 6 / 3
10,638
463
8,597
21,893
19,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
iM z Vegas
Tiamat
18
1 / 4 / 6
11,009
479
8,378
11,016
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
29
Kills
14
14
Deaths
29
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
6
2
1.5
W
King Arthur
BabyCheese24
King Arthur
9
0
12
15
L
Danzaburou
Brenadryll
Danzaburou
3
7
6
0.86
L
Xing Tian
CinemaFit
Xing Tian
2
6
5
0.75
L
Sun Wukong
Hammzilla
Sun Wukong
0
6
3
0.25
W
Awilix
4
5
11
1.9
W
Scylla
ScannyS
Scylla
5
1
8
9
W
7
5
8
2.2
L
Tiamat
iM z Vegas
Tiamat
1
4
6
1
W
Cerberus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,089
Damage
49,622
90,704
Taken
92,067
59,332
Mitigated
58,438
38,371
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,630
2,400
0
2,006
19,544
7,232
14
5,935
13,609
0
70,363
W
King Arthur
BabyCheese24
King Arthur
19,839
3,034
0
13,101
23,665
22,132
96
2,718
20,833
0
93,374
L
Danzaburou
Brenadryll
Danzaburou
11,266
5,640
0
5,057
18,513
7,539
922
3,262
15,251
0
102,932
L
Xing Tian
CinemaFit
Xing Tian
8,751
605
0
566
21,101
17,589
0
7,168
13,933
29,048
0
L
Sun Wukong
Hammzilla
Sun Wukong
8,597
1,412
0
5,560
21,893
19,484
0
1,316
20,577
0
75,168
W
Awilix
12,823
4,671
0
5,593
17,210
6,782
2,503
4,305
12,745
0
85,083
W
Scylla
ScannyS
Scylla
12,574
1,092
0
4,957
11,420
4,150
1,396
2,812
8,456
119,508
0
W
13,475
10,738
0
7,450
18,399
7,628
7,429
2,665
15,682
0
120,769
L
Tiamat
iM z Vegas
Tiamat
8,378
553
0
2,734
11,016
6,594
45
3,271
7,745
69,238
0
W
Cerberus
8,378
670
0
7,270
20,010
18,640
382
4,889
14,915
37,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,854
Gold Earned
56,656
761
Minions Killed
600
0
Camps Cleared
0
2,203,527
Distance Traveled
2,008,341
44
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,709
509
113
5
0
419,902
1
W
King Arthur
14,592
634
177
8
0
519,317
11
L
Danzaburou
12,661
550
149
6
0
393,076
8
L
Xing Tian
10,639
463
29
1
0
396,918
8
L
Sun Wukong
10,638
463
145
6
0
409,804
5
W
Awilix
13,400
583
122
5
0
469,039
9
W
Scylla
13,684
595
190
8
0
434,556
7
W
Rama
14,151
615
200
9
0
376,048
8
L
Tiamat
11,009
479
164
7
0
388,641
2
W
Cerberus
13,027
566
72
3
0
404,567
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role